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	<title>TechCrunch &#187; realtime-worlds</title>
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		<title>Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year</title>
		<link>http://techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/</link>
		<comments>http://techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 04:44:54 +0000</pubDate>
		<dc:creator>Erick Schonfeld</dc:creator>
				<category><![CDATA[9You]]></category>
		<category><![CDATA[Turbine]]></category>
		<category><![CDATA[Sparkplay Media]]></category>
		<category><![CDATA[realtime-worlds]]></category>
		<category><![CDATA[PrimeSense]]></category>
		<category><![CDATA[Nurien Software]]></category>
		<category><![CDATA[Kadoink]]></category>
		<category><![CDATA[iOpener]]></category>
		<category><![CDATA[Grockit]]></category>
		<category><![CDATA[Gizmoz]]></category>
		<category><![CDATA[fix8]]></category>
		<category><![CDATA[Everyscape]]></category>
		<category><![CDATA[dizzywood]]></category>
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		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744</guid>
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			<content:encoded><![CDATA[<p><a href='http://tctechcrunch.files.wordpress.com/2008/07/virtual-world-hotties.png' rel="lightbox[19744]"></a>I feel like today is Virtual World Day.  We started off the morning covering the public beta <a href="http://www.techcrunch.com/2008/07/08/vivaty-brings-the-3d-web-to-your-browser-starting-with-aim-and-facebook/">launch of Vivaty</a>, then Second Life and IBM announced that they <a href="http://www.techcrunch.com/2008/07/08/ibm-and-second-life-announce-interoperability-project-but-bridging-virtual-worlds-is-the-wrong-answer/">bridged two virtual worlds</a>, and Google launched its <a href="http://www.techcrunch.com/2008/07/08/google-launches-virtual-world-called-lively/">own version of virtual worlds with Lively</a>.</p>
<p>If it seems like everybody is starting their own virtual world, it is because they are.  A report put out today by Virtual Worlds Management tracks $161 million put into 14 virtual-world investments during the <a href="http://www.virtualworldsmanagement.com/2008/q1.html">second quarter of 2008.</a> In the<a href="http://www.virtualworldsmanagement.com/2008/q1.html"> first quarter</a> there was even more activity, with $184 million put into 23 virtual worlds and supporting technology companies.  That brings the total this year alone to $345 million across 37 deals.  Some notable deals (you can see the full lists by clicking on the last two links above):</p>
<p><strong>Second Quarter 2008</strong></p>
<p>Grockit&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-MMO Learning Game&#8212;&#8212;-$8 million&#8212;&#8212;-Integral Capital and Benchmark</p>
<p>Nurien Software&#8212;&#8212;&#8211;3D social networking&#8212;&#8212;-$15 million&#8212;&#8212;-Northern Light, Globespan, NEA</p>
<p>PrimeSense&#8212;&#8212;&#8212;&#8212;-Gestural Interface&#8212;&#8212;&#8212;-$20.4 million&#8212;&#8211;Led by Canaan Partners</p>
<p>Realtime Worlds&#8212;&#8212;&#8212;-MMOG Developer&#8212;&#8212;&#8212;$50 million&#8212;&#8212;&#8211;Maverick Capital, NEA</p>
<p>Stanford Parallel &#8212;-Parallel Processing&#8212;&#8212;&#8212;&#8212;&#8211;$6 million&#8212;&#8212;-Sun Microsystems, AMD, Nvidia, IBM,<br />
Processing Lab         for Virtual Worlds                                                           HP, and Intel</p>
<p>Turbine&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-MMOG&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-$40 million&#8212;&#8212;&#8212;&#8212;&#8211;Time Warner and GGV Capital</p>
<p><strong>First Quarter 2008</strong></p>
<p>9You&#8212;&#8212;&#8212;&#8211;Virtual World/Casual Games&#8212;&#8212;$100 million&#8212;&#8212;&#8211;Temasek Holdings</p>
<p>Dizzywood &#8212;&#8212;&#8212;&#8212;&#8212;Youth World&#8212;&#8212;&#8212;&#8212;&#8212; $1 million&#8212;&#8212;-Shelby Bonnie, Charles River Ventures</p>
<p>EveryScape&#8212;&#8212;&#8212;&#8212;&#8212; Mirror World&#8212;&#8212;&#8212;&#8212;&#8211;$7 million&#8212;&#8212;&#8211;Dace, Draper Fisher Jurvetson</p>
<p>Fix8 &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- Avatar Content&#8212;&#8212;&#8212;&#8212;$2 million &#8212;&#8212;&#8211;SK Telecom</p>
<p>Gizmoz &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- Avatar Creation &#8212;&#8212;&#8212;- $6.5 million&#8212;&#8212;-DoCoMo Capital, ngi group</p>
<p>iOpener &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;Mixed Reality &#8212;&#8212;&#8212;&#8212;-$6 million&#8212;&#8212;&#8212;Triangle Venture Capital</p>
<p>Sparkplay Media&#8212;&#8212;Casual MMO with Games&#8212;&#8211;$4.25 million&#8212;&#8211;Redpoint, Prism Ventureworks</p>
