• March 5th, 2012

    HTML5 Game Performance: iOS Performs 3x Faster Than Android; iPad 2 Top Device

    ios-vs-android1

    Android may be the most popular mobile browser, having today overtaken Opera, but when it comes to HTML5 performance, it looks like iOS is king. This at least according to a new report from spaceport.io, which claims to be the “first-ever report on the technology’s performance on top smartphone and tablet platforms”.

    And it’s about time. With Facebook and major carriers and OEMs backing it, HTML5 has been gaining ground as a viable technology to support rich mobile apps on many of today’s most popular platforms. Interestingly, many had surmised that HTML5 might throw a wrench in Apple’s quest to become the dominant mobile platform, but spaceport’s “PerfMarks report” showed that iOS devices and browsers (iPhone, iPad, and Safari) outperformed its Android competitors across the board when it came to rendering movement on-screen. → Read More

    March 2nd, 2012

    Why You Should Treat Your iPhone Like a Toddler: The State of Mobile App Security [TCTV]

    Privacy and security issues have been at the forefront of tech news this week, with recently exposed loopholes in Apple’s iOS and Google’s Android indicating that apps can access much more content on our smartphones than most users realize. Superstar security researcherAshkan Soltani came by the TCTV studio to dig a bit deeper into how safe smartphones are today and whether things are getting better. → Read More

    February 23rd, 2012

    These iOS vs. Android Flame Wars Have To Stop

    flamewar

    I just want to start this out by saying I love you guys. I really do. TechCrunch is lucky enough to have a really smart, well-informed readership which keeps us diligent in our reporting. You guys are also pretty hilarious, and who doesn’t enjoy a good ROFL now and then.

    But if there’s one thing I’ve learned through the comments section here at TechCrunch, it’s that these Android vs. iOS fanboy flame wars need to stop. → Read More

    February 21st, 2012

    The Enemy Of My Enemy Is My Friend

    friend

    Microsoft and Apple should hate one another right now. I mean, really hate each other. After decades of domination, Microsoft has watched their rival move from death’s door to become the most valuable company in the world — over $200 billion more valuable than Microsoft itself. And it was Microsoft who helped get Apple there, remember, with a timely cash infusion in 1997.

    Steve Ballmer laughed off the iPhone, which eventually helped kill off Windows Mobile — and it’s now bigger than all of Microsoft’s businesses combined. And the company shrugged off the iPad, even as it established a category, tablets, which Microsoft itself had been trying to establish for years. → Read More

    February 20th, 2012

    Flurry: Mobile Ads Still Get The Short Straw In Brand Spend; Women Driving eCPMs

    MobileAdSpend_vs_TimeSpent-resized-600

    There have been some big numbers thrown at the medium of mobile advertising recently — eMarketer says it will make $2.6 billion in the U.S. alone this year; the IAB says that 72 percent of top brand marketers are going to increase spend in the medium in the next two years.

    But some new research from app analytics firm Flurry throws a little bit of cold water on what, exactly, is happening in the world of mobile ads today. → Read More

    February 16th, 2012

    As OS X Mountain Lion Proves, Twitter Is Apple’s Social Network

    tw

    At Apple’s WWDC event last June, Twitter made a new best friend: Apple. The tech giant announced that it would bake the social network into every single iOS device by way of the new iOS 5 software. This left many stunned for two reasons. 1) Apple rarely does such deep partnerships with third-parties. 2) It wasn’t Facebook.

    It was all-around a huge win for Twitter. And a win for Apple as well, as it has been proven throughout the years that they don’t get social — a subject which was a topic of debate again yesterday coincidentally. Apple needs to build it’s own social network, Dan Frommer argued! No, they need to get their social platform right, argued TechCrunch editor Eric Eldon. Well, today they’re taking a big step: by doubling down on Twitter. → Read More

    February 6th, 2012

    iPhone 4S Ranks #1 In Q4, But More First-Time Buyers Choose Android

    4s

    According to new research from the NPD Group, Apple passed LG and Samsung to become the top-selling U.S. handset brand in Q4 2011. Combined, the three available models of the iPhone (iPhone 4S, iPhone 4 and iPhone 3GS) accounted for 43% of the U.S. smartphone market.

