Virtual reality

  • In Pursuit Of Presence And True Immersion Crunch Network

    In Pursuit Of Presence And True Immersion

    The experience of “reality” is a result of our sensory organs delivering information about the external world to our brains via electrical stimulus. The brain interprets this input and creates our reality. The ultimate goal of virtual reality (VR) is to achieve a true replacement for the external world as the source of these stimuli, thus creating true immersion, and a sense of… Read More

  • Vive VR Headset Full Consumer Launch Slips To Q1 2016

    Vive VR Headset Full Consumer Launch Slips To Q1 2016

    You wait years and years for virtual reality to become a thing, and then suddenly a truck load of VR headsets pile into the tech hype cycle almost at once (thanks Oculus). But if you’re a consumer wanting to get eyes into this next-gen VR hardware you’re likely still waiting to live the daydream. Read More

  • This Natural Language Interface Aims To Let Anyone Make Animations Jump

    This Natural Language Interface Aims To Let Anyone Make Animations Jump

    UK-based animation tech and post-production effects studio iKinema has been demoing a natural language interface for controlling animations which CEO Alexandre Pechev reckons could prove its worth in a future of virtual and blended reality — assuming wearables like Magic Leap and Microsoft’s HoloLens make it big. Read More

  • “Soft” Sensors Are Breaking Into Four Major Industries Crunch Network

    “Soft” Sensors Are Breaking Into Four Major Industries

    From something as simple as a door sensor at a store to the new age of “smart” sensors in a rapidly emerging wearables market, the application of sensors has already permeated many parts of our everyday lives. But the future of dynamic sensor applications goes beyond just measuring your heart rate through the new Apple Watch. Read More

  • HTC Spends Nearly $10M On A 15% Stake In Virtual Reality Platform WEVR

    HTC Spends Nearly $10M On A 15% Stake In Virtual Reality Platform WEVR

    HTC is planning to release its extremely well-received virtual reality headset Vive to consumers later this year, possibly in November. In the meantime, the Taiwanese company is busy building out its VR ecosystem. HTC disclosed that it spent almost $10 million for a 15 percent stake in WEVR, an open VR platform and community based in Los Angeles. Read More

  • How Amazon Could Drive Blended Reality Into The Living Room

    How Amazon Could Drive Blended Reality Into The Living Room

    Amazon has been amassing computer vision expertise for a long time. And continues to do so. A LinkedIn search for computer vision jobs at the company currently returns more than 50 posts — mostly split across research and software engineering roles. But is there more than meets the eye to the ecommerce giant’s interest in technologies that can sense the world around them? Read More

  • Virtual Reality Porn And The Future Of Loneliness Crunch Network

    Virtual Reality Porn And The Future Of Loneliness

    Welcome to the very-near future of porn. A few weeks back, a sex toy company called Lovense and a virtual reality porn company called VirtualRealPorn announced their collaboration. Soon, VirtualRealPorn’s growing library of VR porn videos will coordinate with Lovense’s digitally-endowed vibrator and Fleshlight-esque Max toy to stimulate your sensitive bits in sync with virtual sex. Read More

  • Experimenting With Virtual Reality, Financial Services Enter The Matrix Crunch Network

    Experimenting With Virtual Reality, Financial Services Enter The Matrix

    “You take the blue pill –- the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill -– you stay in Wonderland and I show you how deep the rabbit hole goes.” Morpheus and The Matrix introduced virtual reality (VR) to a mass audience, and the technology — once largely the domain of the entertainment industry — is… Read More

  • Star Wars Is Coming To VR

    Star Wars Is Coming To VR

    Do you like Star Wars? Do you like virtual reality? The venn diagram of those two fan bases presumably has quite the overlap — and yet, there hasn’t been much official Star Wars VR stuff to date. That’s about to change. Read More

  • Watch Oculus VR’s Special Rift Event Live Here At 10 AM PT

    Watch Oculus VR’s Special Rift Event Live Here At 10 AM PT

    Oculus is hosting a special, pre-E3 press event today in San Francisco, and the festivities kick off at 10 AM PT. The stream above will provide live video from the show so you can follow along with all the announcements. This is probably going to be the day Oculus takes a lot of the remaining mystery out of its much-anticipated consumer launch, which is happening early in 2016. We could get… Read More

