Someone has leaked the details of the next DLC in the Call of Duty: Black Ops saga. It would appear to be called The Escalation Pack, and may be available as early as early May. What can you expect? → Read More
Robbie Bach, the former president of Microsoft’s Entertainment and Devices division, has apologized to PC gamers for the “consolization” of their hobby. “Am I happy to have been a part of the destruction of PC gaming? No, of course not. But I am proud of the fact that I’ve helped convince a generation of gamers that it’s cool to pay $10 for a pair of virtual sunglasses and that playing… → Read More
Finally! The latest DLC for Bad Company 2, Vietnam is now available. I was really looking forward to transform you guys into bacon with my flamethrower. And now I can. The add-on costs 1200 MS points or 13€ on Steam. Go get it! → Read More
Timed exclusivity strikes again. Major Nelson says on his latest podcast that the first DLC map pack for Call of Duty: Black Ops, entitled First Strike (/me rolls eyes), will be available exclusively for the Xbox 360 on February 1. If you were foolish enough to buy the game on other platforms—that is the message Microsoft is trying to send with these timed exclusives, right, that the 360 is… → Read More
I’m starting to like 2K Games more and more. First, they launch the incredibly fun Borderlands. Then, they proceed to make mountains of DLC, in a market where most companies prefer to sell what should be DLC as a whole new game (I’m looking at you, Left4Dead2). So if you haven’t bought Borderlands, you should. If you already have it, get ready for more – the Robolution… → Read More
Walking past Transformers: War for Cybertron at E3, I literally said to myself, doing my best impression of Jeremy Clarkson, “What’s this tosh?” Apparently I’m out of touch with the common man, since DLC codes for the game are now selling on eBay for hundreds of dollars. That’s real dollars, too, not fake Monopoly dollars. It seems people really want to play as Demolisher! → Read More
There’s pretty much no need to write this next story, especially if you’re a fan, but… Valve, darling developers that they are, have released the very first DLC for Left 4 Dead 2, The Passing. I was supposed to mention this fact this morning, forgot about it, then logged into Steam to see something downloading. “What the heck is downloading? I don’t remember authorizing this? Oh, it’s the L4D2… → Read More
Funny story. Back when the Oblivion horse armor DLC hit, people couldn’t make enough fun of it. No in-game value, pure vanity, who’s got an extra $5 to spend on a game they already bought, and so on. And then Blizzard releases this magic space-horse, which 1up states with some authority as being “the fanciest [magic space-]horse ever born,” and people are buying it at a… → Read More
Just a friendly reminder that Grand Theft Auto: Episodes From Liberty City, the stand-alone pack of Grand Theft Auto IV DLC is now available for PCand PS3. As DLC goes, it’s not bad → Read More
Here’s another one to file in the “Duh” cabinet. Although at least one person resisted its siren call, that didn’t stop millions of war-crazy gamers from buying Modern Warfare 2′s Stimulus Package map since its release last week.
Now, it was no big secret that it would sell like gangbusters (in spite of that $15 price tag), but the real figures probably have Activision execs seeing stars. → Read More
Heartened by the popularity of all its various forms of DRM and DLC, EA has decided to implement even further segmentation of its games. Now you’ll have the demo, the “premium demo,” the “full game” and simultaneous or post-release DLC. Gamers love segmentation! → Read More
“The way our engine and game structure works is that people need to have the exact same content for people to play together. One of the challenges with post-launch content for MP is that it can split the player base, and we want to avoid that whenever possible.” Yes, because increasing the level cap for some players, as well as giving them new characters and new weapons, won’t “split the player… → Read More
Before I begin, that headline is completely ripped off a Eurogamer commenter, so never let it be said that I’m above stealing jokes within the right context. OK, so, it seems that the new “DLC” for BioShock 2 (which came out four days ago) isn’t really DLC at all! Nope, the content is right there, already on the disc that’s sitting inside your Xbox 360 . Time to storm the Bastille again. → Read More
Like with every game not called World of Warcraft, I played Assassin’s Creed II for a solid two or three hours, and it’s been collecting dust ever since then. This is relevant because, what, Ubisoft sold me (and all of you!) an incomplete game? Apparently! The game’s upcoming DLC, Sequence 12: Battle of Forli and Sequence 13: Bonfire of the Vanities, which go on sale in January and February… → Read More
It seems the Internet doesn’t like GameStop too much, so I’m not sure how this story will be received. The retailer announced at a conference in New York yesterday that it will launch some sort of in-store DLC service next year. That is, let’s say you buy Game, then immediately buy related DLC from inside the store via a special interface. (GameStop worked with both Sony and Microsoft to figure… → Read More
Autobots, roll out!