    Android, however, continued to see larger market share at 48%. → Read More

    January 26th, 2012

    Steam Takes First Steps Into Mobile With iOS And Android Apps

    steam-mobile

    As a gamer with admittedly poor impulse control, the newly-released Steam app for iOS and Android has me very worried. On the one hand, it seems like an ideal way to to keep tabs on the popular gaming service on the go.

    On the other though, I could easily see myself going overboard on buying games I don’t need when I should be pretending to be a productive member of society.
    → Read More

    January 26th, 2012

    NewsFlash For iOS Proves That An Anti-UX Can Be A Great UX

    NewsFlash

    Our industry lauds cutting-edge UX. Look no further than the exceptional work of Path. One either swoons over it, or one is blind. But what if that sends a wrong signal? Don’t get me wrong, I feel very strongly about the importance of UX, but since I’ve played around with NewsFlash, a feature-stripped free news app for iOS (iTunes link), I’ve asked myself whether more often than not users work for the UX, instead of the other way around. → Read More

    January 25th, 2012

    Game Your Video Aims To Make Mobile Video Editing As Simple As Possible

    Photo Jan 25, 11 56 34 AM

    Modern day video editors can be daunting. While it’s better than the literal cut-and-paste practices of yesteryear, opening a new video editor can feel like stepping into the cockpit of a spaceship. Unless you’re trained to fly spaceships, in which case this analogy is broken (and also, you’re awesome.)

    Looking to distill video editing down to its simplest form — a game like experience, they say — is Game Your Video, a new iOS app from Global Delight. → Read More

    January 24th, 2012

    Tiny Tower Developers Call Out Zynga For Copying Their Game (After They Refused To Be Acquired)

    Tiny Towers

    The guys from NimbleBit (developers of Tiny Tower, the game handpicked by Apple as iOS Game Of The Year) are on a bit of a tweeting spree tonight, blasting out two big ol’ gems of knowledge in as many hours.

    First: Zynga just launched a new iOS game, and it looks a lot like Tiny Tower. Second (and this one makes that first bit all the more interesting): Zynga allegedly tried to buy NimbleBit at some point in the past, but NimbleBit turned them down. → Read More

    January 24th, 2012

    New iOS Hack Lets You Natively Tweet By Talking To Siri

    siritweet

    There’s no shortage of novel things you can strongarm Siri into doing for you these days, but sometimes it’s the little things that get me excited.

    While not as innately flashy as being able to start a car, a new (and currently nameless) tweak from developer InfectionFX does something that Siri should have been able to do from the beginning: tweet for you. → Read More

    January 19th, 2012

    JackThreads Announces Unique Mobile App For Android And iOS

    scaled.photo 1

    Thrillist-owned JackThreads has just announced the availability of their first mobile for Android and iPhone. Built by Fueled Mobile Design and Development using designs and user experience built in-house, the app allows shoppers to browse new deals and sales as they are announced on the site and, if so inclined, make purchases.

    I spoke to lead developer Chris Steib who said that JackThreads saw that much of the traffic was coming through mobile sites, something they had not initially expected. → Read More

    January 19th, 2012

    The Soul Still Burns: Classic Brawler Soul Calibur Lands On iOS

    ios-soul

    Ready for a blast of late 90′s fighting game nostalgia? Well, get those thumbs ready, because Namco’s arcade/Dreamcast classic Soul Calibur has just been released for iOS.

    I enjoyed a long-standing fling with Soul Calibur in my younger days, mostly because it was the only fighting game I was ever good at. My skills seem to have dulled considerably over the intervening years, though the touch controls probably don’t help much. → Read More

    January 18th, 2012

    iPad Is The Least Problematic Tablet Says FixYa, The Tech Q&A Site

    Screen Shot 2012-01-18 at 3.24.05 PM

    FixYa, a product Q&A site, took a look at its own holiday stats to collect some facts about many major cell phones and tablets including iOS and Android devices. The conclusion? iPhone owners tend to be most interested in fixing battery and call quality problems on Android users found a number of screen issues including freezing and problematic interfaces.

