April 24th, 2013

Flash Takes Another Step Towards Death As Unity Drops Support

dead horse

Oh, Flash. Remember when there was still a little reason to believe that it wasn’t a dying medium? When the angry Android masses swore up and down that the absence of Flash would be the death of iOS… only for Adobe to kill their Android effort after just a year?

The shambling corpse of Flash takes another punch to the face today, with game engine Unity announcing plans to drop support. → Read More

April 11th, 2013

IBM To Invest $1 Billion In Flash Technology Research, Reflecting Obsolescence Of Hard Disk Drives

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IBM plans to invest $1 billion in research  to design, create and integrate Flash into its servers, storage systems and middleware, a reflection of the changing requirements needed for companies to manage massive amounts of data. As part of the news, IBM also announced a new line of Flash appliances. These storage appliances are based on technology acquired from Texas Memory Systems. IBM says… → Read More

February 20th, 2013

PernixData Launches With Goal To Become The VMware Of Flash

PernixData_logo

PernixData today launched its Flash Virtualization Platform (FVP) for clustering flash to get higher levels of performance. It’s similar to how VMware aggregates CPU and memory to give customers more for its server infrastructure. → Read More

February 20th, 2013

The Nifty MiniDrive Gives Your MacBook Air Or Pro More Internal, Removable Flash Storage

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MacBooks are on a straightforward path to becoming closed case devices, with very little in the way of aftermarket expandability options for consumers. Which is why the Nifty MiniDrive Kickstarter project seemed so promising: it’s a microSD card adapter that fits flush with the side of your MacBook Pro or Air, which means you can add up to 64GB of additional flash storage via a port that many… → Read More

November 28th, 2012

View Presentations On The iPhone And Edit On The iPad With New Prezi Apps

PreziiPad_Show

Prezi has a new iPhone app and has enhanced its iPad app for editing on the go. The company has also released some data from a recent survey of its users that shows how deep mobile is reaching into companies that just a few years ago would not equate the presentations they make with any kind of mobile device. The new iPhone app is read-only, designed primarily to consume presentations. It plugs… → Read More

August 18th, 2012

Hey, Guys, Remember When You Used To Care About Flash?

monkey

I wanted to take a moment to pour out a little Club Mate in honor of Flash on mobile and to point out that it wasn’t two years ago that the Flash/iPhone wars were top of mind for most people. Heck, even Steve Jobs chimed in when it looked bleakest.

But, as we learned last year, mobile Flash was dead. Kaput. Deceased. No longer. Ex. → Read More

August 8th, 2012

Chrome For Windows Gets A Stronger Flash Sandbox, Promises 20% Fewer Flash Crashes

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Flash doesn’t get a lot of love these days, but it’s still ubiquitous on the web. To make displaying Flash content safer for its users, Google just announced that it is now putting the Flash Player plug-in it ships with Chrome for Windows (including the aging Windows XP) inside a new and enhanced sandbox “that’s as strong as Chrome’s native sandbox, and dramatically more robust than anything… → Read More

July 24th, 2012

Tintri Raises $25 Million For Storage Designed To Improve Virtual Machine Environments

tintri-logo

Tintri has raised a new $25 million round of funding for its storage appliances designed for virtual environments. The round was led by Menlo Ventures and joined by existing investors NEA and Lightspeed Venture Partners.

Tintri has now raised more than $60 million since its launch in March of last year. → Read More

November 29th, 2011

SublimeVideo’s Cloud-Based HTML5 Player Goes Freemium

SublimeVideo - Home

Jilion, the makers of the cloud-based HTML5 video player SublimeVideo, are today making the product more accessible through the introduction of a freemium offering. When the service launched earlier this spring, commercial plans were available, starting at the relatively affordable rate of under $10 per month. But when it comes to user adoption, nothing beats “free.” → Read More

November 21st, 2011

Ice Cream Sandwich Will Get Flash Support By The End Of The Year

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It seemed, for a time, that the book on mobile Flash as we knew it was closed. Adobe announced just a few weeks ago that development for mobile Flash would cease, and their efforts and resources would soon be focused elsewhere. As it turns out, Adobe has one last project up their sleeves before they bid mobile Flash adieu: an update that includes support for Ice Cream Sandwich. → Read More

November 15th, 2011

Gillmor Gang 11.15.11 (TCTV)

The Gillmor Gang — Robert Scoble, John Taschek, Kevin Marks, and Steve Gillmor — took advantage of the early rays of the new rising sun to record. It must have been fun to watch the caffeine kick in, but the show was half over before I arrived. I’d been up late mourning the death of Flash, which finally received an auto-update from reality it couldn’t refuse.

