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	<title>TechCrunch &#187; Guitar Hero</title>
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		<title>TechCrunch &#187; Guitar Hero</title>
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		<title>Activision CEO Spills The Beans: Guitar Hero Isn&#8217;t Dead, Just Resting</title>
		<link>http://techcrunch.com/2011/07/22/activision-ceo-spills-the-beans-guitar-hero-isnt-dead-just-resting/</link>
		<comments>http://techcrunch.com/2011/07/22/activision-ceo-spills-the-beans-guitar-hero-isnt-dead-just-resting/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 14:39:25 +0000</pubDate>
		<dc:creator>Jordan Crook</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[TC]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[bobby kotick]]></category>
		<category><![CDATA[Guitar Hero]]></category>

		<guid isPermaLink="false">http://techcrunch.com/?p=395796</guid>
		<description><![CDATA[<img width="100" height="70" src="http://tctechcrunch2011.files.wordpress.com/2011/07/guitarhero.jpg?w=100&amp;h=70&amp;crop=1" class="attachment-tc-carousel-river-thumb wp-post-image" alt="guitarhero" title="guitarhero" style="float: left; margin: 0 10px 7px 0;" />As a barely 23-year-old, my deepest connection to most classic Rock songs is through a <a href="http://techcrunch.com/tag/playstation">PlayStation</a> game. My favorite PlayStation game. You may have heard of it &#8212; it’s called <em>Guitar Hero</em>. So when <a href="http://techcrunch.com/tag/activision/">Activision</a> said that it was calling it quits on <em>Guitar Hero</em>, I found myself humming: “lay your weary head to rest, don’t you cry no more.” Ok, maybe I exaggerate. But it was a sad, sad day &#8212; not just for me but for fake guitar players everywhere. Since then I can’t bring myself to play, a little tinge of sadness poking at me every time I pass the now-dusty collection.

But it’s been a little less than a year, and Activision has <a href="http://blogs.forbes.com/davidewalt/2011/07/20/activision-blizzard-bobby-kotick-innovation/">told Forbes</a> that the whole “<em>Guitar Hero</em> is over” thing was a bit of a fib.]]></description>
			<content:encoded><![CDATA[<img width="100" height="70" src="http://tctechcrunch2011.files.wordpress.com/2011/07/guitarhero.jpg?w=100&amp;h=70&amp;crop=1" class="attachment-tc-carousel-river-thumb wp-post-image" alt="guitarhero" title="guitarhero" style="float: left; margin: 0 10px 7px 0;" /><p>As a barely 23-year-old, my deepest connection to most classic Rock songs is through a <a href="http://techcrunch.com/tag/playstation">PlayStation</a> game. My favorite PlayStation game. You may have heard of it &mdash; it’s called <em>Guitar Hero</em>. So when <a href="http://techcrunch.com/tag/activision/">Activision</a> said they were calling it quits on <em>Guitar Hero</em>, I found myself humming: “lay your weary head to rest, don’t you cry no more.” Ok, maybe I exaggerate. But it was a sad, sad day &mdash; not just for me but for fake guitar players everywhere. Since then I can’t bring myself to play, a little tinge of sadness poking at me every time I pass the now-dusty collection.</p>
<p>But it’s been a little less than a year, and Activision has <a href="http://blogs.forbes.com/davidewalt/2011/07/20/activision-blizzard-bobby-kotick-innovation/">told Forbes</a> that the whole “<em>Guitar Hero</em> is over” thing was a bit of a fib. In fact, the company was actually just trying to go undercover for a while to bring back a new and improved <em>Guitar Hero</em> &mdash; one ready to take on the likes of <em>Rock Band</em> and other more instrumental games.</p>
<p>Activision CEO Bobby Kotick told Forbes: “We said, you know what&#8230; we’re going to the take the products out of the market, and we’re not going to tell anybody what we’re doing for awhile, but we’re going to stop selling <em>Guitar Hero</em> altogether. And then we’re going to use new studios and reinvent Guitar Hero. And so that’s what we’re doing with it now.”</p>
<p>Why play with our heart strings like that, Activision? Actually, I guess it worked. Around the time that <em>Guitar Hero: Aerosmith</em> hit the market, my interest had already peaked and started to dwindle. Now, I’m more excited than ever to see the refreshed and replenished <em>Guitar Hero</em>. </p>
<p>Only question now is when we&#8217;ll get to start shredding again. </p>
<p>[via <a href="http://www.reghardware.com/2011/07/22/activision_announces_return_of_guitar_hero/">Reg Hardware</a>]</p>
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		<title>Activision: Guitar Hero Not Dead, Merely Placed On Hiatus</title>
		<link>http://techcrunch.com/2011/04/12/activision-guitar-hero-not-dead-merely-placed-on-hiatus/</link>
		<comments>http://techcrunch.com/2011/04/12/activision-guitar-hero-not-dead-merely-placed-on-hiatus/#comments</comments>
		<pubDate>Tue, 12 Apr 2011 15:45:38 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=209916</guid>
		<description><![CDATA[Activision now says that Guitar Hero hasn't been outright cancelled, but merely placed on hiatus. The publisher <a HREF="http://www.crunchgear.com/2011/02/09/activision-discontinues-guitar-hero-and-true-crime-franchises/">had said</a> in February that it was going to disband the Guitar Hero business unit, and that the 2011 edition of the game had been cancelled. What gives?]]></description>
			<content:encoded><![CDATA[<p></p>
<p>Activision now says that Guitar Hero hasn&#8217;t been outright cancelled, <a HREF="http://www.gamesindustry.biz/articles/2011-04-11-activision-guitar-hero-not-necessarily-dead">but merely placed on hiatus</a>. The publisher <a HREF="http://www.crunchgear.com/2011/02/09/activision-discontinues-guitar-hero-and-true-crime-franchises/">had said</a> in February that it was going to disband the Guitar Hero business unit, and that the 2011 edition of the game had been cancelled. What gives?</p>
<p>Activision tells GamesIndustry.biz that rather than canceling the series outright, it&#8217;s simply changing the way the franchise works. It will no longer be a yearly release à la Madden, but that Activision will still support the brand. Maybe a release every two years? Maybe a different way to support the franchise, with special DLC and the like?</p>
<p>Somewhat related, Ubisoft <a HREF="http://www.eurogamer.net/articles/2011-04-11-ubisoft-wants-new-console-gen">recently said</a> that the world needed new game consoles in order to facilitate innovation and whatnot, to tap into the newly developed technologies and techniques that have popped up since the Xbox 360 was designed.</p>
<p>I suppose Ubisoft is unfamiliar with something called <a HREF="http://www.crunchgear.com/2011/04/01/ex-microsoft-games-chief-apologizes-for-%E2%80%98consolization%E2%80%99-of-gaming/">a PC</a>? Seems to me there has been plenty of technological development there, and I don&#8217;t see Ubisoft treating the PC with anything but contempt.</p>
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			<media:title type="html">ndeleon</media:title>
