Fresh on the heels of its envisioned future video, Microsoft has posted an inspiring portrayal of the Kinect to YouTube. The video outlines the somewhat unexpected uses of Kinect in its one-year history, including educational and medical applications, which is likely meant to boost awareness ahead of the commercial launch of the Kinect SDK.
Developers have been hacking Kinect and creating new… → Read More
I took my six-year-old son Kasper to Microsoft’s Kinect For Kids event yesterday in hopes of better understanding Microsoft’s efforts at grabbing the younger demographic. While he’s already an avid weekend gamer, I wondered if Microsoft’s latest immersive play solutions would stir him in anyway. I discovered two things: that the Kinect for Kids initiative, as evidenced by the image above, is a… → Read More
Obligatory Minority Report reference. There, it’s out of the way, and we can enjoy this interesting video without worrying about when the allusion is going to drop.
The University of Lincoln in the UK is hosting an interactive exhibition in which users can navigate a number of gigapixel photos by using over-sized gestures tracked by a Kinect. Meanwhile, your experience is enhanced by ambient… → Read More
And I am C-3PO, human-cyborg relations. And this is my counterpart R2D2. We’ve clearly been pimped out by Master George again. It was probably R2′s fault. That malfunctioning little twirp. I told him not to sell out and let us be turned into cheap gaming accessories, but he’s faulty, malfunctioning. Kept babbling on about his mission. We seem to be made to suffer. It’s our lot in life. → Read More
Asus has been working with Kinect co-creator PrimeSense to put together a PC-based version of Microsoft’s hit depth-detecting game controller. The thought, I presume, was that PC gamers and hackers would like a native device and an open platform for gesture-based game and OS controls.
Their creation has been around for a bit, but we haven’t heard much regarding it, perhaps because it isn’t… → Read More
Advertising services, namely, promoting and marketing the goods and services of others through online interactive video games by enabling consumers to interact with third-party advertising content through voice or body gestures via computer game console and sensor devices. → Read More
On stage during “The New Geography Of Gaming” panel at Web 2.0 Summit, the topic of conversation between Bing Gordon, Activision’s Robert Kotick and Microsoft’s Don Mattrick focused on how amazingly engaging today’s games. A key talking point was plastics vs. not plastics i.e controllers (or guitars in the case of Activision’s Guitar Hero) vs. the gesture and spoken command control interface of… → Read More