Fresh on the heels of its partnership with UK educational app maker Mindshapes, San Francisco-based kids’ app platform Fingerprint is today rolling out a new version of its software which introduces kid-safe multiplayer gaming, messaging and more. This news was hinted at in January, when CEO Nancy McIntyre, formerly of LeapFrog, spoke of a forthcoming release which would introduce new features… → Read More
San Francisco-based kids’ app platform Fingerprint is teaming up with UK educational app maker Mindshapes. The two companies are collaborating on a series of new digital learning activities called “appisodes,” which combine both storytelling and games. It’s the first in what promises to be a busy year of Fingerprint announcements, partnerships, and app launches → Read More
Back in July, Reuters reported that Apple was looking to acquire mobile security solutions company AuthenTec for around $356 million. Part of the company’s business involved providing embedded mobile security but that division is being sold off to NFC company Inside Secure for around $48 million. Still, it looks like there’s reason to believe this move suggests continued interest in NFC. → Read More
Validity Sensors, the San Jose-based maker of fingerprint scanning sensors and authentication technology, announced today that it has closed $10 million of a $20 million series E financing round. (It will close the second half in the next month.) The investment was led by TeleSoft Partners, with participation from Validity’s previous investors, including Crossslink Capital, Panorama Capital… → Read More
San Francisco-based Fingerprint Digital, a startup building educational apps for kids as well as a parent-child communication system for iOS apps, is doubling the size of its network today with the addition of a series of six new apps from French developer Happy Blue Fish Studio. The developer has chosen Fingerprint’s in-app “Mom-Comm” system (as the company calls it) to enhance its “The… → Read More
San Francisco-based Fingerprint Digital, a startup building educational apps for kids, is blowing up. The company released its first apps into iTunes on December 1st, and already, it has seen over 270,000 game playing sessions for a combined total of over 2 million minutes played. And, according to CEO Nancy MacIntyre, its apps are about to reach download numbers in the six figures.
If you’ve heard it once, you’ve heard it thousands of times: Children are the future. Both literally and figuratively, that’s a hard one to debate. Now then, if adults are adopting digital technologies at an astounding rate, to better their own lives, connect, and learn, why not the world’s whippersnappers? Some might balk at the sight of a five-year-old on an iPhone, but when digital devices and… → Read More