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			<media:title type="html">Guitar Hero</media:title>
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		<title>Guitar Hero Didn&#039;t Die A Natural Death, But Was Killed By Myopic Greed</title>
		<link>http://techcrunch.com/2011/02/10/guitar-hero-didnt-die-a-natural-death-but-was-killed-by-myopic-greed/</link>
		<comments>http://techcrunch.com/2011/02/10/guitar-hero-didnt-die-a-natural-death-but-was-killed-by-myopic-greed/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 17:30:53 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=198764</guid>
		<description><![CDATA[Kudos to <a HREF="http://www.crunchgear.com/tag/activision/">Activision</a> for doing exactly what so many people had been predicting for years now. The world's biggest video game publisher <a HREF="http://www.crunchgear.com/2011/02/09/activision-discontinues-guitar-hero-and-true-crime-franchises/">said yesterday</a> that it was going to “disband Activision Publishing's <a HREF="http://www.crunchgear.com/tag/guitar-hero/">Guitar Hero</a> business unit,” citing a decline in interest in the music game genre. And what could <i>possibly</i> be the reason for that, hmm? Maybe releasing sequel after sequels after sequel in such a quick succession that you don't give gamers any room to breathe? Gotta maximize short-term profits! The future? That's someone else's problem.]]></description>
			<content:encoded><![CDATA[<p><small><a href="http://www.flickr.com/photos/st3f4n/3228741176/">Flickr&#8217;d</a></small></p>
<p>Kudos to <a HREF="http://www.crunchgear.com/tag/activision/">Activision</a> for doing exactly what so many people had been predicting for years now. The world&#8217;s biggest video game publisher <a HREF="http://www.crunchgear.com/2011/02/09/activision-discontinues-guitar-hero-and-true-crime-franchises/">said yesterday</a> that it was going to “disband Activision Publishing&#8217;s <a HREF="http://www.crunchgear.com/tag/guitar-hero/">Guitar Hero</a> business unit,” citing a decline in interest in the music game genre. And what could <i>possibly</i> be the reason for that, hmm? Maybe releasing sequel after sequels after sequel in such a quick succession that you don&#8217;t give gamers any room to breathe? Gotta maximize short-term profits! The future? That&#8217;s someone else&#8217;s problem.</p>
<p>The last game in the series, Guitar Hero: Warriors of Rock, was the sixth “main” game in the series, having been released last September. It only met with so-so reviews, currently hovering around 72 (out of 100) with the critics; users were still less kind.</p>
<p>Perhaps this is why people lost all interest in the franchise:</p>
<p>Guitar Hero: November 2005</p>
<p>Guitar Hero II: November 2006</p>
<p>Guitar Hero Encore Rock The 80s: July 2007</p>
<p>Guitar Hero III Legends of Rock: October 2007</p>
<p>Guitar Hero Aerosmith: June 2008</p>
<p>Guitar Hero World Tour: October 2008</p>
<p>Guitar Hero Metallica: March 2009</p>
<p>Guitar Hero Smash Hits: June 2009</p>
<p>Guitar Hero 5: September 2009</p>
<p>Band Hero: November 2009</p>
<p>Guitar Hero Van Halen: December 2009</p>
<p>Guitar Hero Warriors of Rock: September 2010</p>
<p>All the while, from late 2007 on, competing with all those Rock Band games. Games, which, incidentally, were better received critically. Let&#8217;s not forget the DJ Hero franchise, either.</p>
<p>My question is, how long will people keep supporting the <a HREF="http://www.crunchgear.com/tag/call-of-duty/">Call of Duty</a> franchise? When will folks realize that they&#8217;re paying $60, year in, year out, for what amounts to Quake III mods? And <a HREF="http://www.crunchgear.com/2011/02/09/pobodys-nerfect-call-of-duty-developer-says-its-impossible-to-ship-bug-free-games/">buggy ones</a> at that.</p>
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		<title>Activision Discontinues Guitar Hero And True Crime Franchises</title>
		<link>http://techcrunch.com/2011/02/09/activision-discontinues-guitar-hero-and-true-crime-franchises/</link>
		<comments>http://techcrunch.com/2011/02/09/activision-discontinues-guitar-hero-and-true-crime-franchises/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 00:42:40 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=198576</guid>
		<description><![CDATA[Sad news today. Looks like the music genre doesn't have room for two (or is it three? four?) overpriced DLC machines. To be sure, <a href="http://www.crunchgear.com/tag/guitar-hero/">Guitar Hero</a> has sold a lot of copies, but you're not going to get a lot of return business when people have already spent three times the normal amount on your game. Plus, it's a copyright nightmare, and probably very expensive to produce.]]></description>
			<content:encoded><![CDATA[<p><br />
Sad news today. Looks like the music genre doesn&#8217;t have room for two (or is it three? four?) overpriced DLC machines. To be sure, <a href="http://www.crunchgear.com/tag/guitar-hero/">Guitar Hero</a> has sold a lot of copies, but you&#8217;re not going to get a lot of return business when people have already spent three times the normal amount on your game. Plus, it&#8217;s a copyright nightmare, and probably very expensive to produce.</p>
<p>Whatever the case, there won&#8217;t be a <em>Guitar Hero 8</em>, or <em>Guitar Hero: Nickelback</em>, or whatever was coming next. Activision is <a href="http://xbox360.ign.com/articles/114/1148687p1.html">shutting down the franchise</a>, perhaps just in time, perhaps a little too late, but at least before they <em>really </em>ran it into the ground with <em>Barbie Guitar Adventures</em> or some such. The music genre will probably see a revamp in a few years, but it needs to rest for a while.</p>
<p>The aging <em>True Crime</em> series is also getting a pink slip. I don&#8217;t have anything against it, but it was never particularly compelling in the way <em>Heavy Rain</em> or the more open-ended games like <em>GTA </em>are. Off it goes to the great retailer in the sky. No hard feelings, little guy.</p>
<p>What&#8217;s next? Could <em>your </em>favorite franchise be in line for the guillotine? Studies relate franchise cancellations to murder sprees and weight gain! How will this affect your children? <em>Fox News reports.</em></p>
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		<title>Rock Band 3 will teach you how to play a 25-key keyboard</title>
		<link>http://techcrunch.com/2010/06/10/guitar-hero-3-will-teach-you-how-to-play-a-25-key-keyboard/</link>
		<comments>http://techcrunch.com/2010/06/10/guitar-hero-3-will-teach-you-how-to-play-a-25-key-keyboard/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 19:24:54 +0000</pubDate>
		<dc:creator>Contributor</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Guitar Hero]]></category>
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		<guid isPermaLink="false">http://www.crunchgear.com/?p=161879</guid>
		<description><![CDATA[Rock Band 3 is going to teach you something actually useful: playing-for-real.

