June 25th, 2009

Entertainment Merchant Association, looking to save money, proposes new radio-lock for games, movies

Did you know that video game theft costs retailers billions of dollars a year? So says the Entertainment Merchant Association, a group that “advance[s] the interests of the $33 billion home entertainment industry.” That’s actual theft, mind you. Like, you walk into a store, swipe a game, put it under your shirt, then amscray. The solution to this problem? Not to lower the price of video games… → Read More