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  • February 21st, 2013

    Metaio Develops First Chipset To Improve Augmented Reality Performance In Mobiles

    Today, Metaio announced the development of a new Augmented Reality hardware chipset called the “AR Engine”. The German AR firm also announced a partnership agreement with ST-Ericsson that will lead to the integration of Metaio’s AR Engine into the Swiss semiconductor maker’s new mobile platforms.

    What does this mean? It means improvements in power consumption for select mobile devices running… → Read More

    October 18th, 2012

    Metaio’s New SDK Allows SLAM Mapping From 1,000 Feet

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    Munich-based augmented reality pioneers Metaio announce today a whole slew of new products. These include:
    A new SDK - powered by a new Augmented Reality Experience Language (AREL)

    • An update to Metaio Creator (their AR desktop publishing tool for non-technical users)

    • Advanced camera technologies like continuous visual search and SLAM (Simultaneous Localization and… → Read More

    June 20th, 2012

    Junaio Augmented Reality Browser Gets A UI Makeover (Video)

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    When it comes to Augmented Reality browsers on mobile devices, I always particularly liked Junaio (just one of the many AR tools created and maintained by Munich-based company Metaio). It’s an especially appealing option since it’s quite powerful, and has many, many content channels to choose from (a good side effect of their successful developer outreach – they have over 10,000 active content… → Read More

    February 29th, 2012

    Map Your Own 3D Space With Metaio Creator Mobile

    creatorMobile

    Yesterday, Metaio CTO Peter Meier ran a small demo for me that describes how their new Creator Mobile software allows any user to map a 3D space with a coordinate system, so they can then add their own digital, Augmented Reality content to that space. This mobile app will work in conjunction with their desktop solution called simply Metaio Creator (video description at this link), which is where… → Read More

    October 27th, 2011

    Metaio Adds Gravity To Their Augmented Reality Platform

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    German augmented reality firm Metaio showcased some updates to their core technologies today at this year’s ISMAR conference in Basel, Switzerland. The company is documenting this update with out-takes from some highly technical white papers and also, thankfully, with a few video demonstrations (for the algorithm-ly challenged out there – like me).

    The basic gist of this update to their core… → Read More

    October 2nd, 2011

    Head Mounted Displays, DIY Augmented Reality And More At InsideAR

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    I was able to attend Metaio’s InsideAR 2011 conference last week in Munich and check out many new and updated Augmented Reality concepts at the event. Several concepts I saw at the trade show portion resonated with where consumer AR is headed and some were merely for entertainment. But pretty much everything I saw tried, in some way, to push the envelope of technical possibility. I saw some cool… → Read More

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    August 29th, 2011

    Junaio3.0MobileARBrowserUpdate.NowScansBarcodesToo.

    Junaio, the mobile Augmented Reality browser created by German AR firm Metaio, has been updated this morning: Version 3.0 now supports scanning barcodes. Some of you are probably thinking “Whoop-dee-doo, every app can scan barcodes nowadays.” And you’re right; it’s not really a big deal in that sense. When you consider Junaio’s capability at advanced image recognition, using it to scan 1D and 2D → Read More

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    August 10th, 2011

    Metaio’sAugmentedCityDemoMayAnswerTheQuestionOfAR’sUtility

    Augmented Reality veterans Metaio are announcing some more details about their upcoming insideAR conference scheduled to take place in Munich, Germany on September 26 – 27. While the speaker list for the event has been available since July, the greater theme for the conference is being updated via press release today. That theme is: “From a Vision to a Roadmap”.

    To help illustrate this… → Read More

    May 17th, 2011

    A Little Augmented Reality Check From Metaio

    As a fan of Augmented Reality and its potential, I have, for some time, been thinking about how the technology will benefit from the larger screen real estate that tablets provide. There are plenty of examples out there…just search “Tablet AR” on YouTube and you’ll see what I mean. I received a press release from Metaio this morning (one of the companies that I follow most… → Read More

    February 22nd, 2011

    Video: Metaio Shows How New Mobile Hardware Benefits AR Performance

    Shortly before the Mobile World Congress 2011, German Augmented Reality (AR) company Metaio launched a short Printer Demo to show some of the more practical uses for AR technology, namely instructional demonstrations.