<p>Unisfair &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;Virtual Events Platform&#8212;&#8211;$10 million&#8212;&#8212;-Norwest, Sequoia Capital</p>
<div class="cbw snap_nopreview">
<div class="cbw_header">
<div class="cbw_header_text"><a href="http://www.crunchbase.com/">CrunchBase Information</a></div>
</div>
<div class="cbw_content">
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/primesense">PrimeSense</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/realtime-worlds">Realtime Worlds</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/turbine">Turbine</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/dizzywood">Dizzywood</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/everyscape">EveryScape</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/fix8">Fix8</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/gizmoz">Gizmoz</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/sparkplay-media">Sparkplay Media</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_footer">Information provided by <a href="http://www.crunchbase.com/">CrunchBase</a></div>
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			<media:title type="html">erick</media:title>
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		<title>Montgomery &amp; Co. Raises $50 Million For Realtime Worlds</title>
		<link>http://techcrunch.com/2008/03/28/montgomery-co-raises-50-million-for-realtime-worlds/</link>
		<comments>http://techcrunch.com/2008/03/28/montgomery-co-raises-50-million-for-realtime-worlds/#comments</comments>
		<pubDate>Fri, 28 Mar 2008 23:14:53 +0000</pubDate>
		<dc:creator>Michael Arrington</dc:creator>
				<category><![CDATA[realtime-worlds]]></category>

		<guid isPermaLink="false">http://www.techcrunch.com/2008/03/28/montgomery-co-raises-50-million-for-realtime-worlds/</guid>
		<description><![CDATA[Scottish game developer Realtime Worlds has raised $50 million in a third round of financing led by Maverick Capital, says a source with knowledge of the deal. The company previously raised nearly $33 million in capital from CIM Fund and NEA. We&#8217;ve also heard that Montgomery &#38; Co. were advisors on the deal. Realtime Worlds is behind a number of game titles on a variety of platforms, including Mobile Forces, Crackdown and the upcoming All Points Bulletin. Montgomery &#38; Co. is an extremely busy dealmaker these days. They are also reported to be working with Meebo on a big new round of financing, as well as doing mergers and acquisitions work for a number of well known startups. They also represented Club Penguin in their $700 million sale to Disney in August 2007. CrunchBase Information Realtime Worlds Information provided by CrunchBase]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.crunchbase.com/company/realtime-worlds"></a>Scottish game developer <a href="http://realtimeworlds.com">Realtime Worlds</a> has raised $50 million in a third round of financing led by <a href="http://www.crunchbase.com/financial-organization/maverick-capital">Maverick Capital</a>, says a source with knowledge of the deal.</p>
<p>The company previously raised nearly <a href="http://www.crunchbase.com/company/realtime-worlds">$33 million</a> in capital from CIM Fund and NEA. We&#8217;ve also heard that <a href="http://www.crunchbase.com/financial-organization/montgomery-co">Montgomery &amp; Co.</a> were advisors on the deal.</p>
<p>Realtime Worlds is behind a number of game titles on a variety of platforms, including <a href="http://en.wikipedia.org/wiki/Mobile_Forces">Mobile Forces</a>, <a href="http://www.realtimeworlds.com/index.php?id=382&amp;pid=3">Crackdown</a> and the upcoming <a href="http://www.realtimeworlds.com/index.php?id=383&amp;pid=3">All Points Bulletin</a>.</p>
<p>Montgomery &amp; Co. is an extremely busy dealmaker these days. They are also reported to be <a href="http://www.techcrunch.com/2008/03/18/is-meebo-worth-half-a-slide/">working with Meebo</a> on a big new round of financing, as well as doing mergers and acquisitions work for a number of well known startups. They also represented <a href="http://www.crunchbase.com/company/clubpenguin">Club Penguin</a> in their <a href="http://www.techcrunch.com/2007/08/01/disney-acquires-club-penguin/">$700 million sale to Disney</a> in August 2007.</p>
<div class="cbw snap_nopreview">
<div class="cbw_header">
<div class="cbw_header_text"><a href="http://www.crunchbase.com/">CrunchBase Information</a></div>
</div>
<div class="cbw_content">
<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/realtime-worlds">Realtime Worlds</a></div>
<div class="cbw_subcontent"></div>
<div class="cbw_footer">Information provided by <a href="http://www.crunchbase.com/">CrunchBase</a></div>
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