Clicky Read More to learn how.]]></description>
			<content:encoded><![CDATA[<p></p>
<p>Rock Band 3 is going to teach you something actually useful: playing-for-real.</p>
<p>Harmonix is giving gamers a 25-key midi keyboard to use with the new <a href="http://www.usatoday.com/tech/gaming/2010-06-10-rockband10_ST_N.htm">Rock Band 3</a>. It takes gaming to a new level. You can learn real songs, and play quite well, right from you TV. If this works it could modernize the way people learn piano. Project director Daniel Sussman said they wanted to recapture the fun “that really started this whole phenomenon in the first place.” I’m not much of a gamer, but I am keen on learning the keyboard, so this is perfect for me. Now the question is..was this the original goal of the original Guitar Hero?<br />
<a href="http://c.brightcove.com/services/viewer/federated_f9/30317506001?isVid=1">http://c.brightcove.com/services/viewer/federated_f9/30317506001?isVid=1</a></p>
<p><a href="http://kotaku.com/5559801/rock-band-3-teaches-you-to-rock-with-real-guitars--keyboards?skyline=true&amp;s=i">83</a> new songs are to be released with the new version. Also due for the release are two new guitars that will be “advanced.” You better get practicing if you plan to beat the neighborhood family of super-Rock-Band-players.</p>
<p>[via <a href="http://gizmodo.com/5560114/rock-band-3-will-try-to-teach-you-how-to-actually-play-instruments">Gizmodo</a>]</p>
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		<title>New Rock Band to feature the keytar &#8211; because as we all know, everyone loves keytars</title>
		<link>http://techcrunch.com/2010/05/27/new-rock-band-to-feature-the-keytar-because-as-we-all-know-everyone-loves-keytars/</link>
		<comments>http://techcrunch.com/2010/05/27/new-rock-band-to-feature-the-keytar-because-as-we-all-know-everyone-loves-keytars/#comments</comments>
		<pubDate>Thu, 27 May 2010 23:42:37 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=159969</guid>
		<description><![CDATA[With sales of music games <a href="http://www.crunchgear.com/2009/12/19/music-video-games-they-are-dying/">dropping</a> at alarming rates, the savvy game designers at Harmonix (or more likely, the desperate marketers) have decided that in order to revive their flagging franchise, they needed something truly mind-blowing. "I know! How about a keytar?!"]]></description>
			<content:encoded><![CDATA[<p><br />
With sales of music games <a href="http://www.crunchgear.com/2009/12/19/music-video-games-they-are-dying/">dropping</a> at alarming rates, the savvy game designers at Harmonix (or more likely, the desperate marketers) have decided that in order to revive their flagging franchise, they needed something truly mind-blowing. &#8220;I know! <a href="http://arstechnica.com/gaming/news/2010/05/exclusive-rock-band-3-brings-keytar-new-pro-mode.ars">How about a keytar</a>?!&#8221;</p>
<p>I&#8217;m not really sure it&#8217;s the best way to go. I mean, the keytar didn&#8217;t really work out so well for&#8230; anybody. Or itself. It was an oddity in its own time, and is a subject of near-universal mockery. Be aware that the instrument in the following is not a keytar:</p>
<span style="text-align:center; display: block;"><a href="http://techcrunch.com/2010/05/27/new-rock-band-to-feature-the-keytar-because-as-we-all-know-everyone-loves-keytars/"></a></span>
<p><em>This</em> is a keytar:</p>
<span style="text-align:center; display: block;"><a href="http://techcrunch.com/2010/05/27/new-rock-band-to-feature-the-keytar-because-as-we-all-know-everyone-loves-keytars/"></a></span>
<p>See where I&#8217;m coming from here?</p>
<p>[image from <a href="http://www.synthtopia.com/content/2008/07/18/finally-keytar-hero-synth-hero-t-shirts/">Synthtopia</a>]</p>
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		<title>DIY: Turn your Guitar Hero controller into a Ukulele</title>
		<link>http://techcrunch.com/2010/03/18/diy-turn-your-guitar-hero-controller-into-a-ukulele/</link>
		<comments>http://techcrunch.com/2010/03/18/diy-turn-your-guitar-hero-controller-into-a-ukulele/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 03:30:33 +0000</pubDate>
		<dc:creator>Contributor</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=146918</guid>
		<description><![CDATA[Here's an interesting modification for a Guitar Hero controller. An anonymous modder posted a project to Instructables showing how to convert a full size controller to a small size. The modder converted his to a smaller size for his two year old daughter, but whatever your reason is, it looks like a fairly easy thing to do.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s an interesting modification for a Guitar Hero controller. An anonymous modder posted a project to Instructables showing how to convert a full size controller to a small size. The modder converted his to a smaller size for his two year old daughter, but whatever your reason is, it looks like a fairly easy thing to do.</p>
<p>Seems like a fairly rudimentary project, all you need is a Torx screwdriver, a small Phillips head screwdriver, a hacksaw, some glue, and some mending plates. You then take apart the donor guitar and perform the necessary surgery to make the neck smaller based on your particular needs. Of course it&#8217;s a bit more complicated then that, but feel free to read over the <a href="http://www.instructables.com/id/Ukulele-Hero-or-a-Guitar-Hero-controller-for-Toddl/">full instructions posted by the author</a>.</p>
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		<title>I got my first real six-string/ Bought it to play Guitar Hero</title>
		<link>http://techcrunch.com/2010/03/09/i-got-my-first-real-six-string-bought-it-to-play-guitar-hero/</link>
		<comments>http://techcrunch.com/2010/03/09/i-got-my-first-real-six-string-bought-it-to-play-guitar-hero/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 13:41:40 +0000</pubDate>
		<dc:creator>John Biggs</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[powergig]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=144590</guid>
		<description><![CDATA[The original complaint about music games like <a HREF="http://crunchgear.com/search/guitar hero">Guitar Hero</a> and <a HREF="http://crunchgear.com/search/rock band">Rock Band</a> is that they convinced kids that playing the guitar was actually easy. A few taps, a few strums and you sounded like Jack White or Ozzy, right? Well <a HREF="http://powergig.com">Powergig</a> wants to change that perception by offering a real six-string guitar that you can really play and, with the flip of a switch, you can dampen the strings and strum along to your favorite tunes on the XBox 360 or PS3.

The company, Seven45, is also making a guitar game with its own downloadable content that will be something like <i>Brutal Legend</i>, and the guitars are made by their parent company, <a HREF="http://www.firstact.com/">First Act</a> makers of "entry level" AKA toy guitars and instruments. Nice synergy, eh?]]></description>
			<content:encoded><![CDATA[<p><a href="http://tctechcrunch2011.files.wordpress.com/2010/03/forpress_product2_rev_610x487-1.jpeg" rel="lightbox[144590]"></a></p>
<p>The original complaint about music games like <a HREF="http://crunchgear.com/search/guitar hero">Guitar Hero</a> and <a HREF="http://crunchgear.com/search/rock band">Rock Band</a> is that they convinced kids that playing the guitar was actually easy. A few taps, a few strums and you sounded like Jack White or <s>Ozzy</s>Steve Vai, right? Well <a HREF="http://powergig.com">Powergig</a> wants to change that perception by offering a real six-string guitar that you can really play and, with the flip of a switch, you can dampen the strings and strum along to your favorite tunes on the XBox 360 or PS3.</p>
<p>The company, Seven45, is also making a guitar game with its own downloadable content that will be something like <i>Brutal Legend</i>, and the guitars are made by their parent company, <a HREF="http://www.firstact.com/">First Act</a> makers of &#8220;entry level&#8221; AKA toy guitars and instruments. Nice synergy, eh?</p>
<p>Anyway, more on this from GDC when we have it but until then, feel free to thank me for sticking Summer of &#8217;69 in your head.</p>
<span style="text-align:center; display: block;"><a href="http://techcrunch.com/2010/03/09/i-got-my-first-real-six-string-bought-it-to-play-guitar-hero/"></a></span>
<p><a HREF="http://news.cnet.com/8301-17938_105-10465715-1.html">via CNET</a></p>
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		<title>Music video games, they are dying</title>
		<link>http://techcrunch.com/2009/12/19/music-video-games-they-are-dying/</link>
		<comments>http://techcrunch.com/2009/12/19/music-video-games-they-are-dying/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 16:00:56 +0000</pubDate>
		<dc:creator>John Biggs</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[CrunchArcade]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=130507</guid>
		<description><![CDATA[The NPD Group is reporting that the sale of music games like DJ Hero, Band Hero, Oboe Hero, and Violin Concerto Band are falling with a bullet, leading analysts to expect the category to crash this year.