    At the event itself, the team took a moment to show me a different demo illustrating how new hardware and chipsets provided by their partnership with ST Ericsson, will greatly… → Read More

    February 3rd, 2011

    Junaio Brings Augmented Reality Superbowl Fun

    Some would argue that Augmented Reality has been a part of televised sporting events for some time. Indeed, we have come to rely on those virtual first down overlays when watching an NFL game. But USA Today and Metaio have partnered to bring a different kind of AR goodness to the Smartphone owners out there itching for additional content related to the biggest U.S. sporting event of the year.

    On… → Read More

    December 2nd, 2010

    Junaio Augmented Reality Browser Version 2.5 Is (Officially) Released

    Those of you following the crop of mobile Augmented Reality  tools out there will be pleased to know that Munich based Metaio officially released an update to their Junaio browser. Actually, the app update soft-launched over 10 days ago so in that respect the new version isn’t really “news”. But it is still a nice update containing a significant  GUI upgrade and some location… → Read More

    August 26th, 2010

    Kooaba's Reality Augmented With $3 Million Funding

    A Swiss startup offering mobile visual search and augmented reality technology, kooaba, landed 3 million in Swiss franks (or about $3 million) venture funding from undisclosed Swiss investors the company’s co-founder and chief executive Herbert Bay reported this morning.

    Kooaba was spun out of the Computer Vision Lab at a top science and technology university in Switzerland, ETH Zurich.

    The… → Read More

    August 19th, 2010

    Video: The "first" dead tree magazine with Augmented Reality support

    I’ll confess that I’m not familiar with SZ Magazine, a supplement that is part of the German newspaper Sueddeutsche Zeitung, but this is pretty cool.

    In what the dead tree magazine claims as a first, although other publications have flirted with the concept, the latest edition is fully Augmented Reality supported. Yep, that’s right, point your iPhone’s camera at pages of the publication, after… → Read More

    July 6th, 2010

    Augmented reality demo: junaio takes advantage of iOS 4 camera access.

    A while back, I posted a bit about a new augmented reality game called Zombie ShootAR. It is a shooter game where you kill zombies that appear only in the augmented reality of your mobile phone’s viewfinder. The game relied on some imaging technology that “watched” for horizon lines and therefore effectively planted the creeping zombies on the ground or in exact places (instead… → Read More

    June 1st, 2010

    Junaio Augmented Reality browser comes to Android.

    Augmented Reality is a technology I follow regularly as I think it is a potential mobile industry game changer. Lately, a company called Metaio has come to my attention. They are making great strides bringing AR out of its technological infancy with a series of software developments. The first development to note is that starting today (June 1), Junaio – Metaio’s free Augmented Reality… → Read More

    May 17th, 2010

    Review: AAARR! AAARRR! Kill Zombies with Zombie ShootAR.

    Zombie ShootAR (get it…AR as in Augmented Reality) is a fun and innovative first-person shooter for Smartphone that pits you against a legion of virtual zombies. You play the game by using your phone’s camera and screen to search for, shoot, chop-up or otherwise destroy the virtual zombies that appear integrated into your surroundings via augmented reality. Just watch the video below… → Read More

    May 11th, 2010

    iCitizen 2010 Symposium: Recap

    So, one week later, I was going to recap the iCitizen Symposium by highlighting all the presentations that took place, but I came to the conclusion that I couldn’t possibly do a better job documenting the event than the event blog did all by itself. Captured by Resource Interactive Creative Director Karen Scholl (@kscholl), this account is a good representation of the how things went down… → Read More

    November 11th, 2009

    Junaio launches augmented reality platform for the iPhone and the Web

    [Germany] Munich-based metaio, a developer of visual interaction software products, is today launching a consumer-oriented iPhone application (iTunes link) and complementary website that combines the fun and usefulness of augmented reality with social networking.

    The application, dubbed junaio, is billed by the company as the ‘world’s first augmented reality platform’ but bears some resemblance… → Read More

    November 11th, 2009

    Metaio Launches junaio, Mixes Augmented Reality With Social Networking

    [Germany] Munich-based metaio, a developer of visual interaction software products, is today launching a consumer-oriented iPhone application (iTunes link) and complementary website that combines the fun and usefulness of augmented reality with social networking.

    The application, dubbed junaio, is billed by the company as the ‘world’s first augmented reality platform’ but bears some resemblance… → Read More