• April 24th, 2012

    Skype Video Calling Comes To The Playstation Vita

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    A while ago, people opined that the PS Vita – despite horrible battery life and a dearth of compelling game titles – could become a sort of “gamers iPad,” a tool that ends up being more than just a console. That dream is coming closer to fruition with the announcement of Skype for Vita.
    → Read More

    February 29th, 2012

    Boom Headshot! Sony Sold 1.2M Vitas Worldwide Since Its Launch Two Months

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    Apparently there are still dedicated gamers out there. Sony stated on Tuesday that the Vita is exceeding its expectations and over 1.2 million units have sold worldwide. The Vita hit the U.S. and European market last week after launching in Japan in the middle of December 2011. Sony announced in early January at CES that only 500k Vitas sold in its home market. Many pundits and outlet stated the Vita was dead on arrival, citing casual gaming on smartphones and tablets as the killer. But don’t count the Vita out yet. It’s alive and kicking. → Read More

    February 22nd, 2012

    With Facebook, Netflix And More, The PS Vita Is *Nearly* A Tablet Alternative

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    I’ve enjoyed the PS Vita for a couple of weeks now. It’s a fun device, but as John describes in our review, it feels like the last of its kind. Single function devices are no longer relevant and as much as Sony tried, the Vita is still pretty much a dedicated gaming handheld.

    The company launched an app store for the Vita today, which folds Facebook, Netflix, Twitter, and Flickr apps into the Vita’s ecosystem. With these apps, along with the powerful hardware and 3G connectivity, the $249 Vita could be a good alternative to a traditional tablet. The only thing it’s missing is a proper web browser. → Read More

    February 17th, 2012

    Review: The Playstation Vita, Sony’s Portable Powerhouse

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    Like a line of hard-marching Lemmings (or a swarm of Patapons), Sony’s countless, niggling enemies would like nothing better than to distract and steal the company’s hard-won fan base. The Playstation has long been the gold standard in console gaming, despite the Xbox’s recent challenges to the throne. And Sony does a good job. Graphics are better, gameplay is or can be more immersive, and in the battle for RPG dominance the PS3′s library is peerless.

    But now Sony is fighting against lots of great ways to waste your time. Stuck in a long line? Whip out the iPhone, RAZR, or Blackberry. Want to play something bigger and bolder? Pull out a tablet and rock a few hours of Civilization Revolution or Need For Speed. Want to watch a movie? Bring up Netflix on any device in the house save your kitchen blender. There’s not as much space for a dedicated gaming device out there as there used to be, and both Nintendo and Sony know it. → Read More

    January 18th, 2012

    Playstation Vita Sales In Nosedive After Strong Japan Debut

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    The Playstation Vita handheld system, unveiled at E3 last year, went on sale just before the holidays in Japan. It saw serious sales: around 325,000 units (500,000 by Sony’s reckoning) were sold in its opening week. Naturally numbers tend to drop after the initial rush, and the next week saw healthy sales of around 72,000. But The numbers kept decreasing, and it is now reported that for the week ending January 15, the new device sold only 18,361 units, not including online sales. That’s less than the PSP. → Read More

    January 10th, 2012

    Sony Shares Holiday Sales Numbers For The PlayStation

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    Sony Computer Entertainment reported some solid sales numbers for its various PlayStation systems for the past holiday season today. Sony says that they moved a total of 6.5 million PlayStation 2/3/PSP/Vita units worldwide (Sony defines “holiday season” as between November 21 and January 5 in Asia, November 21 through December 31 in America, and November 18 through December 31 in Europe). → Read More

    December 20th, 2011

    Sony Sells 321,407 PS Vitas In 2 Days, Apologizes For Technical Problems At Japan Launch

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    Sony has managed to sell a total of 321,407 PlayStation Vitas on December 17 (the day it was launched in Japan) and 18, Japanese video game magazine Famitsu is reporting [JP] today. This pretty solid number means that big S has sold about 46% of its initial shipment of Vitas (which is rumored to be around 700,000 units) in 48 hours.

