teenagers

  • Pixelberry Studios Tackles Teenagers’ Body-Image Issues With A New Mobile Game

    Pixelberry Studios Tackles Teenagers’ Body-Image Issues With A New Mobile Game

    According to recent studies, 80 percent of teenage girls and 20 percent of boys in the U.S. have struggled with negative body image. So Pixelberry Studios and the National Eating Disorders Association (NEDA) teamed up to create a mobile game that educates teens about developing a health attitude toward their bodies and avoiding eating disorders. Read More

  • Ringblingz Is Wearable Tech That Helps Teens Stay Connected

    Ringblingz Is Wearable Tech That Helps Teens Stay Connected

    The lack of wearable technology created just for teenagers is surprising, especially when you consider how tech-obsessed kids are: the average American teen spends 7.5 hours consuming media, while 70% of 13 to 17 year olds now own a smartphone. A new startup called Ringblingz wants to tap into this potentially lucrative market. Read More

  • Facebook Without The Cool Kids

    Facebook Without The Cool Kids

    It’s not just an attractive advertising demographic that Facebook is losing as teens take their mercurial attention elsewhere in sullen search of what’s cool. Facebook sans the cool kids may well be taking a substantial knock to the accuracy of its data too. Read More

  • NYT Reveals Teenagers Know About Craigslist

    A big shocker from the NYT over this weekend. Did you know that your teenager could be actively engaging in selling electronic goods via Craigslist? That’s right. Your son or daughter could be selling those gadgets you got him for Christmas or Hanukah last year for top dollar. The Times goes on to point out the epic story of one Greg Stoft, an 18-year old who wanted a $45 skateboard. As… Read More