It’s not every day that you see code like this:
Yep. That’s assembly language, about as far from Ruby as you can get. It’s from the original, Apple II version of Prince of Persia, one of the best games in anyone’s childhood, anywhere. As we mentioned before, Jordan Mechner found the original disks in his father’s place last month and was looking for someone to help pull the files off of the disks. Thanks to Jason Scott, Mechner held a copy party in his house to drag, kicking and screaming, into the light of day. → Read More
BrowserQuest, playable in a browser near you, is a proof of concept so ingenious that you’ll wonder why they didn’t just build a Zelda clone and be done with it. In short, the site is a multi-player RPG based entirely on HTML5 with no Flash to be found.
The source code is free and open source and it uses WebSockets to communicate with a central server in order to render the movement of the other players. Quest states are saved automatically (although the quests are pretty limited in this demo.)
→ Read More
Good Old Games is running a $4.99 sale on multiple Sierra titles including Space Quest and Kings Quest. The games come in packages of three and are compatible with Windows (sorry, Mac users, but here’s a consolation prize).
→ Read More
It appears the iPad gamepad of our dreams has finally arrived. The 60beat is a full-sized gamepad designed for iOS devices and it connects to iPads and iPhones via the headphone jack. While there aren’t many games that support the technology (yet), the concept is fairly simple. The controller works by sending signals through the devices’ microphone jack. → Read More
WowWee, not content with creating singing Elvis heads, is branching out into AppGear Appcessories – apps that require AR-based accessories, allowing you to interact with real environments using an iPhone or iPod Touch. These games, arriving in stores in April, include a zombie game where you’re the zombies fighting off upset homeowners (What a twist!) and an air battle game that actually uses tiny foam planes attached to the front of your phone to simulate flying in three-dimensional space.
The games will cost $9.99 and include various collectable parts. For example, the zombie game, Zombie Burbz, includes four collectable figurines. Of of the figurines has a set of conductive pads on the bottom and, using the iPad’s multi-touch screen, you control the action by moving the figurine across the virtual board. → Read More
San Francisco, CA