Hot on the heels of Apple’s decision to increase, ever so slightly, the opportunities for devs to use different frameworks for iPhone app creation, Adobe announced that its resuming work on its Flash-to-iPhone system for Flash Professional CS5.
Here is the relevant quote:
Apple’s announcement today that it has lifted restrictions on its third-party developer guidelines has direct implications for Adobe’s Packager for iPhone, a feature in the Flash Professional CS5 authoring tool. This feature was created to enable Flash developers to quickly and easily deliver applications for iOS devices. The feature is available for developers to use today in Flash Professional CS5, and we will now resume development work on this feature for future releases.
Don’t think Apple has given up. This doesn’t mean Flash for iPhone is imminent. To put this in a pharmacological perspective, this allows folks to use “generic” systems for iPhone app creation while the real, Apple frameworks will always be “better.” I also think, in light of Apple’s new App Store rules, that the potential for abuse of these frameworks are minimal. Even if it’s easier to make a fart app in Flash, I doubt it will waft past the approval stage.