Next for a wake-up call is… → Read More

November 11th, 2011

Why Mobile Flash Died: An Adobe Employee Speaks Out

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Adobe’s mobile Flash efforts have recently gone the way of the western black rhino, and Principal Product Manager Mike Chambers isn’t too pleased with how the Adobe chose to broke the news. In fact, he feels so strongly about it that he’s offered up his own clarifications on the matter.

“Our goal was to be very clear about WHAT we were doing, but in doing so, we didn’t pay enough attention to… → Read More

November 9th, 2011

Why Adobe Failed and Where Startups Can Swoop In

Flash iphone

Adobe has discontinued development of Flash-Player plugin for mobile browsers.

This is a very important moment in the history of the mobile internet. Since 1997, Flash Player has been an important part of the web. From flash games, to streaming video, to sound, and sockets, many of the most important and central components of the online web experience have leveraged Flash-Player… → Read More

November 9th, 2011

A Humbled Adobe Sees Beyond The Browser

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I can’t help chortling a little in Schadenfreude at Adobe’s expected announcement that it is abandoning Flash for mobile devices. For most of the past two years, the anti-iPad contingent has cited flash incompatibility as the primary reason they weren’t going to give Apple their money yet the devices they did back – the Xoom, the Notion Ink Adam, the Playbook, and the like – all shipped with buggy… → Read More

November 8th, 2011

Steve’s Last Laugh: Adobe Killing Off Flash For Mobile Devices

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The year was 2008. I was at an event focused on mobile, sitting in on a roundtable discussion with several folks from key companies in the industry. One gentleman was from Adobe. The iPhone had launched the previous year, famously without any support for Flash. A lot of folks were up in arms about this — including several at this table. The guy from Adobe assured everyone: mobile Flash would be… → Read More

September 9th, 2011

Adobe Gives Up On Apple, Works Around iOS’ Flash Video Limitations

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Ardent iOS supporters have been clamoring for true Flash support for years, and with the announcement of their new version of Flash Media Server, Adobe completely fails to deliver. Instead, they’ve managed to update their media server with a way to get streaming Flash video running on Apple’s myriad iOS devices. → Read More

September 2nd, 2011

Google Abandons “Maps API For Flash”

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In more news of Flash’s impending decline, Google is announcing that it’s “deprecating” the Google Maps API (application programming interface) for Flash. This API previously allowed developers to add Google Maps functionality within their Flash-based applications.

However, as of today, use of the API is limited, says Google, with only a small number of applications taking advantage of features… → Read More

August 12th, 2011

HTML5 or Flash? With Yokto’s New Video Player, You Don’t Have To Choose

HTML5mobilevideoplayerYokto

Yokto is a newly launched video platform which offers an embeddable player that intelligently switches between a Flash-based interface or HTML5, depending on the device being used to view the content. This idea on its own is not original, of course. Similar solutions from companies like Brightcove, Ooyala, Kaltura and SublimeVideo, for example, offer much of the same thing.

But where Yokto… → Read More

June 1st, 2011

Qualcomm, Adobe Optimize Flash For Snapdragon-Powered Android Phones

Adobe Flash is to the smartphone as an unwanted cousin is to your wedding: necessary, yet painstaking. Apple CEO Steve Jobs seems to hate the software, neglecting to support it on all four models of the iPhone. Google’s done a better job of incorporating Flash support into the Android operating system, but still, most of the time Flash ends up being a battery killer, a security risk, not to… → Read More

May 1st, 2011

Flash in the Pan

The news from NBC/Universal/Comcast is that the cable giant has finally made deals with both ABC and Fox to carry selected shows on their on-demand service. This is big news for the iPad set, because all four major broadcast networks are now available in a single service, on the iPad, without Flash.

