During Apple’s iPad event in January, CEO Steve Jobs announced that Apple now had over 140,000 apps in the App Store (along with over 3 billion downloads). If the numbers by app analytics company Distimo are correct, that number is now past 150,000.
But the App Store is growing so big, so quickly that these milestones alone are hardly noteworthy anymore. But Distimo also offers up some nice data along with the milestone number. For example, of the 150,000 apps, some 75% are paid applications while only 25% are free. This is in stark contrast to the second largest app store, Android Market, where recent data suggests that over 60% of the app there are free. → Read More
App store analytics company Distimo has released its December report on mobile apps, this time zooming in on the physical location of publishers in Google Android Market, and how the prices of their apps compares to those of developers in other countries.
Distimo found that publishers in the Euro zone (Austria, France, Germany, Italy, The Netherlands and Spain) tend to price their applications higher than those in the United Kingdom, the U.S. and Japan.
The average price of an Android app published by a developer in Europe is $4.42, which is 49% higher than publishers located in the United States ($2.96). For comparison, publishers in Japan price apps $2.28 on average, while the United Kingdom comes out at an average price of $3.31. → Read More
Now that in-app purchasing for free apps has been live for a few weeks in the iTunes App Store, and Apple is now ranking the top-grossing apps, whether they start out as free or paid, we have some initial data on what kinds of apps are pulling in the most money from in-app purchases. (In-app purchases allow apps to offer a free version and then make money by requiring consumers to pay for additional features or content). Today, Distimo put out a report (download it here) which breaks down the top 40 grossing in-app purchasing titles by category. Games, social betworking, and Book apps are doing the best job upselling consumers from free apps to paid enhancements. Music, news, and finance apps, not so much. → Read More
We’ve covered a couple of Distimo reports in the past because they provide us with some valuable insights on Apple’s App Store and Google’s Android Market based on the startup’s in-depth analysis of publicly available data. Now the company has added RIM’s Blackberry App World store to the fray, which gives us even more data points to compare the rivals’ app pricing and whatnot.
In the latest report (September 2009), Distimo notes software programs for Blackberry devices are considerably more expensive than comparable apps for competing devices/platforms.
In fact, the average price for apps is more than three times higher than the one for similar apps in the App Store and Android Market, which is sort of unbelievable. There’s not a single category where the average price of an app is lower than its equivalent on the latter two application storefronts, and the more serious, business-related tools are definitely much more expensive. (chart after the jump) → Read More
Do the prices people are willing to pay for a phone app depend on the device or the type of app? A comparison of July prices in the iPhone App Store and the Android Market by app analytics firm Distimo found that across broad categories such as entertainment, navigation, and tools the average price for the Top 100 paid apps was very similar for both mobile computing platforms.
There were a few exceptions. The average price for a paid reference app on Android is close to $9, which is more than twice the average price for the same category on the iPhone. This disparity is mostly due to some dictionary apps on Android priced between $15 and $30 (mostly from Paragon Software). I’m not sure those are big sellers, but it bumps up the average. Finance and social networking apps are also slightly more expensive on average.
Games are on average about the same as on the iPhone, around $2.50. But if you look at the price distribution, that tells you a different story. While most of the top paid games on the iPhone go for $0.99, on Android many more games are priced between $1.99 and $4.99. → Read More
Ever since OS. 3.0, the latest operating system for the iPhone, launched on June 17, prices among the top 100 apps in the iTunes App Store have been fluctuating wildly as developers push out apps taking advantage of all the new features in the OS. Some of the new features we are starting to see in apps include push notifications, turn-by-turn navigation, cut-and-paste, embeddable maps, access to external accessories, search within apps, and subscriptions.
Mobile app distribution service Distimo just put out its June iPhone App store report As you can see from the charts above, the average pricing among the top 100 paid apps was pretty steady until the middle of the month, when developers started to test different price points. The most popular price for an app remained $0.99, but the month of June saw more top apps priced at $1.99, $4.99, and $9.99 (the green bars on the chart above). → Read More
Distimo, a young Dutch company that is entering the slowly but surely saturating market of mobile application distribution and monitoring services, has just released an interesting report about Apple’s App Store. It contains some noteworthy findings about iPhone app pricing and the significant influence prices have on ranking.
Eventually, Distimo aims to release market-wide data on all application stores (Android, Blackberry, etc.) on a monthly basis, free of charge for broad reports on the U.S. and as a paid service for people who would like to get some insight into what’s happening in other countries or specific verticals. They’re starting with the grand daddy of all app stores, Apple’s, and deliver some interesting findings in a first report based on publicly available data for the month of April, 2009, which you can download here.
We got a first look at it, and the key findings we took away from the report are the following: → Read More
San Francisco, CA