mobile gaming

  • How To Build A Smart Game Economy Crunch Network

    How To Build A Smart Game Economy

    With game developers’ main objective being to create a really good game with an optimal monetization mechanism to maximize revenue, there are quite a few aspects to planning and implementing one’s game economy. These may include planning the monetization strategy and in-game economic structure, applying an enticing value exchange and making your monetization options accessible… Read More

  • SoftBank Ups Its Stake In Supercell To 73% As Sole External Shareholder

    SoftBank Ups Its Stake In Supercell To 73% As Sole External Shareholder

    Some ownership changes afoot at Supercell, the mobile gaming giant out of Finland behind blockbuster titles like Clash of Clans and Hay Day. Japan’s SoftBank has upped its stake in the startup to 73.2 percent, after buying an additional 22.7 percent of shares from existing external investors, with existing VCs like Accel, Index and IVP exiting the company completely in the… Read More

  • The Message Is The Product: Solving Mobile Gaming’s Price Problem Crunch Network

    The Message Is The Product: Solving Mobile Gaming’s Price Problem

    The medium is the message, says Marshall McLuhan. If so the message is the product too. In considering the problem of paid games on mobile (conventional wisdom says people won’t pay for them) it seems more than ever that that reasoning applies. Mobile game makers don’t market premium, so they can’t charge premium. Time to take a leaf from Hollywood’s book. Read More

  • Kamcord Raises $15M As It Ramps Up Its Expansion In Asia

    Kamcord Raises $15M As It Ramps Up Its Expansion In Asia

    Mobile video game recording service Kamcord has raised a $15 million Series B round of funding from GungHo, Tencent, Wargaming, and several other investors. This follows a $7.1 million Series A in May of this year, and precedes a major expansion in Asia planned for next year. Read More

  • Singaporean Mobile Game Developer Inzen Raises $748,000 To Tackle The Chinese Market

    Singaporean Mobile Game Developer Inzen Raises $748,000 To Tackle The Chinese Market

    Inzen, a Singapore-based mobile game developer, has raised a Series A round of $935,000 SGD (about $748,000). The company is setting its sights on China as it prepares to launch a new portfolio of titles for international markets next year. Its latest funding round, which brings the total Inzen has raised to $1,485,000 SGD (about $1,190,000) so far, was led by Japan’s Incubate Fund… Read More

  • The Lesson Of Monument Valley Crunch Network

    The Lesson Of Monument Valley

    I’m fascinated by the reviews left by Monument Valley players after learning that new content was going to cost an extra $2. Why does something so apparently ordinary generate such resentment? Read More

  • Scopely Raises $35M For Its Mobile Gaming Platform

    Scopely Raises $35M For Its Mobile Gaming Platform

    Scopely, a Los Angeles startup that’s built a platform for distributing and monetizing mobile games, is announcing that it has raised $35 million in Series A funding. Co-founder and CEO Walter Driver alternately described his goal as creating “the HBO of mobile games” and “the HBO of touchscreen entertainment.” The company develops its own games and also… Read More

  • Tencent’s Quarterly Earnings Disappoint As WeChat And Mobile Gaming Growth Slows

    Tencent’s Quarterly Earnings Disappoint As WeChat And Mobile Gaming Growth Slows

    Chinese Internet juggernaut Tencent issued a disappointing third-quarter earnings report today, missing profit estimates. This was due in large part to slowing revenue from mobile gaming, which generates more than half its sales. The company also disclosed that it had spent less money advertising its messaging app WeChat in the West because of sluggish adoption in those markets. Read More

  • Sequoia Invests $15M In Indian Mobile Multiplayer Games Maker, Octro

    Sequoia Invests $15M In Indian Mobile Multiplayer Games Maker, Octro

    Sequoia Capital has invested $15 million in Series A funding in Indian mobile multiplayer gaming company Octro, which makes digital versions of popular local classics, such as card game Indian Rummy or the bingo-style Tambola. Read More

  1. 1
  2. 2
  3. ...