November 22nd, 2012

A Guide For Mobile Game Developers To Survive The Holiday Season Rush

Nate Barker Jamie Evans

Editor’s note: Nate Barker is publisher relations manager and Jamie Evans is advertising account manager at Chartboost.

Here are a few things you need to know to stay calm, cool and collected this holiday season, so you can maximize the effectiveness of your mobile marketing budgets. → Read More

August 6th, 2012

Y Combinator Alum MakeGamesWithUs Wants To Turn High School Kids Into iPhone Game Developers

makegameswithus logo

MakeGamesWithUs is a new iOS game publishing company with a twist: its focus is on helping high school and college students to build games. MakeGamesWithUs us will take the kids’ creations, provide professional graphics and art and publish them in the App Store. The kids will own the code, and the company will own the graphics and take a cut of the sales. The company already has a few games built… → Read More

February 1st, 2009

Wonderfl: online live Flash code wrangling service

I’m no coder, but this sure looks like a useful tool for people interested not just in making Flash games and applications, but in learning how others do it and seeing what goes into, say, a Flash version of Tron. wonderfl’s two-pane, all-online system lets you write or paste code in the left, which is then compiled by the server and instantly displayed on the right. I have a couple friends… → Read More

May 21st, 2008

Microsoft getting into user-created games for Xbox

Not content to let initiatives like Nintendo’s WiiWare and Sony’s PlayStation Network hog all the user-created glory, Microsoft has recently unveiled its “Community Games” project for Xbox Live, currently in closed beta, according to GamesIndustry.biz. Microsoft’s David Edery says that this project will “leapfrog” WiiWare and PSN, although it sounds… → Read More