<a HREF="http://www.reuters.com/article/idUSTRE5BH5DS20091218?type=technologyNews">The report</a> finds that the Rock Band: The Beatles sold 800,000 units, missing its 1 million forecast and that <i>Guitar Hero 5</i> sold 500,000 units in its first month of sales, down from 1.4 million for GH3.]]></description>
			<content:encoded><![CDATA[<p><a href="http://tctechcrunch2011.files.wordpress.com/2009/12/rock-band-2-drums-suck-ass_3.jpg" rel="lightbox[352673]"></a></p>
<p>The NPD Group is reporting that the sale of music games like DJ Hero, Band Hero, Oboe Hero, and Violin Concerto Band are falling with a bullet, leading analysts to expect the category to crash this year.</p>
<p><a HREF="http://www.reuters.com/article/idUSTRE5BH5DS20091218?type=technologyNews">The report</a> finds that the Rock Band: The Beatles sold 800,000 units, missing its 1 million forecast and that <i>Guitar Hero 5</i> sold 500,000 units in its first month of sales, down from 1.4 million for GH3.</p>
<p>Analysts blame &#8220;too much music in too short a time,&#8221; saying that the games just filled up the player&#8217;s heart with so much value that they could handle it. However, I suspect that the average gamer has room only for one or two freaking drum set ups in their living rooms and those with enough floor space have already filled it up with bongs and electric ATVs this winter, leaving little space for George Harrison&#8217;s RB:B flute attachment.</p>
<p>These games are great for parties but at some point you tell your host, no, you don&#8217;t want to play them anymore. Maybe you play <i>New Super Mario Brothers</i> or maybe you just drink beers and wrestle instead. However, the comet that was the &#8220;band game&#8221; is passed, friends. It&#8217;s sad but true.</p>
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		<title>No Doubt sues Activision over inappropriate use of their avatars in Guitar Hero</title>
		<link>http://techcrunch.com/2009/11/05/no-doubt-sues-activision-over-inappropriate-use-of-their-avatars-in-guitar-hero/</link>
		<comments>http://techcrunch.com/2009/11/05/no-doubt-sues-activision-over-inappropriate-use-of-their-avatars-in-guitar-hero/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 16:00:58 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[no doubt]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=122534</guid>
		<description><![CDATA[Famous rock band No Doubt has sued Activision over the use of its avatars in the game <i>Guitar Hero 5</i>. No Doubt says that the deal it signed with Activision only permitted the avatars to be used when playing No Doubt songs. The problem is that Activision has it set up that you can play any song in the game with the No Doubt avatars. That I'm even writing about this is rather depressing.]]></description>
			<content:encoded><![CDATA[<p></p>
<p>Famous rock band No Doubt <a HREF="http://www.rollingstone.com/rockdaily/index.php/2009/11/04/no-doubt-sue-activision-over-use-of-band-hero-avatars/">has sued Activision</a> over the use of its avatars in the game <i>Guitar Hero 5</i>. No Doubt says that the deal it signed with Activision only permitted the avatars to be used when playing No Doubt songs. The problem is that Activision has it set up that you can play any song in the game with the No Doubt avatars. That I&#8217;m even writing about this is rather depressing.</p>
<p>As easy as it is to ride No Doubt for being a bunch of nerds, the fact is if the contract the band signed with Activision specified that the avatars could only play No Doubt songs, well, then Activision is in the wrong here.</p>
<p>The band said in a statement:</p>
<blockquote><p>
No Doubt agreed to place avatars containing their name and likeness performing three No Doubt songs in the upcoming Band Hero game of the Guitar Hero series from Activision.</p>
<p>Without the band’s knowledge or approval Activision turned the group into virtual karaoke players by having them perform over 60 additional songs by other musical groups.
</p></blockquote>
<p>Meanwhile, Activision said:</p>
<blockquote>
<p>Some of the world’s most popular and iconic artists have been featured in Guitar Hero as playable characters, and we are proud to count No Doubt among them. Activision has a written agreement to use No Doubt in Band Hero — an agreement signed by No Doubt after extensive negotiations with its representatives, who collectively have decades of experience in the entertainment industry. Pursuant to that agreement, Activision worked with No Doubt and the band’s management in developing Band Hero. As a result, Activision believes it is within its legal rights with respect to the use and portrayal of the band members in the game and that this lawsuit is without merit. Activision is exploring its own legal options with respect to No Doubt’s obligations under the agreement.</p>
</blockquote>
<p>And there you have it. What a way to start the day~!</p>
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		<title>Rock music is dead, and all the Rock Band in the world won&#039;t save it</title>
		<link>http://techcrunch.com/2009/10/27/rock-music-is-dead-and-all-the-rock-band-in-the-world-wont-save-it/</link>
		<comments>http://techcrunch.com/2009/10/27/rock-music-is-dead-and-all-the-rock-band-in-the-world-wont-save-it/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 22:00:11 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[ron and fez]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=120711</guid>
		<description><![CDATA[In the interest of bringing Ron and Fez&#8216;s fantastic radio show topics to a more tech-minded audience, I propose the following: games like Guitar Hero and Rock Band, while fun and, generally speaking, “good,” will not save rock music. Rock and roll, for all intents and purposes, is dead. Bear with me for a minute, I&#8217;ll make this relevant to CrunchGear. So the topic on today&#8217;s show was: U2&#8212;you may have heard of them&#8212;recently released a new album, but it didn&#8217;t sell too well. This created the discussion: is rock dead? Someone brought up the idea that kids today just aren&#8217;t buying music anymore, that they&#8217;re playing video games instead; you have but so many entertainment dollars to spend, right? But even if kids (and by kids I mean the 30 and under crowd, a completely arbitrary cutoff point) are going out and buying these games left and right, does that mean they&#8217;re experiencing music in a new way, as proponents of the idea that Guitar Hero will save the music business would have you believe, or are they just killing time? To paraphrase Ron Bennington, if the only thing these kids are doing is playing Simon with Pearl Jam in the background, Pearl Jam might as well be the Pac-Man theme song. The kids aren&#8217;t paying attention to the music, aren&#8217;t getting “into it,” per se, but are merely following along with whatever random melody is playing in the background. (Incidentally, a caller tried to blame the decline of rock music on Pearl Jam&#8217;s anti-everything antics back in the 1990s and 2000s, driving kids into hip hop&#8217;s flashy embrace. Kids want to look up to Rock Stars, and the lifestyle they live, and not necessarily people who, while armed with guitars, are generally against the whole rock “scene.” That&#8217;s partially why rapping about money, women, and cars caught fire in the 1990s: it filled a void that rock had left behind. I sure as hell would rather listen to Jay-Z than, say, The Strokes, who, if I recall correctly, were once promoted as the saviors of rock and roll.) The future? What new (and I do mean brand new, and not merely new to you) rock music have you heard in one of these games that made you think, “Hey, this band is pretty good. I&#8217;m gonna buy their album from iTunes and buy a t-shirt from their Web]]></description>