The first batch of DLC for Activision and Luxoflux’s Transformers: Revenge of the Fallen is slated for an August 27 launch for the Xbox 360 (800 MS points) and PS3 ($9.99). The entire DLC list is detailed below but the quick and dirty version is as follows: eight new playable characters, three new character skins, three new multiplayer maps and a “Expert” level for… → Read More
If you’ve been enjoying Rock Band but you’ve often thought, “Hmmm. Needs more non-sucky downloadable content,” then you, my friend, are in luck. Unless you hate Weezer, Blink-182, and KISS. If that’s the case, you’ll continue thinking, “Hmmm. Needs more non-sucky downloadable content.” → Read More
Ouch. Bethesda just said, on the official PlayStation blog, that it’s going to delay the release of all that Fallout 3 DLC for the PS3. Yup, PS3 gamers won’t be able to play the DLC until the end of September. Silver lining: Broken Steel will be the first one released, immediately raising the level cap and letting gamers play the game post-final mission. → Read More
Stuck at work and unable to play The Lost and Damned? Well, Xbox 360 owners, this may tide you over until you get home. NSFW, so plug in your headphones/ear buds. → Read More
Soon you will be able to play GTA IV or its The Lost and the Damned expansion on Xbox LIVE for free. Specifically from Tuesday, February 17 at 9:00AM PST to Sunday, February 22 11:59PM PST, multiplayer service that usually required a paid Xbox LIVE Gold subscription will be free for owners of those games. → Read More
Rockstar just opened up its sitefor the upcoming Grand Theft Auto IV DLC, The Lost and Damned. There’s two new video for you to check out, one of which I’ve embedded here, and a bunch of screen shots. → Read More
Rockstar Watch is reporting that Rockstar sent out an e-mail detailing the upcoming Lost and Damned DLC for GTA IV that’s due out on February 17th for the Xbox 360. RW goes on to say that said e-mail from Rockstar hints at other news regarding the DLC in the coming weeks. We’ll keep you posted.
Hit the jump if you dare, but you’ve been warned. → Read More
http://www.gametrailers.com/remote_wrap.php?mid=43632 This is the trailer for Grand Theft Auto IV: Lost and the Damned. It debuted last night at the laughable Spike TV Video Games Awards—I’m sure we’ll post the winners at some point today—and it looks, I don’t know, quite aggressive. Loud music, bikers, the colors brown and gray, etc. The trailer only mentions Xbox… → Read More
The DLC for Grand Theft Auto IV (Xbox 360 version) will be released on February 17. It’s entitled The Lost and Damned, which sounds a lot like a 70s cop movie. Rockstar hasn’t announced a price yet, but $15-$20 doesn’t seem out of the question. Dan Houser, the face of Rockstar these days, told USA Today that the expansion will star a guy named Johnny, who is a “very different… → Read More
Unless you’re in the biz of installing home theaters or you’re a hardcore home theater buff then you might as well pass on this Vudu news. The XL2 is a 1U rack-mountable doodad with a 1TB drive and is only available to order through a Vudu-certified custom installer or so the press release leads us to believe. Well, the goodness doesn’t stop there, folks. XL2 also offers IP and IR control… → Read More
Are these really necessary? Flaming skins for your Line Gun? There are a few worthwhile upgrades, but still. The first round of DLC for EA’s Dead Space arrives for the Xbox on November 13 and the 20th for the PlayStation 3. → Read More
There’s a nifty, jargon-free interviewover at Variety with Rockstar Games’ Dan Houser. (Let’s just call Houser the czar of the Grand Theft Auto franchise.) In it, which you really ought to read in its entirety, Houser explains the differences between Japanese and American gaming preferences (and how that affects GTA), how the industry has moved beyond all-Japanese developers and… → Read More
Hey there, BioShock-playing PS3 gamers. Take-Two has announced the DLC options for the game, which they call “Add-On Game Content,” no doubt just to be different from those jerks over at Xbox 360. (I kid, of course.) Starting November 20 you can download the pack for $9.99, which consists of three Challenge Room environments, whatever those are. Note that the game came out for the Xbox 360 and… → Read More
Oh. I see. Not to sound ungrateful but I kinda thought the whole “20 free downloadable tracks” for Rock Band 2 owners might have included at least a few somewhat well-known tracks. Well it turns out that those 20 tracks are actually preselected from what MTV and Harmonix are calling the “Emerging Artist Lineup.” On the bright side, they could very well be the greatest songs in the history… → Read More
As visionary as Will Wright is, I think Spore has been compromised by his commercial sensibilities — or those of Maxis’ marketers. An interesting article in this month’s Seed suggests that the game was originally less commercially viable than it is now, and the original vision was muddied somewhat by the need to reach a wide audience. Unfortunate, but perhaps inevitable. But… → Read More
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