Fable Studio founder Edward Saatchi on designing virtual beings

In films, TV shows and books β€” and even in video games where characters are designed to respond to user behavior β€” we don’t perceive characters as beings with whom we can establish two-way relationships. But that’s poised to change, at least in some use cases. Interactive characters β€” fictional, virtual personas capable of personalized … Continue reading Fable Studio founder Edward Saatchi on designing virtual beings