Across town we hear talk of hardware acceleration linking up with Android to make Flash finally… → Read More

April 26th, 2011

Google Chrome Can Now Clean Up Flash's Cookie Mess

I still don’t particularly like the fact that Google decided to bundle Adobe Flash with their Chrome web browser about a year ago. Apple preference aside, the last thing I want is the buggy, often insecure, and performance killing plug-in shoved in my face. More importantly, I think it’s a maneuver that will only serve to slow the transition to HTML5. But Google has their reasons. And today, we… → Read More

March 8th, 2011

Adobe's Wallaby Can't Jump Very High

Earlier today, Adobe Labs released Wallaby, a way to convert simple Flash games and animations into HTML so that it is readable on “devices that do not support the Flash runtimes.” Those would be iPhones and iPads. In other words, Wallaby is Adobe’s way of bowing down to HTML5 and, by extension, to Steve Jobs who has always insisted that there is no need for Flash because HTML5 will take… → Read More

February 28th, 2011

When Will Apple Cave And Accept Flash? Maybe When It Doesn't Suck

I read an interesting article this morning that suggested Apple would change its mind and put Adobe’s Flash technology on its iOS devices within a year. I don’t think that’s going to happen.

In an open letter to users, Apple CEO Steve Jobs gave several reasons why he didn’t want Flash on the iPad, iPhone or iPod touch. They are: Flash isn’t open; the full web; reliability, security and… → Read More

February 21st, 2011

Read The Fine Print: No Motorola Xoom Flash Support Until 'Spring 2011'

Bad news for those of you who were looking forward to the release of the Motorola Xoom, the world’s first Honeycomb-based tablet. It seems that the tablet will not ship with Adobe Flash at launch, and that you’ll have to wait to sometime this spring to see proper Flash support. That’s a shame. → Read More

February 9th, 2011

AMD Hardware Acceleration Comes To Flash Player 10.2

Adobe released version 10.2 of its Flash Player yesterday, but this bit of news may have flown under the radar. It seems that Adobe worked with AMD in order to bring hardware acceleration to Flash video—provided you’re using recent AMD hardware, of course. What could be better than hardware accelerated YouTube videos? → Read More

January 14th, 2011

Google Clarifies Their H.264 Stance, Hands Keys Of Web Video's Future Back To Flash

Earlier this week, Google wrote a very short post on their relatively small Chromium blog to announce a big change: they were dropping support for the H.264 codec in Chrome. While they may have tried to whisper it, the post resulted in a shitstorm that reached high into the heavens. It seems as if just about everyone weighed in on the decision (including us, twice).

As a result of the fallout… → Read More

January 11th, 2011

So Google, You'll Be Dropping Support For Flash Next, Right?

Do you smell that? Just wait a second. You will.
Though H.264 plays an important role in video, as our goal is to enable open innovation, support for the codec will be removed and our resources directed towards completely open codec technologies.
The bolding is mine, but that’s Google’s actual statement as to why they’re dropping support for the H.264 video codec from the Chromium open source… → Read More

January 11th, 2011

The Gloves Are Off: Google Chrome Browser Will Drop Support For H.264 Video Codec

In the world of online video, there is a battle brewing over the next dominant standard for online video, especially on HTML5 Web pages. Today, Google took the gloves off and declared that it will soon stop supporting the H.264 video codec in its Chrome browser. Instead, it will only support open-source technologies such as its own WebM initiative (with its VP8 codec) and the open-source Theora→ Read More

December 16th, 2010

Chrome Browser Sandboxes Flash To Protect Against Malware

One of the big issues with Flash is that it introduces all sorts of security vulnerabilities, especially if you don’t have the latest security patches and updates. Google has chosen to embrace Flash both in its Chrome browser and Android OS (as opposed to that other company which won’t let Flash anywhere near its iPhones and iPads). But it wants to minimize the security risks posed by Flash. … → Read More

November 23rd, 2010

Flash Free: Aviary Hatches A Lightweight HTML5 Photo Editor For The Web

Aviary is very good at what they do. That is, offering relatively powerful tools for amateur artists to edit content online. But all of those tools are Flash-based. And some of Aviary’s partners didn’t like that too much, feeling they were too cumbersome. And some users were interested in the tools, but also wanted something more lightweight. So Aviary went to work, and came up with a new editor… → Read More