			<content:encoded><![CDATA[<p></p>
<p>In the interest of bringing <a HREF="http://www.crunchgear.com/2009/08/21/crunchgear-interviews-up-and-coming-inventor-‘east-side’-dave-mcdonald-from-‘the-ron-and-fez-show’/">Ron and Fez</a>&#8216;s fantastic radio show topics to a more tech-minded audience, I propose the following: games like <a HREF="http://www.crunchgear.com/2009/09/18/review-guitar-hero-5-xbox-360/"><i>Guitar Hero</i></a> and <a HREF="http://www.techcrunch.com/2009/10/18/rock-band-hits-the-app-store/"><i>Rock Band</i></a>, while fun and, generally speaking, “good,” will not save rock music. Rock and roll, for all intents and purposes, is dead. Bear with me for a minute, I&#8217;ll make this relevant to CrunchGear.</p>
<p><span id="more-120711"></span></p>
<p>So the topic on today&#8217;s show was: U2&mdash;you may have heard of them&mdash;recently released a new album, but <a HREF="http://www.guardian.co.uk/music/2009/oct/26/u2-bono-disappointed-album-sales">it didn&#8217;t sell too well</a>. This created the discussion: is rock dead? Someone brought up the idea that kids today just aren&#8217;t buying music anymore, that they&#8217;re playing video games instead; you have but so many entertainment dollars to spend, right? But even if kids (and by kids I mean the 30 and under crowd, a completely arbitrary cutoff point) are going out and buying these games left and right, does that mean they&#8217;re experiencing music in a new way, as proponents of the idea that <i>Guitar Hero</i> will save the music business would have you believe, or are they just killing time?</p>
<p>To paraphrase Ron Bennington, if the only thing these kids are doing is playing Simon with Pearl Jam in the background, Pearl Jam might as well be the <i>Pac-Man</i> theme song. The kids aren&#8217;t paying attention to the music, aren&#8217;t getting “into it,” per se, but are merely following along with whatever random melody is playing in the background.</p>
<p>(Incidentally, a caller tried to blame the decline of rock music on Pearl Jam&#8217;s anti-<i>everything</i> antics back in the 1990s and 2000s, driving kids into hip hop&#8217;s flashy embrace. Kids want to look up to Rock Stars, and the lifestyle they live, and not necessarily people who, while armed with guitars, are generally against the whole rock “scene.” That&#8217;s partially why rapping about money, women, and cars caught fire in the 1990s: it filled a void that rock had left behind. I sure as hell would rather listen to Jay-Z than, say, The Strokes, who, if I recall correctly, were once promoted as the saviors of rock and roll.)</p>
<p><br />
<small>The future?</small></p>
<p>What new (and I do mean brand new, and not merely new to you) rock music have you heard in one of these games that made you think, “Hey, this band is pretty good. I&#8217;m gonna buy their album from iTunes and buy a t-shirt from their Web site.”? You may well be able to play along just fine with a Weezer or Peter Frampton song, and you&#8217;ll have a good time doing so, but in doing so you&#8217;re not exactly discovering Bruce Springsteen back when he was just a local Jersey act. You&#8217;re not discovering new music, but rather pressing a fisher price fret along with the melody to a classic rock song. Not that there&#8217;s anything wrong with that, but that&#8217;s not going to save rock music, now is it?</p>
<p>And by save I just mean to make it popular again. I&#8217;d love to see a sales comparison between rock music and hip hop over the past 10 years. I bet it&#8217;s pretty one-sided.</p>
<p>Now these games are great for bands like <a HREF="http://www.crunchgear.com/2009/08/13/1-to-10-how-excited-are-you-about-the-beatles-rock-band/">The Beatles</a> that are trying to introduce their catalog to millions of new eyeballs, but you&#8217;re not necessarily creating any new talent. It&#8217;s sorta like WWE in that sense: I stopped watching regularly back in high school (2004ish), but I turn on Raw or Smackdown today and the very same guys are who were main-eventing then (Triple H, Undertaker, John Cena, etc) are main-eventing now; no new stars have been created in the past five years. That&#8217;s not good!</p>
<p>So yeah, sorta rambling, but you get my point: <i>Rock Band</i> &amp; Co. may be great for the record labels looking to make a extra few dollars on licensing deals, and may be great for old bands looking to introduce new fans to their music, but you&#8217;re crazy if you think these games will make rock music the music of this generation&#8217;s young people; hip has already won that battle. No new rock talent is being cultivated with these games, and the relationship between the actual music and the player isn&#8217;t genuine: you&#8217;re playing a video game with your friends as part of an event or fun social gathering, and aren&#8217;t carefully digesting the melodies and lyrics of “<a HREF="http://www.youtube.com/watch?v=KO2HP8msjC0">Gouge Away</a>” for the sake of the music itself.</p>
<p>That is all.</p>
<p><small><a HREF="http://www.flickr.com/photos/61066736@N00/2309623436/">Flickr</a></small> and <small><a HREF="http://www.flickr.com/photos/firedancer44/3291663614/">Flickr</a></small></p>
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		<title>Review: Guitar Hero 5 (Xbox 360)</title>
		<link>http://techcrunch.com/2009/09/18/review-guitar-hero-5-xbox-360/</link>
		<comments>http://techcrunch.com/2009/09/18/review-guitar-hero-5-xbox-360/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 21:00:00 +0000</pubDate>
		<dc:creator>Contributor</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[guitar hero 5]]></category>
		<category><![CDATA[gift guide 2009]]></category>
		<category><![CDATA[gg09gaming]]></category>
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		<guid isPermaLink="false">http://www.crunchgear.com/2009/09/18/review-guitar-hero-5-xbox-360/</guid>
		<description><![CDATA[After finally adding some drummy goodness with Guitar Hero World Tour and then issuing the video game equivalent of a greatest hits album, the newest installment of Activision’s wildly popular Guitar Hero series has hit the market.

Many may look at Guitar Hero 5 the same way people look at popular sports games like EA’s Madden series: the core game hasn’t changed that much at all but there are some new features here and there, plus 85 new songs to play and a slightly redesigned guitar controller.

