The next big PC game will be The Witcher 2, which should be released on May 12 (and if you’re cool like me you will have already pre-ordered). Unlike a certain other big RPG this year, it actually looks like it was developed within the past few years. If you order it from Good Old Games (the company behind GoG, CD Projekt, also developed the game) it will be completely DRM-free. That is to say there will be no DRM whatsoever. No having to worry about limited installations, no having to worry about your Wi-Fi connection dropping and thus cutting you off from the all-powerful authentication servers, none of that nonsense. What a concept—treating your customers like customers and not potential evildoers! → Read More
You might have heard by now of the senseless idea of HarperCollins’s that their e-books should only be able to be lent 26 times by libraries before “expiring.” Not the smartest PR move I’ve seen. But I’d just like to congratulate Halifax’s public library system for opting not to acquire any of these restricted titles for their collection. Many other librarians are leaning this way, too, but few have taken concrete steps. Tell your local library what you think of this nonsense, and hopefully we can nip this idiotic scheme in the bud. [via TechDirt] → Read More
Ubisoft consistently brings the funny. The publisher will release the PC version Assassin’s Creed: Brotherhood, also known as Assassin’s Creed II 2, next week. The “deluxe” edition edition of the game contains an mp3 version of the soundtrack. So far, so good. Ubisoft has made the “deluxe” items available to download for people who’ve pre-ordered the game, that is, if you’ve pre-ordered this edition you can download the mp3 soundtrack right now. Upon inspecting the metadata of those mp3 files it was discovered that they’ve been re-encoded from a readily available pirated FLAC version of the game’s soundtrack, available at your friendly neighborhood BitTorrent site. Hilarious. → Read More
Did EA ship the PC version of Dragon Age II with SecuROM DRM without telling anyone? It certainly looks that way. Reclaim Your Game’s analysis of the DVD (ie non-Steam) version of the PC game found that it does, in fact, contain SecurROM, and despite the fact that EA has a 28-page (!) EULA nowhere in there—nor anywhere else—is SecuROM mentioned. Furthermore, once installed, you can’t, as yet, cleanly uninstall SecuROM from your system, as the analysis finds that “DRM Removal tool not provided in game; Some files and registry keys remain.” Thanks, EA! → Read More
You really ought to take a few mounts of your day to check out Adventure Classic Gaming’s interview with the folks behind Good Old Games, the online service that lets people download and play classic games, and completely without DRM. And what do you know, their selling of DRM-free games hasn’t caused the planet to explode (but it is sometimes hard to convince publishers to sign up). We’ve been lied to this whole time! → Read More
Valve has officially announced Steam Guard, which is a new form “user rights management” in the words of Gabe Newell. There were all sorts of rumors about it yesterday, but now that Valve has made the official announcement it’s safe there’s no real reason to panic. The service is more about keeping your Steam account secure and out of the hands of evildoers than it is about punishing you for having the audacity to play games on the PC. Valve isn’t Ubisoft. → Read More
This is really too bad; I was looking forward to this game, despite the unpardonable offense of getting jumping in my Bionic Commando. It turns out that Rearmed 2 has DRM that, like a few other games we’ve seen, prevents you from playing when you’re offline. Like, for instance, if there was a blizzard and your internet was down. Or you have metered internet and turn it off. Or you just don’t like the idea of having to always be logged into some service to play a game you bought. Well, they just lost one sale, anyway. → Read More
Potentially big news here with respect to DRM, our rights, donuts, etc. Supposedly the HDCP master key has been released. Effectively, that means the copy protection found in your HDMI connection (which prevents you from easily copying anything going through that HDMI connection, including Blu-ray discs, over-the-air HDTV broadcasts, and so on) has been cracked. Maybe—things are still a little hazy here. → Read More
If anyone wants to know where to find me, I’ll be in my cave, banging two rocks together. That seems to be the only place for me, since I can’t seem to wrap my head around DLC as a good thing — yet millions have decided to shell out, just recently passing the 20,000,000 sold mark for the Call Of Duty franchise. Congratulations all around, I guess, as they have clearly put out a highly successful (and very fun) product, but I still feel like DLC being co-developed with a game is kind of like robbing the gamer before he’s even paid his money. → Read More
Note: A reader sent us this interesting take on Steam and DRM, but requested to stay anonymous due to the nature of the article. We of course obliged.
Up until a few weeks ago, the last PC game I purchased and didn’t pirate was Team Fortress 2 via the digital download service, Steam. The last PC game I purchased in a retail box was Half Life 2. Yet like many, I’ve still managed to play every PC hit over the last decade. I simply couldn’t justify spending $50 on a game when pirating offers so many real benefits verses owning a legit copy.
Part of my motivation was that it’s just so damn easy to pirate a game. It’s like three clicks of the mouse to download a torrent and even less on Usernet. The files download as fast as my cable modem allows and I have the full game with simple cracking instructions a few minutes later. Why in the world would I want to drive to a store and give them $50 for the same thing? → Read More
“We need our development teams focused on content and cool features, not anti-piracy technology.” Thank you, finally! See, Blizzard gets it. The company’s co-founder, Frank Pearce, recently told the good folks at Video Gamer that he thinks the fight against DRM is misguided. Not that he supports end-users going around torrenting his games till the end of time, but that the way to “beat” piracy is to embrace gamers and treat them like complete jerks. → Read More
Looks like Netflix has decided to go with Microsoft’s PlayReady DRM for all upcoming Netflix-ready devices. If all goes according to plan you shouldn’t even notice the DRM being there, but we all know how well DRM has worked in the past. → Read More
Got an interesting e-mail a few hours ago detailing software piracy losses from the year 2009, also known as “last year.” The big, scary number is 51, as in $51 billion in losses. So says the Business Software Association. Reading the report, which is dripping with alarmist rhetoric, you’d think that Gaia herself were in danger. Don’t worry, guys, we’ll get through this. → Read More
You know how in Facebook, there’s no “dislike button”? Well think of that in this case: I’m not “liking” or supporting piracy, but consider this post a continuation of our “dislike” of Ubisoft’s faulty, ridiculous DRM scheme. Said DRM has prevented thousands, perhaps millions, of legitimate buyers of the game from playing it — and now, a leading group of hackers has put together a solution that rids the game of the DRM scourge. → Read More
I’ll keep this short and to the point, if only because I’m sensing the “outrage” surrounding DRM has sorta died down. The movement ran out of fuel, I mean. Anyway, gamers in Australia have been unable to play Settlers 7, which uses that silly DRM nonsense that requires you be to constantly connected to the Internet, because Ubisoft‘s servers have been unreachable. Who saw this coming? Oh, right: everyone but the Ubisoft executives in Paris. /Le sigh. → Read More