  • Samsung Gear VR For Galaxy S6 Now On Sale For $200

    Samsung Gear VR For Galaxy S6 Now On Sale For $200

    If you’d like to dip your toe into the virtual world ahead of the coming consumer launches of Gear VR, Valve and HTC’s Vive, and the Oculus Rift, the Gear VR Innovator Edition for Galaxy S6 is available today. You still need $200, and either a Galaxy S6 or S6 Edge, and a willingness to forgive bumps with a product designed specifically for techie early adopters, but it’s… Read More

  • Oculus Co-Founder Nate Mitchell Will Give Disrupt NY The Real Deal On Virtual Reality

    Oculus Co-Founder Nate Mitchell Will Give Disrupt NY The Real Deal On Virtual Reality

    Oculus is getting ready to launch its consumer Rift virtual reality headset so at TechCrunch Disrupt NY I’ll be sitting down with the man who made it. Nate Mitchell is the co-founder and VP of Product at Oculus. While visionary Palmer Luckey and CEO Brendan Iribe get a lot of attention, its Mitchell who’s in charge of engineering, product, its Story Studio content team, and making… Read More

  • Hands On With PlayStation’s Virtual Reality Headset

    Earlier this week, I had a chance to meet with Playstation R&D senior director Richard Marks for a hands-on demo with Project Morpheus, Sony’s attempt at making a virtual reality headset. I got to try two demos during my time with the headset. The first was a simple intro experience, giving you a fun scene to look at that reacted based on your gaze. It then moved on to a scene that… Read More

  • Google Announces Certification Program For Cardboard Clones

    Google Announces Certification Program For Cardboard Clones

    Google Cardboard has been a surprise hit among early adopters, giving an intentionally cheap, approachable device that opens the door to more people having their first virtual reality experience. Providing affordable hardware for optics and input and a software layer that ties into the tools app and game developers already use has made Android a major destination for those looking to experiment… Read More

  • Where Is The Disrupt NY 2014 Hackathon Winner Now?

    Where Is The Disrupt NY 2014 Hackathon Winner Now?

    With Disrupt NY 2015 only a month away, we thought it’d be fun to look back at the winner of the Disrupt NY 2014 Hackathon to see what they’ve been up to in the last year. As you may recall, the virtual reality app Vrban took home the grand prize. So, where is last year’s Hackathon winner now? Read More

  • Modeling Mediums Of Communication Crunch Network

    Modeling Mediums Of Communication

    Communication mediums can be classified by their context. Example: if your audience is just one person, it’s a different communication experience then when your audience is a company or a crowd. Another metric is whether delivery is synchronous or asynchronous. By targeting a particular experience and delivery mode, a communications product is determining a language for our… Read More

  • European Tech Verticals To Track Crunch Network

    European Tech Verticals To Track

    While the high-level investment trend in innovative technology is similar between the U.S. and Europe, digging deeper exposes interesting differences. Europe seems to be punching above its weight in some predictable areas like banking and hospitality while being weaker in historically strong areas like fashion and insurance. At a high level, the trend of early-stage technology deals over the… Read More

  • Facebook Announces Analytics For Apps

    Facebook Announces Analytics For Apps

    As if turning Facebook Messenger into a platform and laying the groundwork for virtual reality video on the News Feed weren’t enough, Facebook just announced Analytics for Apps, a new tool for marketers who want to better target campaigns based on aggregated social data. Read More

  • Leap Motion Is Bringing Hand Tracking To The OSVR Headset In May

    Leap Motion Is Bringing Hand Tracking To The OSVR Headset In May

    The open-source OSVR virtual reality headset is getting one of its first peripherals in the form of an optional faceplate that brings hand tracking to virtual reality projects via an embedded camera. Read More

  • How Disney Thinks About Virtual Reality For Its Theme Parks

    How Disney Thinks About Virtual Reality For Its Theme Parks

    In a session at GDC this morning, Walt Disney Imagineering Creative Technologies Lead Bei Yang gave a talk about the work the entertainment giant has done with virtual reality. Read More

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