Diehard fans of the series will likely go out and buy Guitar Hero 5 without much convincing, while people who are slowly (or quickly) growing weary of the near-endless crop of music games aren’t likely to find much here to change their minds. So let’s focus on those of us (myself included) in the middle – people who like music games enough to keep playing them but need some good reasons to keep shelling out $60 to $100 every other month (or so it seems).]]></description>
			<content:encoded><![CDATA[<p>After finally adding some drummy goodness with <a href="http://www.crunchgear.com/2008/12/09/buying-guide-rock-band-2-or-guitar-hero-world-tour/">Guitar Hero World Tour</a> and then issuing the video game equivalent of <a href="http://www.crunchgear.com/2009/06/30/review-guitar-hero-smash-hits-xbox-360/">a greatest hits album</a>, the newest installment of Activision’s wildly popular Guitar Hero series has hit the market.</p>
<p>Many may look at Guitar Hero 5 the same way people look at popular sports games like EA’s <em>Madden</em> series: the core game hasn’t changed that much at all but there are some new features here and there, plus 85 new songs to play and a slightly redesigned guitar controller.</p>
<p>Diehard fans of the series will likely go out and buy Guitar Hero 5 without much convincing, while people who are slowly (or quickly) growing weary of the near-endless crop of music games aren’t likely to find much here to change their minds. So let’s focus on those of us (myself included) in the middle – people who like music games enough to keep playing them but need some good reasons to keep shelling out $60 to $100 every other month (or so it seems).</p>
<p><strong>New Features</strong></p>
<p><span style="color:#000000;">If you’ve played any of the Guitar Hero games in the past, you’ll feel right at home with Guitar Hero 5 as the basic controls, modes, and features are largely unchanged from past iterations.</span></p>
<p><span style="color:#000000;">As for new stuff, though, the most welcome feature in my mind is that you can play any of the game’s 85 songs without jumping through all the Career Mode hoops first. That’s great because at this point, I’m not interested in career modes for music games any more. I’m 30 years old. Just give me the damn songs so I can RAWK OUT!</span></p>
<p><span style="color:#000000;">What’s more, you can now FINALLY import certain songs from Guitar Hero World Tour and Guitar Hero Smash Hits – at ten cents per song, mind you, due to licensing restrictions &#8212; and all the downloadable songs you purchased for those games are playable as well. Not all the songs are available, though, depending upon how the track is licensed. Guitar Hero World Tour has about 35 songs that can be transferred, while Guitar Hero Smash Hits has around 20 or so.</span></p>
<p><span style="color:#000000;">So taking the 85 songs from Guitar Hero 5 and assuming you’ll spend $5 to $6 to transfer the other songs over, you’re left with plenty to play with.</span></p>
<p><span style="color:#000000;">The game now also allows you and your friends to play the same instruments, if you so desire. If you’re all hell bent on singing, pick up four mics and sing away. Four drummers, no problem. Four bassists? Lame, but absolutely allowed. You can also join other players mid-song and change difficulty levels on the fly in the “Party Play” mode.</span></p>
<p><span style="color:#000000;">Finally, there are some new competitive game modes: Momentum, Perfectionist, Elimination, Do-or-Die, Streakers, and Pro Face Off. They can be online or in person.</span></p>
<p>The guitar controller is has technically been “redesigned,” although I didn’t find much about it different than the guitar that came with Guitar Hero World Tour. The buttons are pretty much the same, while the slider bar section has been tweaked a little bit.</p>
<p><strong>Track List</strong></p>
<p><span style="color:#000000;">I’m always hesitant to rate actual songs as it’s a totally subjective experience, but I can tell you that <a href="http://en.wikipedia.org/wiki/List_of_songs_in_Guitar_Hero_5">the track list in Guitar Hero 5</a> is all over the map. There’s definitely something for everyone here, but whether there’s enough of the same types of something that you actually like will be up to you. I personally don’t care for most of the songs this time around but if you’re looking to play along with friends, everybody will likely have their tastes accounted for.</span></p>
<p><span style="color:#000000;">The songs are all master tracks, which is nice, and the ability to import from the previous two Guitar Hero games along with the playability of previous downloaded songs is definitely a plus.</span></p>
<p><span style="color:#000000;"><strong>Famous Musicians</strong></span></p>
<p><span style="color:#000000;">Yes, there are famous musicians this time around. Kurt Cobain has been resurrected, <a href="http://news.google.com/news?rlz=1C1GGLS_enUS310US310&amp;sourceid=chrome&amp;q=kurt+cobain+guitar+hero&amp;um=1&amp;ie=UTF-8&amp;hl=en&amp;ei=nuOzSu-CK8yrlAebvLiaDw&amp;sa=X&amp;oi=news_group&amp;ct=title&amp;resnum=1">much to the chagrin</a> of his late wife and loyal fans. Carlos Santana is in the game as well, along with Johnny Cash and a few other familiar faces. You can now import your own Xbox Live avatar into the game, too, so who cares about all these other famous yayhoos? You’re famous!</span></p>
<p><strong>Presentation and Gameplay</strong></p>
<p><span style="color:#000000;"> </span></p>
<p><span style="color:#000000;">The actual gameplay itself is pretty similar to past efforts, which is a good thing – it just works. Graphics and animation haven’t been overhauled by any means, either. If you were playing the game and someone walked into the room, they probably wouldn’t be able to tell if you were playing Guitar Hero III, World Tour, Smash Hits, or Guitar Hero 5. Activision seems to have found a tried and true formula. So again, not a whole lot of groundbreaking differences as far as the look and feel of the game is concerned, but if it ain’t broke yada, yada, yada.</span></p>
<p><strong>Overall</strong></p>
<p><span style="color:#000000;">You like Guitar Hero? Buy this one, especially if you like the track list. If you don’t like the track list, you can stick with World Tour or Smash Hits and not miss out all that much. If you’ve got three friends (lucky!) then the appeal is even greater as the revamped party mode and new competitive modes make the purchase more worthwhile. All in all, though, not much has changed. That’s not meant to be a criticism – it’s just that each successive release seems to be more and more about the actual music. And it’s all about the music, right?</span></p>
<p><a href="http://gh5.guitarhero.com/">Guitar Hero 5</a> [GuitarHero.com]</p>
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		<title>Activision mulling plug-and-play Guitar Hero TV games in the future</title>
		<link>http://techcrunch.com/2009/09/15/activision-mulls-plug-and-play-guitar-hero-tv-games-in-the-future/</link>
		<comments>http://techcrunch.com/2009/09/15/activision-mulls-plug-and-play-guitar-hero-tv-games-in-the-future/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 18:00:00 +0000</pubDate>
		<dc:creator>Contributor</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[games]]></category>
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		<guid isPermaLink="false">http://www.crunchgear.com/2009/09/15/activision-mulls-plug-and-play-guitar-hero-tv-games-in-the-future/</guid>
		<description><![CDATA[If you really think about it, it makes sense that future installments of Guitar Hero and other games like that could basically come packaged like those Jakks Pacific plug-and-play TV games. It’d eliminate the need for a console altogether. Activision CEO Bobby Kotick realizes this, and says that his company is considering the possibilities.]]></description>
			<content:encoded><![CDATA[<p></p>
<p>If you really think about it, it makes sense that future installments of Guitar Hero and other games like that could basically come packaged like those <a href="http://www.jakkspacific.com/">Jakks Pacific</a> plug-and-play TV games. It’d eliminate the need for a console altogether. Activision CEO Bobby Kotick realizes this, and says that his company is considering the possibilities.</p>
