Gaming

  • Now Snapchat has “Filter Games”

    Now Snapchat has “Filter Games”

    Snapchat wants you to play with your face, not just take pictures of it. New Selfie Lens filter games are starting to appear to users, creating an addicting new Snapchat feature that also inspires competition between friends and could become a powerful ad revenue driver. Snapchat confirms this is the launch of a new, native games feature. Back in March, Snapchat tested a limited run of a… Read More

  • Glu Mobile acquires QuizUp in deal valued at $7.5 million

    Glu Mobile acquires QuizUp in deal valued at $7.5 million

    The developers of popular celeb-themed games including Kim Kardashian: Hollywood and Nicki Minaj: The Empire, Glu Mobile, acquired Plain Vanilla Corp., and its mobile social trivia game QuizUp this week, according to an SEC filing. The deal was valued at $7.5 million, including forgiven debt, according to sources familiar with the deal. This is undoubtedly a disappointing fate for the… Read More

  • Pokémon Go arrives on the Apple Watch

    Pokémon Go arrives on the Apple Watch

    Following an erroneous report claiming that Niantic’s plans to bring Pokémon Go to the Apple Watch were canceled, the company today put those rumors to rest with more than a mere statement: it has now launched the Apple Watch version of its popular game. The new smartwatch app lets you more easily play Pokémon without having to always pull out your phone. Instead, you can tap to… Read More

  • Super Mario Run’s buying population is already declining

    Super Mario Run’s buying population is already declining

    Super Mario Run may be the first mobile app to pass 40 million downloads in four days’ time on Apple’s App Store, but the game’s payment model has been controversial for its high price of $10 for the full version and limited free play. This has led to roughly half its audience leaving one-star reviews. Despite these complaints, the game has grabbed a huge percentage of… Read More

  • Neurable nets $2 million to build brain-controlled software for AR and VR

    Neurable nets $2 million to build brain-controlled software for AR and VR

    As consumers get their first taste of voice-controlled home robots and motion-based virtual realities, a quiet swath of technologists are thinking big picture about what comes after that. The answer has major implications for the way we’ll interact with our devices in the near future. Spoiler alert: We won’t be yelling or waving at them; we’ll be thinking at them. That answer… Read More

  • With a bet on diversity, Blizzard reveals Overwatch’s queer character

    With a bet on diversity, Blizzard reveals Overwatch’s queer character

    After months of hinting, Blizzard finally revealed which member of Overwatch’s colorful cast of characters counts themselves part of the LGBTQ community. The much-anticipated reveal came in a seasonal digital comic centered around Tracer, the spritely Londoner with gravity-defying hair who proved to be an early fan favorite and the literal face of the game. The comic… Read More

  • Nintendo Switch could more than double its graphics power when docked

    Nintendo Switch could more than double its graphics power when docked

    Nintendo is doing something interesting with its next console, the Switch, which is targeting a March 2017 release window. The Switch will be able to operate as a mobile game device, using its built-in 720p display, but it can also work as a home console when docked to a device that connects to your TV at home. New details have emerged based on developer hardware that suggest the Switch could… Read More

  • Super Mario Run sees 37 million downloads, $14 million in revenue in first 3 days

    Super Mario Run sees 37 million downloads, $14 million in revenue in first 3 days

    Nintendo’s investors haven’t been happy with the performance of the new iPhone game, “Super Mario Run,” which has led to falling share prices over concerns with the game’s payment model. However, the game has still eked out a respectable share of downloads and revenue, according to new data from app intelligence firm App Annie. Looking back at the game’s… Read More

  • Nintendo learns a multi-billion dollar lesson that Mario is no guarantee for success

    Nintendo learns a multi-billion dollar lesson that Mario is no guarantee for success

    Nintendo has not had a good past few days, despite its original superstar Mario finally hitting the iPhone. The company’s shares have dropped about 15 percent in the past five days, which once again shaves off a rather significant amount of the company’s market cap. On the year, Nintendo’s still up by more than 50 percent, but we can see below that it’s a rather… Read More