Omniverse is Nvidia’s platform for allowing creators, designers and engineers to collaboratively build virtual worlds. It’s the company’s platform that brings together design tools a
New York-based startup Sketchfab has been acquired by Epic Games, the company behind Fortnite and Unreal Engine. Sketchfab has been building a platform to upload, download, view, share, sell and buy 3
Sketchfab is enabling multiplayer mode today with a new Sketchfab for Teams feature. The startup lets you share 3D models with other people in your company so that they can view, edit and download mod
Last week Sketchfab, the 3D content hub, shared an exciting milestone -- the company has just crossed 1 billion cumulative page views. Taken with the community's growth -- they just surpassed 2 millio
The worlds of augmented reality and VR theoretically represent a boundless expanse for startups looking to create a new digital future. Realizing that future is the tough part, and doing so while Goog
One of the underlying trends of VR/AR investment in 2018 is that money has become harder to come by for startups which may have had no trouble pulling together a round in 2016. Who better to chat with
Sketchfab has built a huge library of 3D models. Some of them are available under a Creative Common license, others can be purchased. The startup now wants to help you do stuff with all this content.
Sketchfab just launched a store so that you can buy and sell 3D models and reuse them in commercial projects. This is a major new feature for Sketchfab, which has become one of the biggest repositorie
One of the big promises with iOS 11 is ARKit. This new framework makes it much easier to look at virtual objects in the real world using augmented reality. Sketchfab has been building the biggest 3D m
Sketchfab wants to become a sort of YouTube for 3D models and scenes. While the service started as a way to show off static 3D objects, the company has added a ton of interactive tools over time, maki
Two recent survey reports came in with news on positive traction in VR adoption by two very different segments of the industry: academic institutes and the 3D modeling community.
If you haven’t heard about VR/AR by now, your desert island must not have Wi-Fi. But there are millions of folks who know about VR/AR who haven’t seen it yet. User trial is on the critical path fo
Apartment walk-throughs are necessary but uneventful. You visit the kitchen, hit the bathroom, size up the bedroom, kick a dead cockroach into the front closet and then sign a contract. But what if yo
VR will be big, AR will be bigger (and take longer). But as in most early-stage tech markets, growth will be curved, not straight. There will be a few billion dollars of revenue this year, a progressi
AR/VR is the new hotness. VCs invested $1.7 billion in the 12 months leading to March 2016, $1.2 billion of that in the first quarter of this year alone. There are four AR/VR unicorns already (Magic L
You saw it coming, right? 3D model repository <a target="_blank" href="https://sketchfab.com/">Sketchfab</a> just <a target="_blank" href="https://blog.sketchfab.com/announcing-sketchfab-vr-apps-webvr
<a target="_blank" href="https://sketchfab.com">Sketchfab</a> is an online platform to view and share 3D files. The company has been adding a bunch of new features over the past few months, including
In its latest feature expansion, 3D model repository Sketchfab has just added a VR button, allowing owners of Google Cardboard to don their VR goggles to get a more immersive view of the content on it
3D model repository <a target="_blank" href="https://sketchfab.com">Sketchfab</a> just added a nifty little feature that should appeal to 3D animators. You can now <a target="_blank" href="https://ske
Sketchfab, the online platform for 3D file sharing, has today announced the close of a $7 million Series A round led by FirstMark Capital. Existing investors TechStars, Balderton, Partech and Borealis
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