    The Famitsu says that back on December 12, 2004 (the day the PSP was launched), Sony sold a total of 166,074 units in 24 hours. Nintendo was able to sell a total of 371,326 3DS systems in the first 48 hours after launch in Japan on February 26 this year. → Read More

    December 15th, 2011

    Sony Pins Its Future On Gaming

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    Sony can’t get much right these days. They’ve dissolved their partnership with Ericsson so they have no dog in the mobile fight and their Blu-Ray/3D TV push is, at best, an afterthought with consumers. Nobody wants Sony laptops, what with all the ultrabooks out there. The only thing that can save them is gaming.

    The first great Sony hope is the Vita, Sony’s handheld gaming console. Designed to offer a superior gaming experience over the only other portable consoles, the Nintendo DSi and 3DS, the Vita is already selling out in Japanese pre-orders and could be next year’s hot selling gadget. None of the gaming greats except for Nintendo has progressed on the hardware front in years, so the Vita might be just the jolt Sony needs to survive. → Read More

    November 11th, 2011

    Sony Japan Announces UMD Passport Program for PS Vita Owners

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    In case you are planning to buy Sony’s new handheld PlayStation Vita and were wondering what will happen to your UMDs, Sony finally made an announcement [JP] today, albeit for the Japanese market only at this point. The company says it will establish a so-called UMD Passport Program to make it possible to download versions of your personal UMD games.

    There is a bit of work involved, however: owners of UMD titles first have to download an app to their PSP, insert and register the disc with their PSN account and then download the game onto their Vita. → Read More

    October 11th, 2011

    Sony Japan Prices First Playstation Vita Games

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    The launch of Sony’s new handheld console Vita in Japan is just two months away (December 17), so it’s about time big S made some official announcements regarding software prices. In a nut shell, the first batch of titles will not be sold for cheap.

    To be more concrete, the prices for a total of four launch games are now fixed. → Read More

    September 14th, 2011

    Sony Will Offer 28 Titles When The Vita Launches In Japan (Full List)

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    Apart from fixing the Japan release date for the Playstation Vita (December 17) today, Sony also announced [press release in English] the handheld’s full launch line-up for its home market: a total of 28 different titles (games and applications) will be made available for early buyers of the device.

    Sony also said there are a total of 100 different games being developed by companies worldwide for the Vita currently (details), but here’s the full list of which titles will be ready by the time the device launches in Japan. → Read More

    September 13th, 2011

    Sony’s Playstation Vita To Hit Japan On December 17

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    Sony is currently holding a press conference in Tokyo where the company said that the Playstation Vita, its new handheld console, will hit stores in Japan on December 17, just in time for the holidays (this decision was kind of announced last month actually). For the 3G connection, Sony partnered up with Japan’s biggest mobile carrier NTT Docomo and laid out 3G pricing plans for the first time, too.

    Japanese Vita owners going for the 3G model will be charged 980 yen (US$13) for 20 hours of pre-paid or 4,980 yen (US$65). In the US, AT&T will be handling the 3G service for the Vita. → Read More

    August 16th, 2011

    Foursquare And Skype Coming To Playstation Vita

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    During a press conference at the Gamescom gaming conference in Cologne, Sony announced a few new features for their new handheld console, the Vita (watch our hands-on at E3 here). Among them were support for Foursquare and Skype. The references were made while talking about the 3G capabilities of the $300 model, but it wasn’t implied that a 3G connection would be required.

