Obligatory Minority Report reference. There, it’s out of the way, and we can enjoy this interesting video without worrying about when the allusion is going to drop.
The University of Lincoln in the UK is hosting an interactive exhibition in which users can navigate a number of gigapixel photos by using over-sized gestures tracked by a Kinect. Meanwhile, your experience is enhanced by ambient noise recorded at the location of the photo. Of course, the people and cattle in the pictures don’t move, which kind of breaks the illusion, but it’s a nice touch. Check out the video inside. → Read More
And I am C-3PO, human-cyborg relations. And this is my counterpart R2D2. We’ve clearly been pimped out by Master George again. It was probably R2′s fault. That malfunctioning little twirp. I told him not to sell out and let us be turned into cheap gaming accessories, but he’s faulty, malfunctioning. Kept babbling on about his mission. We seem to be made to suffer. It’s our lot in life. → Read More
Asus has been working with Kinect co-creator PrimeSense to put together a PC-based version of Microsoft’s hit depth-detecting game controller. The thought, I presume, was that PC gamers and hackers would like a native device and an open platform for gesture-based game and OS controls.
Their creation has been around for a bit, but we haven’t heard much regarding it, perhaps because it isn’t really an exact copy of the Kinect at all, but an inferior product. Asus is launching a new version (the Xtion Pro Live, detailed here at VR Zone), but one can’t help being reminded of their ill-fated “Eee Stick,” another game-controller clone that never took off. → Read More
Last week, Microsoft filed for an interesting U.S. trademark for ‘NUADS’, describing it as:
Advertising services, namely, promoting and marketing the goods and services of others through online interactive video games by enabling consumers to interact with third-party advertising content through voice or body gestures via computer game console and sensor devices.
On stage during “The New Geography Of Gaming” panel at Web 2.0 Summit, the topic of conversation between Bing Gordon, Activision’s Robert Kotick and Microsoft’s Don Mattrick focused on how amazingly engaging today’s games. A key talking point was plastics vs. not plastics i.e controllers (or guitars in the case of Activision’s Guitar Hero) vs. the gesture and spoken command control interface of the newly launched Microsoft Kinect. → Read More
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