<p>Kotick said the following at a recent technology conference:</p>
<blockquote><p>&#8220;I think what the untethered Guitar Hero does is it maybe equals the playing field a little bit more and gives you leverage with first parties on downloadable content and the business model&#8230; [Y]ou should expect to see many of our products to be playable on the television independent of a console.&#8221;</p></blockquote>
<p>Kotick also noted, however, that there’s plenty left to do with actual consoles, “saying they still provide enhanced online experiences and better production value,” <a href="http://xbox360.ign.com/articles/102/1024687p1.html">according to IGN</a>.</p>
<p>But you can imagine, for instance, an early Guitar Hero game stripped down a bit and loaded onto memory inside the actual guitar, a guitar which would have a simple AV output cord to your TV. Something like that isn’t probably too far off.</p>
<p><a title="IGN- Expect Console-less Guitar Hero from Activision" href="http://xbox360.ign.com/articles/102/1024687p1.html">Expect Console-less Guitar Hero from Activision</a> [IGN]</p>
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		<title>Logitech releases new guitars, drums for Wii/XB3600 Guitar Hero</title>
		<link>http://techcrunch.com/2009/09/09/logitech-releases-new-guitars-drums-for-wiixb3600-guitar-hero/</link>
		<comments>http://techcrunch.com/2009/09/09/logitech-releases-new-guitars-drums-for-wiixb3600-guitar-hero/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 08:14:26 +0000</pubDate>
		<dc:creator>John Biggs</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Logitech]]></category>
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		<guid isPermaLink="false">http://www.crunchgear.com/?p=111237</guid>
		<description><![CDATA[Ahhh, just what the doctor ordered: <a href="http://logitech.com">Logitech</a> just released a wireless guitar controller that looks like a kinda-sorta <a HREF="http://www.gear-vault.com/jackson-adrian-smith-model/">Superstrat</a> played by Adrian Smith of Iron Maiden along with a collapsable drum kit for the Wii and the XBox360.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.viddler.com/simple_on_site/2afc336b">http://www.viddler.com/simple_on_site/2afc336b</a></p>
<p>Ahhh, just what the doctor ordered: <a href="http://logitech.com">Logitech</a> just released a wireless guitar controller that looks like a kinda-sorta <a HREF="http://www.gear-vault.com/jackson-adrian-smith-model/">Superstrat</a> played by Adrian Smith of Iron Maiden along with a collapsable drum kit for the Wii and the XBox360.<br />
<span id="more-111237"></span><br />
</p>
<p>Not much really to say about these peripherals except that they&#8217;re coming on the heels of Beatles Rock Band. I can&#8217;t get any pricing but if you need a drum kit for the Wii or XBox 360 and/or want to play a sexy black and white git-fiddle on the Wii, these are your men.<br />
</p>
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			<media:title type="html">john</media:title>
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		<title>Finally some Guitar Hero &quot;Satisfaction&quot;</title>
		<link>http://techcrunch.com/2009/09/03/finally-some-guitar-hero-satisfaction/</link>
		<comments>http://techcrunch.com/2009/09/03/finally-some-guitar-hero-satisfaction/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 00:30:10 +0000</pubDate>
		<dc:creator>Contributor</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Mick Jagger]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=110570</guid>
		<description><![CDATA[Well, they don't have their own game, but at least the Rolling Stones have their own download pack. Guitar Hero just announced that the Stones have their own DLC pack, available starting today for 720 Microsoft Points (or $9).]]></description>
			<content:encoded><![CDATA[<p>Well, they don&#8217;t have their own game, but at least the Rolling Stones have their own download pack. Guitar Hero just announced that the Stones have their own DLC pack, available starting today for 720 Microsoft Points (or $9).</p>
<p>Here&#8217;s a list of what&#8217;s available:<br />
&#8220;Prodigal Son (Live)&#8221;<br />
&#8220;You Gotta Move (Live)&#8221;<br />
&#8220;I&#8217;m Free (Live)&#8221;<br />
&#8220;Under My Thumb (Live)&#8221;<br />
&#8220;<a href="http://hub.guitarhero.com/song/837">(I Can&#8217;t Get No) Satisfaction (Live)</a>&#8220;</p>
<p>So no stand alone addition. We can keep the hope alive though. I mean, if <a href="http://www.guitarhero.com/ghaerosmith/us/">Aerosmith can get their own game</a>, surely&#8230;</p>
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			<media:title type="html">tcbucket</media:title>
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		<title>PlasticAxe: A blog about music gaming</title>
		<link>http://techcrunch.com/2009/08/25/plasticaxe-a-blog-about-music-gaming/</link>
		<comments>http://techcrunch.com/2009/08/25/plasticaxe-a-blog-about-music-gaming/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 15:21:39 +0000</pubDate>
		<dc:creator>John Biggs</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[blogs]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=108772</guid>
		<description><![CDATA[We don't usually announce blog launches but this one is pretty much beauty: it's <a HREF="http://www.plasticaxe.com/">PlasticAxe</a>, a blog about music gaming. Granted he'll probably run out of stuff to write about on day 10, but <a HREF="http://www.joerybicki.com/">Joe Rybicki</a>, formerly of 1UP and a bunch of other gaming sites and magazines, has melded his love of music gaming with his love of Wordpress templates and created a niche blog to end all niche blogs.]]></description>
			<content:encoded><![CDATA[<p>We don&#8217;t usually announce blog launches but this one is pretty much beauty: it&#8217;s <a HREF="http://www.plasticaxe.com/">PlasticAxe</a>, a blog about <a href="http://crunchgear.com/search/guitar+hero">music gaming</a>. Granted he&#8217;ll probably run out of stuff to write about on day 10, but <a HREF="http://www.joerybicki.com/">Joe Rybicki</a>, formerly of 1UP and a bunch of other gaming sites and magazines, has melded his love of music gaming with his love of WordPress templates and created a niche blog to end all niche blogs.</p>
<p>Most of the posts are about downloadable content right now but this looks like a labor of love, thereby making it worth more than 50 pro gaming blogs put together. Good luck, Joe.</p>
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			<media:title type="html">john</media:title>
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		<title>Video: Kid solves two Rubik&#039;s Cubes while playing Guitar Hero</title>
		<link>http://techcrunch.com/2009/08/09/video-kid-solves-two-rubiks-cubes-while-playing-guitar-hero/</link>
		<comments>http://techcrunch.com/2009/08/09/video-kid-solves-two-rubiks-cubes-while-playing-guitar-hero/#comments</comments>
		<pubDate>Sun, 09 Aug 2009 16:00:02 +0000</pubDate>
		<dc:creator>Contributor</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Rubiks Cube]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=105787</guid>
		<description><![CDATA[Get right the hell outta town with this one. The kid in the above video plays Ozzy Osbourne&#8217;s Mr. Crowly on Expert mode in Guitar Hero, using his right elbow to work the strum bar while his right hand solves not one, but two Rubik&#8217;s Cubes. And if that wasn&#8217;t difficult enough, he plays with his back facing the game, using a mirror for some reason. Chalk this one up to a skill that adds little, if anything, to our society as a whole, yet is one of the more awesome things you&#8217;ll ever see (and will never be able to do) yourself. Un&#8230; beee&#8230; lievable. [via Kotaku]]]></description>
			<content:encoded><![CDATA[<span style="text-align:center; display: block;"><a href="http://techcrunch.com/2009/08/09/video-kid-solves-two-rubiks-cubes-while-playing-guitar-hero/"></a></span>
<p>Get right the hell outta town with this one. The kid in the above video plays Ozzy Osbourne&#8217;s <em>Mr. Crowly</em> on Expert mode in Guitar Hero, using his right elbow to work the strum bar while his right hand solves not one, but two Rubik&#8217;s Cubes. And if that wasn&#8217;t difficult enough, he plays with his back facing the game, using a mirror for some reason.</p>
