PSM3, the PlayStation magazine, has reviewed THQ’s fancy new shooter Homefront. It got a respectable 83/100. What’s perhaps worrying, however, is that the single-player campaign clocks in at a mere five hours in length. With such a short campaign, you start to ask yourself: is that even worth the developer’s time? → Read More
THQ has teamed up with OnLive, whereby if you pre-order Homefront, the game that features a “nuclear-armed Korean People’s Army [invading] the USA,” you’ll get a free OnLive system. Said system would normally run you $99. → Read More
Well, well, well. THQ, the famous video game publisher that’s brought us all those UFC and WWE games, not to mention the criminally underrated (particularly if you have a beefy computer) Metro 2033, now has a new logo. Surprisingly, the logo doesn’t once mention the publisher’s distaste for the used games market, nor are the letters D-L-C anywhere to be found. → Read More
Star Wars and video games go hand-in-hand. There is a long line of Star Wars-themed games going back to the days of arcade games, and continuing through home console and mobile games. Now, the first augmented reality Star Wars game for the iPhone just hit the app store. It is called Star Wars Arcade: Falcon Gunner ($4.99, iTunes link).
The game starts with the scene from the original Star Wars… → Read More
Coming soon to your living room: WWE-branded Mad Catz accessories, specifically “FightStick(s)” and “FightPad(s)”. They’re being developed for the upcoming THQ video game WWE All Stars, the game that Dusty Rhodes (yes, the Dusty Rhodes) told me at E3 he was excited to be in. And then he told me to take a hike. Great day. → Read More
THQ wins today’s “Well That’s A Stupid Thing To Say” award. The company, which is right about to publish WWE Smackdown vs. Raw 2011, has adopted the increasingly common practice of only making available DLC to people who purchase the game new. That is, not buying a used copy. → Read More
THQ is excited about the Nintendo 3DS, but not because it may open up new gameplay possibilities. Heavens no. THQ is excited about the Nintendo 3DS because it will help forestall the effects of piracy, at least for a little while. You know what else would discourage piracy? Creating good games. Just an idea. → Read More
This was truly a life-changing moment. Pro-wrestling legend Dusty Rhodes was at THQ’s E3 booth today promoting the upcoming release of WWE All Stars and WWE SmackDown vs. Raw 2011. And wouldn’t you know it, he told me to beat it! Yes~! → Read More
Wow, someone has been tricked into making a Red Faction movie. That blows my mind. I base this on the first Red Faction for the PS2, which I don’t recall enjoying at all. Maybe it’ll be the first time we say the opposite of, “Eh, the book was better.” → Read More
Last time we heard, Sony’s motion controller was named Gem. That was according to EA’s CEO, John Riccitiello, back in early December. But THQ’s head man said today in an investor call that it’s named Arc. Either way it still seems like a novelty Wii Remote controller knock-off to us. Pass. (unless there’s a killer game and then we’ll jump on the bandwagon… → Read More
Breaking news: UFC is popular. THQ has revealed that it sold 2.5 million copies of UFC: Undisputed, its fighting game based on the UFC license. And now you know why EA is making EA Sports MMA: big, fat cash. → Read More
Micropayments startup PlaySpan has struck a major deal with games publisher THQ to power payments for its virtual currency. PlaySpan powers micro-payments across over 1,000 video games and virtual worlds and has virtual goods storefronts on Facebook, MySpace, within games and on its standalone site. THQ will be using PlaySpan’s payment methods to allow online gamers to purchase ICE (the… → Read More
Here’s a conspiracy theory for you (someone call Jesse Ventura): is EA Sports MMA intentionally going to stink in order for EA Sports to lose the Strikeforce license and later acquire the UFC license? Let’s see. → Read More
THQ, fresh off winning a whole bunch of dollars at the expense of toy maker Jakks Pacific re: WWE video games, said yesterday that Microsoft’s Project Natal will launch “late next year.” And if you believe that… → Read More
PC gamers take notice for THQ has finally announced the launch date for Guerilla. Unfortunately, the rest of the world will get it on September 11 while NA will see it on September 15. THQ also released the minimum specs required to run the hammer wielding shooter. → Read More
Here we go again. The rumors of a PlayStation 3 price cut are making the rounds today thanks to THQ CEO Brian Farrell. During his company’s earnings call yesterday he stated that a price cut would come this year, but not at E3 as we’ve all expected. → Read More
I’ve seen some cockamamie promotions in my life, but building a damn tank? THQ, the developers behind Warhammer: Dawn of War II (which Peter is excited about), decided to do just that, for no particular reason — other than that it’s cool, I guess.
Head on in for video of the thing crushing cars again and again (and again). → Read More
THQ CEO Brian Farrell recently participated in a Q and A session here at the Pacific Crest Technology Leadership Forum in Vail, Colorado. While most of the focus at this particular conference is on financial performance and investing, Farrell’s session shed light on a few things that might interest gamers. In particular, Farrell spoke candidly about his company’s recent lackluster performance… → Read More
http://www.gametrailers.com/remote_wrap.php?mid=36578 I’m not big into RTS or MMOs because I think they’re a waste of time. Nicholas and VV used to hound me about joining WoW, but I refused every single time. AT E3, however, Relic/THQ opened up my eyes to something new and exciting, Dawn of War II. I was sort of tricked into thinking that it wasn’t an RTS because it wasn’t… → Read More
As far as we know and to THQ Wireless’ knowledge we’re the first with any sort of footage for the upcoming release of Star Wars: The Force Unleashed and here it is for all of you readers. It’s a very cool game and an ingenious way of using the touchscreen. The accelerometer is only used to switch gameplay from landscape to portrait at any time. It’s still a work in progress… → Read More
THQ is clearly pumped about this. The uber-developer and publisher, which works with such industry leaders as Gas Powered Games and Relic, calls Marvel “one of the true crown jewels in the entertainment industry.” How flattering! Marvel is not quoted; they probably couldn’t get anyone on the phone since everyone in the company is too busy counting their money. Now, Sega is in… → Read More
I was hoping to get this review up before CES, but things got a little crazy and I’ve been gone all month so here’s my review of MX vs ATV: Untamed. Stop watching the trailer. I know they’re scantily clad and they’re getting wet, but let’s get this out of the way and then you can go back to it. Seriously, pay attention. → Read More
Philips announced the arrival of ambient intelligence in adventure gaming yesterday, which isn’t too shabby. They signed up THQ to deliver its eagerly anticipated game, Broken Sword: The Angel of Death using their amBX lighting technology. amBX represents a step forward in the development of ambient intelligence and will try to revolutionize the gameplay experience by extending the gaming… → Read More
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