• August 27th, 2011

    Hell Hath No Fury Like A SuperPoke Pets Player Scorned

    Screen Shot 2011-08-27 at 7.35.05 PM

    This past Thursday, Google decided they had had enough of their Slide experiment. Even though it had only been a year since they spent $200 million+ on the social apps startup, they brought the hammer down, killing all but one Slide product (Prizes.org). The casualty list included Slide projects both new and old. And that sucks for apps like Photovine which just launched last week. But one Slide app termination above all others has people really up in arms: SuperPoke! Pets. How do I know? The comment section on TechCrunch.

    If you look at our post about the Google killing Slide from Thursday, you’ll find 230+ comments right now. In the Facebook comments era of TechCrunch, this is a ton. In our pre-Facebook comments era this would probably equate to over 1,000 comments. And nearly every single one of these comments is in response to the killing of SuperPoke! Pets. → Read More

    August 25th, 2011

    Bloody Thursday: Google Deadpools All Slide Products Except One

    google-slide-zurich-copy

    Because we needed more big tech news this week. Yes, it’s true that Google has just brought the hammer down on Slide, as Liz Gannes of AllThingsD first reported earlier this evening. Yes, it’s also true that Max Levchin is leaving. Now we also know the fate of all of the Slide products. And it’s not pretty.

    All of them are being discontinued — except one, we’ve learned. This means both the Slide products before Google’s acquisition of the company a year ago, and the newer ones that the Slide team has been building within Google for the past year. Yes, it includes the newer products like Disco, Pool Party, Video Inbox, and the just-launched-last-week Photovine. They’re all dead. → Read More

    August 17th, 2011

    Photovine Grows Ready For Public Use; Easily Google’s Most Ambitious Photo-Sharing App Yet

    IMG_2074

    Google’s Slide team has been busy. In the past few months, they’ve unleashed a range of social apps meant to fulfill different needs. But the strange thing is that Google hasn’t done a thing to promote any of them. That has been on purpose. Google is giving the Slide team, which operates on its own within Google, room to maneuver and fly under the radar. But with Photovine, they’re actually communicating a bit. And for good reason — the app is pretty slick.

    If you’ve heard of Photovine before, it’s either because you read that Google registered the domain, or that they pushed the app into the App Store. But until now, the app has been in closed beta testing with a very limited number of users. Not anymore. As of now, the app is open for all to sign up. → Read More

    July 22nd, 2011

    VideoInbox, Another Google/Slide Production, Brings Viral Videos To Your Inbox

    Screen shot 2011-07-22 at 7.40.10 PM

    We’ve come across the latest in Slide’s series of projects developed within Google, VideoInbox – a combination daily newsletter/Facebook app that basically centers around the viewing, sharing and cataloguing of viral videos (proof that it’s from Slide here). Sign up for VideoInbox with Facebook Connect and you’ll get a daily email with “hand selected” viral YouTube videos like “Slow Loris With a Tiny Umbrella,” ”Rubik’s Cube Robot Is Smarter Than You” or “Bollywood Pizza Hut”.

    → Read More

    July 3rd, 2011

    The Google/Slide Quiet Launches Continue With Prizes — Social Contests For Money

    The Slide group within Google has been busy. Disco, the group messaging app, quietly launched back in March. Then last week, Pool Party, a group mobile photo service entered into private beta. And today the team is back again with Prizes, a service that apparently aims to link up people with a problem to those with a solution — for money.

    Found at Prizes.org (which DotWeekly reported that Google secured back in April for Slide), Prizes is still in beta testing. But it is available for the public to use right now — though contest creation is still invite-only. You simply sign up with Facebook or Twitter (no Google options) and you’re ready to go. → Read More

    June 30th, 2011

    Pool Party: Google Has Their Own Secret Photo-Sharing App Too — Built By Slide

    Back in March, we first exposed Disco, a group messaging app that the Slide team within Google had built. And that’s not all they’ve been working on. Say hello to Pool Party, another secret project by the same team within Google.

    We don’t know much about Pool Party other than it’s a photo-sharing app that the Slide team has built. The emphasis is said to be on creating group albums (“pools”) that show new photos in real time.

    The app is currently in invite-only beta testing. And Google was able to secure the poolpartyapp.com domain for it — not quite as sexy as disco.com, but it will do. → Read More

    May 23rd, 2011

    Disco, Google's Secret Group Messaging App, Gets Pushy With Version 2.0

    Google seems to be going out of their way not to promote Disco, the group messaging app built by Google’s Slide team. When we first revealed the existence of the iPhone app and website (at disco.com) in March, Google wouldn’t comment on it. A few weeks ago, they released an Android version of the app as well. Was it touted on a Google blog anywhere? Nope. And yesterday brought version 2.0 of the app. Again, nada.