<p>Chalk this one up to a skill that adds little, if anything, to our society as a whole, yet is one of the more awesome things you&#8217;ll ever see (and will never be able to do) yourself.</p>
<p>Un&#8230; beee&#8230; lievable.</p>
<p>[via <a href="http://kotaku.com/5332464/playing-guitar-hero-on-expert-while-solving-two-rubiks-cubes">Kotaku</a>]</p>
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		<title>Video: The OpenChord V1 guitar lets you play Guitar Hero, Rock Band with a real guitar</title>
		<link>http://techcrunch.com/2009/08/06/video-the-openchord-v1-guitar-lets-you-play-guitar-hero-rock-band-with-a-real-guitar/</link>
		<comments>http://techcrunch.com/2009/08/06/video-the-openchord-v1-guitar-lets-you-play-guitar-hero-rock-band-with-a-real-guitar/#comments</comments>
		<pubDate>Thu, 06 Aug 2009 19:00:29 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[openchord v1]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=105442</guid>
		<description><![CDATA[This is the OpenChord V1 guitar. It's a guitar, obviously, but one that works with <i>Guitar Hero</i> and <i>Rock Band</i>.]]></description>
			<content:encoded><![CDATA[<p></p>
<p>This is the <a HREF="http://openchord.org/?page_id=50">OpenChord V1 guitar</a>. It&#8217;s a guitar, obviously, but one that works with <i>Guitar Hero</i> and <i>Rock Band</i>.</p>
<p>Right now, the guys behind the guitar only have it up and running with the Nintendo Wii version. That said, Xbox 360 and PS3 versions are in the works.</p>
<p>This video demonstrates what&#8217;s going on here:</p>
<div align="right" class="center"><span style="text-align:center; display: block;"><a href="http://techcrunch.com/2009/08/06/video-the-openchord-v1-guitar-lets-you-play-guitar-hero-rock-band-with-a-real-guitar/"></a></span></div>
<p>You can buy the guitar <i>right now</i> for $190. Or, if you&#8217;re handy with a toolbox, you can download the source code and create it yourself.</p>
<p>Also, keep in mind that, yeah, playing random notes on the guitar may sound annoying, no one&#8217;s forcing you to plug it into an amp. No plugsies, no soundies.</p>
<p>via <a HREF="http://www.joystiq.com/2009/08/06/openchord-the-guitar-that-plays-guitar-hero/">Joystiq</a></p>
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			<media:title type="html">ndeleon</media:title>
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		<title>Four hot chicks and a naked dude</title>
		<link>http://techcrunch.com/2009/07/28/four-hot-chicks-and-a-naked-dude/</link>
		<comments>http://techcrunch.com/2009/07/28/four-hot-chicks-and-a-naked-dude/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 13:33:36 +0000</pubDate>
		<dc:creator>Peter Ha</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[CrunchArcade]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=103402</guid>
		<description><![CDATA[No, I&#8217;m not posting this for the fun of it, but I can&#8217;t tell you why I&#8217;m doing it either. Just watch the video and I&#8217;m sure you can figure it out. Sound off in comments if you think you know.]]></description>
			<content:encoded><![CDATA[<span style="text-align:center; display: block;"><a href="http://techcrunch.com/2009/07/28/four-hot-chicks-and-a-naked-dude/"></a></span>
<p>No, I&#8217;m not posting this for the fun of it, but I can&#8217;t tell you why I&#8217;m doing it either. Just watch the video and I&#8217;m sure you can figure it out. Sound off in comments if you think you know.</p>
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		<title>Premium Guitar Hero drum controller from Logitech</title>
		<link>http://techcrunch.com/2009/07/15/premium-guitar-hero-drum-controller-from-logitech/</link>
		<comments>http://techcrunch.com/2009/07/15/premium-guitar-hero-drum-controller-from-logitech/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 16:00:33 +0000</pubDate>
		<dc:creator>Contributor</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Logitech]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[Headline]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=100886</guid>
		<description><![CDATA[Logitech has announced a premium Guitar Hero drumset for the PS2 and PS3, priced at $229 and available soon. The kit features a stainless steel bass pedal and the drumheads and cymbals can be repositioned "to fit your reach and suit your style, helping you play faster and better."]]></description>
			<content:encoded><![CDATA[<p></p>
<p>Logitech has announced a premium Guitar Hero drumset for the PS2 and PS3, priced at $229 and available soon. The kit features a stainless steel bass pedal and the drumheads and cymbals can be repositioned &#8220;to fit your reach and suit your style, helping you play faster and better.&#8221;</p>
<p>Without having actually seen the set, it looks like it&#8217;s maybe a step or two up from the set that&#8217;s included with GH World Tour but perhaps not as nice as, say, <a href="http://www.crunchgear.com/2009/01/12/hands-and-feet-on-the-299-ion-premium-rock-band-drum-set/">the ION kit</a> that&#8217;s available for Rock Band. That one goes for $300, though.</p>
<p>Of course, this all begs the question: why no Xbox 360 or Wii versions as well?</p>
<p>Full press release:</p>
<blockquote><p><strong>Feel the Beat: Logitech Unveils Premium Drum Controller for Guitar Hero</strong></p>
<p>Logitech Wireless Drum Controller Licensed for the PLAYSTATION 3 Computer Entertainment System</p>
<p>FREMONT, Calif. – July 15, 2009 – So you can really rock out to Guitar Hero® on the PLAYSTATION®3 (PS3) computer entertainment system, Logitech (SIX: LOGN) (NASDAQ: LOGI) today introduced the Logitech® Wireless Drum Controller for the PLAYSTATION 3 system. Licensed by Activision Publishing, Inc. (NASDAQ: ATVI), for the award-winning Guitar Hero franchise, the Wireless Drum Controller features premium drum heads with recessed rims – making it easy for you to play like a rock star.<br />
“When you’re ready to experience a new premium drum controller or expand your band, you’ll want to rip on Logitech’s new drum controller,” said Ruben Mookerjee, Logitech’s director of product marketing for gaming. “With the Wireless Drum Controller, you can mark time, keep the backbeat, color up your riffs and crash down on the cymbal pads. Joining the Logitech® Wireless Guitar Controller, the new Wireless Drum Controller lets you rock out to your favorite songs on the PS3 system.”</p>
<p>The Logitech Wireless Drum Controller features three fully adjustable drum heads and two cymbal pads. Each piece can be positioned to fit your reach and suit your style. Offering a unique playing experience, the new Logitech Wireless Drum Controller provides quiet, responsive heads that deliver a lively feel, won’t distract you from the music, and are designed to let you take advantage of all the latest features of Guitar Hero games.<br />
But Logitech did not just replicate typical drum heads. The recessed rims help make it easier to score points and avoid accidental rim shots. The kick pedal uses a stainless steel surface and an adjustable spring – providing a highly durable, responsive drumming experience.</p>
<p>Delivering up to 50 hours of battery life on two AA batteries, the Wireless Drum Controller gives you enough juice to perform a concert’s worth of hits, encores included.</p>
<p>Compatible with the PS3 system as well as the PlayStation®2 system, the Wireless Drum Controller uses a 2.4 GHz wireless USB receiver, so the connection is as steady as a drum beat. When you’re ready to play, the Logitech Wireless Drum Controller sets up quickly and folds flat in seconds. You can start playing within minutes of opening the box and when the show is over, the set can be easily stowed away. (Roadies are not required.)</p>
<p>Pricing and Availability</p>
<p>The Logitech Wireless Drum Controller for the PS3 system is expected to be available in the U.S. beginning in July and Europe beginning in August for a suggested retail price of $229.99 (U.S.).</p></blockquote>
<p><a href="http://www.logitech.com/index.cfm/gaming/playstation_3/controllers/devices/5754#">Product Page</a></p>
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