Just a quick head’s up to the gamers in the audience that WB’s F.E.A.R. 2: Project Origin demo is now live for Xbox 360, PS3, and PC owners. The Xbox 360 demo should be live now and the PS3 demo will be up later today (depending on when you read this it might already be up). The game ships on February 10th if you’re willing to wait and not spoil all the fun.
I had a private demo of this game late last year and it was quite fun. Alma is a total freak, though. If you’re interested I’ve included notes I had about the game. It might not make any sense but it’s been so long that I can’t decipher it either.
Multiplayer: EPA (elite powered armor), capture the flag
6 maps for 5 standard multi modes, 3 maps exclusive for EPA
The game starts 30 minutes before the blast from the original game.
Ghostly tree swing keeps coming up
Visor shows HUD
AI is improved, bots flip tables to make cover, if you’re a creeper then they’ll bomb you or flank you if you’re more hardcore (if they’re on fire they’ll stopdroproll or jump into water)
Michael Beckett is important to Alma for some reason
Sneak up on enemies and get slo-mo kill shots. Enemies are highlighted (lighting)
EPA: two auto machine guns, rocket launchers, thermal vision. Can get damage when in the epa, recharges so if you can stay alive long you can get back in and fight in the epa.
School (half way through): Blue birds, lady bugs, tree frogs. What do these mean?
Remnant- shell of a human body, psychic powers: raises the dead. Red tendrils to control the dead like a puppet. Super creepy.
Spectors: all rage, attack in groups, spirits
Alma: changes shape through the game to be more attractive to you.