    So we’ll do Google’s job for them and tell you that version 2.0 of Disco is a nice upgrade. When we did a first look at the app, we noted that while it looked nice, it was fairly limited because it relied solely on SMS. Version 2.0 adds the ability to move away from SMS as use Push notifications to receive messages. → Read More

    March 25th, 2011

    First Look: With Disco, Google Also Joins The Group Messaging Dance (Care Of Slide)

    As we just broke the news on, Google has a secret group messaging project that was built from within their confines: Disco. Slide, which Google bought last year, are the ones responsible for the app. And since word is that they’re allowed to run autonomously within the company as their own startup of sorts, the app probably doesn’t have anything to do with Google’s broader social strategy.

    Still, it’s a group messaging app that Google owns. So how is it?

    Well, it’s very barebones right now. We’ve been playing around the app every since we stumbled upon it, and it’s pretty safe to say at this point that it’s not yet a GroupMe/Fast Society/Kik/Beluga/textPlus-killer. But it is also still in beta, and the iPhone app design implies that it will expand beyond its current shell which is little more than a way to organize group text messages. → Read More

    March 25th, 2011

    Meet 'Disco', The Group Texting App Built Secretly Inside Google

    It seems like Google has made a foray into the group messaging space today with Disco, a new iPhone app and website. Well, they sort of have.

    The service utilizes the Disco.com domain that Google bought at Domainfest last year for $255K. The Disco.com site went up today and the beta app hit the App Store yesterday, but no one noticed it — until now. And here’s the thing: it was made by Slide. → Read More

    March 1st, 2011

    A Mobile Photo Sharing Casualty, Treehouse Hits The Deadpool; Founder Off To Google

    In terms of hot spaces at the moment, you’d be hard-pressed to find anything hotter than the mobile photo sharing space. Instagram, PicPlz, and Path all have gotten huge amounts of funding recently. And the latter even turned down a massive $100 million+ offer from Google. So the space is just minting money and everyone is riding high, right? Well, not exactly.

    It can be easy to forget that despite the early success stories (or irrational hype, depending on how you perceive it), there are many more startups out there that aren’t taking off for one reason or another. And one of the earlier players in this latest wave, Treehouse, is sadly no more. The service has entered the Deadpool. → Read More

    January 5th, 2011

    Hitpost Aims To Score With Couch-Loving, Smartphone-Wielding Sports Fanatics

    Many startups arise when someone notices a lot of people doing the same thing in a disorganized or sort of convoluted way. One example is how Foodspotting came about because so many people were using services like Twitter to share pictures of what food they were eating. In a similar vein, Aaron Krane noticed that a lot of people were sharing pictures of their favorite sports moments as they watch them on TV. And now we have Hitpost.

    Or we will soon. Hitpost is set to launch later this month as an app for both iPhones and Android phones. With it, you can easily take pictures of the sports game you’re watching and share them with friends. “Simply put, we create a live social community of sports fans who edit the content instead of ESPN,” says Krane. → Read More

    December 17th, 2010

    Google Takes Another Big Step to Retain Employees: Autonomous Business Units

    There’s a lie that companies and entrepreneurs tell themselves in order to commit to an acquisition.

    Oh, we’re not going to change anything! We’re just going to give you more resources to do what you’ve been doing even better!

    Yeah! They bought us for a reason, why would they ruin things?

    It usually works for a little while, but big company bureaucracy– whether it’s HR, politics or just endless meetings– almost always creeps in. It’s a law of nature: Big companies just need certain processes to run and entrepreneurs hate those processes because they stifle nimble innovation.

    Google has a new policy to fight it, according to several sources close to the company. A memo was reportedly sent out a few weeks ago to certain Google business and country heads talking about a new policy of “autonomous units” within the company. It’s being referred to in parts of the company as the “NYT effect,” a reference to this New York Times article that criticized how bloated and bureaucratic Google had become, citing it as a big reason Google was losing employees to smaller companies. → Read More

    September 9th, 2010

    Trying to Be Something You're Not: Works for Drag Queens, not for Google

    Contrary to popular opinion, the reason Yahoo’s metrics have been stagnant and its stock has lost half its value in the last two-and-a-half years isn’t because Google did search better than Yahoo. It’s because Yahoo turned its back on what it did well: Building the first online mass media content superstore. In doing so, it let the younger, sexier, faster-growing Google define what Yahoo wasn’t. It’s precisely the mistake that Jeff Bezos and Amazon didn’t make when eBay was the ecommerce, monkeys-could-run-this-train darling.

    Yahoo was never going to win at search, just like Amazon never would have won at auctions. It wasn’t in the company’s DNA. Which brings us to the point of this post: Google needs to stop trying to be Facebook and focus on extending and investing in what makes Google successful: The Algorithm. → Read More

    August 8th, 2010

    What Games, Places, Music And News Could Mean For Google Checkout

    While Google’s payment system, Google Checkout, is not a giant in the online payments space, it is certainly not a failure, especially when compared to some of Google’s other product extensions. Launched in 2006, Google Checkout allows users to pay for an item using a preset log-in, similar to PayPal or Amazon Payments. The company claims that “hundreds of thousands” of merchants currently use Google Checkout. This seems modest compared to PayPal, which is growing by over 40 percent year over year, with total payment volume equaling $13.1 billion in Q2. While Google doesn’t reveal its transaction figures, it’s safe to assume that Checkout isn’t seeing nearly as much money flowing through its payment system as PayPal or even Amazon. But the landscape could look much differently if Google successfully makes three big plays.