    They also found that the iPad had far fewer support questions than the aggregate number of Android tablets. Obviously the cohort they surveyed isn’t very statistically useful, but they were able to grab quite a few percentages based on page views of various support questions.
    → Read More

    January 18th, 2012

    Among New Smartphone Adopters, iOS Share Rises While Android Declines

    androidvsiosnew

    Nielsen just released its latest numbers with regard to new smartphone owners, and it would seem that the iPhone (particularly the 4S) is quite popular among those migrating over to the smartphone segment.

    In fact, since the iPhone 4S launched in October, the number of recent smartphone buyers who chose the iPhone has reached 44.5 percent, up from just 25 percent in October. → Read More

    January 11th, 2012

    Sony’s Music Unlimited Service To Land On iOS This Quarter

    iphonemu

    Apple users probably have more than enough media on their iDevices to keep them entertained on the go, but Sony Network Entertainment President Tim Schaaff thinks there’s room for another media service on iOS. According to VentureBeat, the company’s Music Unlimited streaming service will land on iOS some time in Q1 2012.
    → Read More

    January 7th, 2012

    Scheming Intentions

    hell-road

    From Vannevar Bush to PageRank, the World Wide Web was built on hypertext, the notion that any morsel of information can link to any other. But that was always only a dream, and a rapidly-dissipating one of late.

    Nowadays even Web links are likely to terminate at warnings, paywalls or registration screens. Anil Dash rages that “Facebook is gaslighting the Web” with its treatment of content outside Facebook. Jon Mitchell and Jamie Zawinski complain that Google Plus will “mess up the Internet” for its treatment of content outside Google+ff (and Zawinski adds “they just ripped off this model from Tumblr.”) Google’s Tim Bray, in turn, is irate about single-page JavaScript sites breaking the web.

    Meanwhile, six months ago, according to Flurry, time spent using mobile apps surpassed web consumption. You can link out of apps easily enough — clicking on a phone number to open a dialer, or a hyperlink to open a Web page — but it’s very difficult to reliably link in to an app. → Read More

    mobile-web-marketshare-2011
    January 2nd, 2012

    iOSClosesOutTheYearWith52%MobileWebMarketShare

    Who’s browsing the mobile web the most? Apparently, iPhone and iPad owners are. According to end-of-the-month data from statistics provider NetMarketShare, iOS users ended up with a 52% market share of mobile web browsing in December 2011. More simply put, that means that over half of the mobile web browsing last month took place on an iOS device.

    Android, meanwhile, had a 16.2% share, behind Java ME at 21.27%, which fell into second place. → Read More

    December 31st, 2011

    Freight Train Kept A-Rollin’

    freight

    2011 was the year of Android. A little over a year ago Andy Rubin tweeted that 300,000 Android devices were being activated each day. In January we reported that Android had surpassed iOS in terms of US smartphone market share. In June Android’s activations-per-day reached 500,000; this month they hit 700,000. That’s more than double the rate at which it was spreading when it overtook iOS.

    By comparison, UBS estimated in December that Apple would sell 30 million iPhones in 4Q 2011. Sounds like a lot, until you realize that Android devices — almost all of which are phones, as Rubin’s numbers don’t include Kindle Fires or Nooks — are being activated at a rate of five million a week, or 65 million in a quarter. In other words, Android phone sales were probably close to double Apple’s during the quarter in which Apple’s flagship iPhone 4S was released. I expect Apple outsold Android at Christmas, given that they boasted this year’s three most wanted gifts, but Android will make up that difference in a few short weeks.

    How did this happen? Certainly not because Android is better. Almost no one disputes that Apple’s user experience is superior. Thanks to Android’s horrific fragmentation problems, the Android version that developers write apps for – 2.2, which was released in May 2010 – is distinctly inferior to iOS 5. The iPhone 4S is a fantastic high-end phone, the 4 a terrific mid-level one, and the 3GS still a respectable player in the free-with-contract market. So why has everyone gone Android? → Read More

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