    More powerful than most phones and sporting a large, bright touchscreen and dual cameras, the Vita should be able to handle these services perfectly well. There was no demonstration and no screenshots, though, so the UI is still a mystery. It’s also unclear whether it will integrate with the Vita’s other, more system-wide social tools. → Read More

    August 4th, 2011

    Sony PS Vita To Launch Only In Japan This Year, US & Europe To Get The Portable in 2012

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    I hope you didn’t have the PS Vita on your Christmas list this year. Sony’s next-gen portable is going to reach the States or Europe until next year per an AP interview with Sony Corp. Executive Deputy President Kazuo Hirai. The executive acknowledged that missing the holiday season is going to be costly, “That’s when you do half your year’s sales,” he said. “This is going to prove painful for Sony.”

    Sony finally took all the wraps of the PS Vita at E3 back in June after months of teasing. It’s truly an amazing portable and packed with tons of features. Mr. Hirai agrees and jabbed at the recent Nintendo 3DS price cut by stated “There is no need to lower the price just because somebody else that happens to be in the video game business decided that they were going to lower their price.” Zing! → Read More

    July 25th, 2011

    Playstation Vita’s Social And Online Modes Officially Detailed

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    We heard about the Playstation Vita’s online capabilities long before we even knew its name, but the official details are just now solidifying. We knew it would have a net-connected staging area for each game, and a proximity-based social tool (LiveArea and Near respectively), and although some of the functions there are intact, they’ve been tweaked a bit and the features have changed. → Read More

    June 29th, 2011

    Shake-up At Sony: PlayStation Inventor Retires, Kaz Hirai Becomes Chairman Of Sony Computer Entertainment

    Following the security breach in the PlayStation network in April (77 million PlayStation Network user accounts were compromised), Sony saw a radical management reshuffle in its gaming division, Sony Computer Entertainment (SCEI), today. As you could expect, big S denies a connection between both incidents, but today’s decision probably doesn’t surprise anyone. → Read More

    June 22nd, 2011

    Vita To Ship December 31st?

    Some Vita-pre-ordering mofos are getting word from Amazon that their shiny new handheld will not, in fact, be arriving “this holiday season” (which implies November and early December), but may rather be shipping on the last day of the year, and arriving in early January. I know, first world problems, right? But it does mean that Sony will miss out on a huge sales opportunity, and a lot of kids are going to be unwrapping 3DSes (potential eye damage notwithstanding) instead of Vitas. Nobody likes finding an I.O.U. under the tree. No confirmation from Sony yet, though, so let’s not all freak out. → Read More

    June 9th, 2011

    Good News: The Vita Is Region-Free

    Although region locking doesn’t affect the majority of gamers, among the hardcore it tends to be a sticking point. Some games have better or earlier releases in other countries, and the ability to import and play them is an important one for, say, JRPG fans or expats. Fortunately, the Vita will be region-free, meaning you won’t have to worry whether your device or game is Japanese, American, European, or whatever. You loads your discs, you plays your games. Maybe they had to cut out the region lockout feature in order to hit that $250 price? → Read More

    June 8th, 2011

    VideosAndGallery:OurHands-OnsWithThePSVita

    We had a pleasant morning checking out the Sony and Nintendo booths, getting hands-on with a few launch games and feeling up the hardware. The device really is remarkably light; you’d expect such a powerhouse to be heavy and bulky, but it’s quite petite. Unfortunately the units there were all tethered, and all their untethered units were broken. Just block out the cords with your hand and it’s almost the same. → Read More

    June 7th, 2011

    Actually, Sony Won E3 With The Vita

    Matt may think that the Wii U is the E3 champion, but I’m not convinced. It looks like a fun and versatile device, but I’m not sure it’s as accessible as the Wii, which focused on motion and a few primary buttons to make gaming as simple as possible. The Wii U is clearly powerful in some ways but not nearly the breakthrough device the Wii was.

    The Playstation Vita, on the other hand, isn’t even trying to be a breakthrough device. It’s simply an extremely powerful and versatile portable gaming system. While I have my reservations about the system, Sony convinced me today that it’s going to at least fulfill its own mission. And the price? Mwah, I kiss my fingers. Perfection. → Read More

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