    First, Google starts pushing Checkout with the launch of Google Games later this year. As we reported earlier in July, Google invested somewhere between $100 million and $200 million in social gaming giant Zynga, with part of the strategic deal including Zynga’s games in Google’s Games portal. And Google just bought Slide in an effort to boost its standing in the social games world. These moves give Checkout a platform to grow. According to an Inside Network report, the U.S. market for virtual goods will reach $1.6 billion in 2010 alone. Social gaming contributes $835 million of that number. → Read More

    August 6th, 2010

    Google Confirms Slide Acquisition, Gears Up For War With Facebook

    Google is finally officially confirming that it bought Slide, a deal we first reported two days ago. Google did not disclose a price, but according to a source close to the deal it was $182 million. (With earnouts, it might turn out to be a bit more, but you can never count on earnouts).

    We also conveniently broke down what everybody made from the deal. Founder Max Levchin got $39 million (after investing $7 million of his own money), BlueRun Ventures pocketed $28 million, early investor Scott Bannister made $5 million, while later investors basically got their money back. → Read More

    June 10th, 2010

    Review: T-Mobile MyTouch 3G Slide

    Short Version: A long, long time ago, I can still remember, how the MyTouch 3G’s touchscreen used to make me cry. And I knew that if they had their chance, that T-Mobile could add a keyboard, and maybe we’d be happy for a while. And how May/June made me shiver because T-Mobile has delivered – a MyTouch with a keyboard as useful as a Sidekick’s. → Read More

    June 8th, 2010

    Web 2.0 to China: Ok, Let’s Try This Again…

    Yesterday, I had lunch with one of the top people in the Chinese Internet scene who said, “We have a saying here, ‘Internet multinationals all fail in China, Google was just the last one to go.’”

    As sayings go, that’s not especially catchy. But it is devastating. And true even if you count Google’s recent actions as a China morally-based forfeit. The stark truth is there are already more Chinese than Americans online and China is only at about 20% Internet penetration. And yet, so far, Yahoo is the only one to play this market well, by swapping its local assets and $1 billion for a 40% stake in Alibaba back in 2005.

    But a funny thing has happened between my last trip to China in October of last year and my current trip. The Silicon Valley Web 2.0 gang has invaded. OK, “invaded” is the wrong word, it’s more like gingerly “waded into the pool.” Most of the entrants are being very cautious, staying below the radar with limited, hedged plans. But there is a clear trend of Web 2.0 testing the Chinese waters—and hoping it doesn’t make the mistake the first generation made. → Read More

    April 20th, 2010

    Social Gaming Execs Discuss Growth, Monetization, And The Future Of Facebook Games

    Today at the Inside Social Apps conference in San Francisco, a panel of top social gaming executives met to discuss the future of gaming on Facebook. The conversation touched on quite a few issues, including the evolution of social gaming mechanics, monetization, and whether or not the industry would be able to continue its incredible growth over the next few years. One bold prediction: Playdom CEO John Pleasants says that the reach of social games will double in the next 18 months.

    The Panelists:
    John Pleasants, CEO, Playdom
    Peter Relan, Executive Chairman, CrowdStar
    Vish Makhijani, COO, Zynga
    Keith Rabois, VP Strategy and Business Development, Slide
    Kavin Stewart, CEO, Lolapps
    Moderated by Eric Eldon → Read More

    March 4th, 2010

    Slide Lays Off 10% Of Staff, Shutters Short-Lived Games 'SuperPocus' And 'Top Fish'

    Slide, the online entertainment company founded by Max Levchin (who we just interviewed in Davos), has decided to stop development on two of its social games, Slide SuperPocus and Top Fish, and will be laying off “less than 10%” of its employees in the process. The company had around 40 employees working on the two games, some of whom will be reassigned to work on other projects. Prior to the layoffs, Slide had around 137 employees.

    This is a somewhat surprising move, because Slide only launched the two Facebook applications last fall. The magic-themed SuperPocus launched in October, and Top Fish, a virtual aquarium app, launched in early November. Both games were designed to turn into virtual economies that revolved around virtual gifts. Clearly Slide has a ‘sink-or-swim’ attitude with regard to its applications, and it’s ready to cut its losses quickly. → Read More

    February 8th, 2010

    Win A Mentoring Session With Founders Of Digg, Flickr, Mint, Ning, Slide Or Zynga

    Are you a budding Web entrepreneur who would like some pointers or advice from seasoned company founders? MayField Fund and First Round Capital are sponsoring a raffle to give away mentoring sessions with the founders of Digg (Jay Adelson), Flickr (Caterina Fake), Mint (Aaron Patzer), Ning (Gina Bianchini), Slide (Max Levchin), and Zynga (Mark Pincus).

    The raffle will take place at a private event in Silicon Valley with space for 100 attendees on March 1. But you can win a ticket for the event by applying here. The event and raffle are free, but the 100 attendees in the running will be selected beforehand by partners at Mayfield and First Round. → Read More

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