console gaming

  • What Games Are: The Wacky World Of Convergent Divergence

    What Games Are: The Wacky World Of Convergent Divergence

    It used to be the case that developers had a binary choice between a multi-platform strategy with lowest-common denominator game ideas, or make a bet on a single platform in the hope that its unique attributes would help them win. Both have historically been difficult because they implied compromise. I’m not so sure that it’s a choice they need to make any more. Read More

  • What Games Are: The Ludophile Mindset

    What Games Are: The Ludophile Mindset

    Like the audiophile who spends serious money on her music, the ludophile spends aplenty on games and consoles. Both want perfection. The question for the games industry, however, is whether perfection is really the goal any more. To chase that market is very expensive, and although gamers may not like to hear it, good-enough seems like a better goal industry-wise in the long run. Read More

  • What Games Are: Reinventing The Games Console Half Way Won’t Work

    What Games Are: Reinventing The Games Console Half Way Won’t Work

    You’ve got to feel bad for Microsoft. After years spent trying to find ways to expand its Xbox idea, it’s now having to revert some of them and go back to being a regular old games console. The company has run into a hard truth: In the minds of the market “console” means something specific, and the market is not inclined to expand its thinking. Read More

  • What Games Are: Who Will Create The No-Bullshit Games Console?

    What Games Are: Who Will Create The No-Bullshit Games Console?

    For a device category whose core appeal is supposed to be making games simple, we get complex ambitions, the rush to features and a proposition that increasingly makes no sense. What is a game console supposed to be for? What is its core purpose? How do we deliver core purpose and connect with the root reason for buying into these platforms in the first place? Who will get past the bullshit? Read More

  • Nintendo’s Wii U Hits U.S. Stores November 18, Starts At $299.99

    Nintendo’s Wii U Hits U.S. Stores November 18, Starts At $299.99

    Nintendo will finally make its Wii U available to customers this November, after having previewed the next-gen console for over a year now, the company announced at a press event today. The Wii U will come in a $299.99 Basic version in white with 8GB of onboard storage, and a 32GB Deluxe model in black for $349.99. It’ll hit the U.S. on November 18 and Europe on November 30. The console… Read More

  • GameStop: No Wii For You!


    If you were planning on heading down to your local GameStop location to do a little in-store pre-order of a Nintendo Wii, you can sit your ass back down. The pre-order, which began on Friday, October 13, 2006, ended the very same day.
    GameStop and EB Games stores began accepting limited pre-orders for the Nintendo Wii console on Friday, October 13, on a first come, first served basis. Due… Read More