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Disrupt SF 2015

September 21 - 23, 2015 | Pier 70, San Francisco, CA

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Virtual Reality Goes Beyond Gaming

Posted Sep 21, 2015 by Romain Dillet (@romaindillet)
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Virtual reality’s breakthrough moment might not be gaming. Claude Zellweger from HTC, Dr. Richard Marks from Sony, Paul Raphaël from Felix and Paul Studios took the stage with our own Drew Olanoff at Disrupt SF to talk about virtual reality. These VR experts had a lot of things to say about the content that should hit your favorite VR headset in the coming years.

“The question will be what can I create for this medium?” Claude Zellweger said. “I’m very interested in the tools that we create to create content for VR. At the beginning, it will be focused on 360 videos. Then it will be something like Flash for VR.”

And it’s not just about the tools, it’s also what you do with these tools. “As an artist, virtual reality has been mind blowing. A lot of people are going to spend a lot of time in VR that is not gaming, that is the equivalent of film or television,” Paul Raphaël said.

“That’s one of the conception that people have, that you’re going to be alone. But you’re not going to be alone,” Dr. Richard Marks said. “You get the sense that people are there with you. You can reach out with your hand to somebody. You’ll be able to see their facial expression.”

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Moving Virtual Reality Forward with Felix and Paul Studios, HTC, and Sony

And then, there is the Oculus moment. Facebook acquired Oculus VR for $2 billion, betting big on virtual reality.

“I think it was great in opening people’s awareness,” Zellweger said. “There is a lot of space for a lot of players. Oculus is kind of leading the way in that sense.”

“This new medium now has a stamp of approval,” Raphaël said. How do you move from this stamp of approval? You find all the ways you can use virtual reality to make it useful and get more people on board.

“We’re focused on other industries. Gaming is our lead for sure and our gamers are very excited about VR. Sony has a movie company too,” Marks said. “We’ve been working with NASA. There’s a lot of different possibilities for VR — education, real estate, there are so many different things.”

Yet, as VR content companies are booming, some of them will certainly produce bad content. “I think we’re going to see a lot of bad VR,” Zellweger said. Virtual reality content is still a giant experiment. But that’s not a bad thing as some of the best content will surface from these experiments.

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CrunchBase

  • Claude Zellweger

    • Bio Claude Zellweger is a principal at One & Co, the San Francisco based design agency. In his other role as a creative director at HTC Claude has contributed to building the company’s global brand. Claude joined One & Co. as Partner and Creative Director in 2001, and helped to grow the firm to become one of the Bay Area’s dominant design forces. HTC acquired One & Co. in 2008, and it remains prolific …
    • Full profile for Claude Zellweger
  • HTC Corp

    • Founded 1997
    •    
    • Overview HTC Corp is engaged in the design, development, and manufacture of smartphones and tablets in Taiwan. The company offers PDA phones and smartphones for mobile operators and distributors in Europe, the United States, and Asia. These machines are available as HTC devices and as products individually customized for operators and device partners. The company provides its own HTC self-branded products …
    • Location Taoyüan, 04
    • Categories Hardware + Software, Mobile
    • Founders HT Cho, Cher Wang
    • Website http://www.htc.com
    • Full profile for HTC Corp
  • Richard Marks

    • Bio Richard Marks directs the PlayStation Magic Lab in Sony Computer Entertainment America’s Research & Development group. Magic Lab was founded by Marks to push the boundaries of play by investigating how technology can be used to create new entertainment experiences. Marks joined PlayStation in 1999 to investigate the use of live video input for gaming and develop new interactive user experiences. …
    • Full profile for Richard Marks
  • Sony Corp

    • Founded 1946
    •    
    • Overview Sony Corp is a multinational conglomerate corporation that designs and develops electronic equipment, instruments, and devices for consumer, professional, and industrial markets. The company’s product portfolio includes LCD televisions, audio systems, Blu-ray disc players, memory-based audio devices, personal computers, interchangeable single-lens cameras, mobile phones, tablets, accessories, applications, …
    • Location Tokyo, Tokyo
    • Categories Consumer Electronics, Hardware + Software
    • Website http://www.sony.net/
    • Full profile for Sony Corp
  • Paul Raphaël

    • Bio Félix Lajeunesse and Paul Raphaël are the co-founders and creative directors of Félix & Paul Studios. Based in Montreal, the company is dedicated to storytelling through the medium of live-action Virtual Reality (VR). In 2006, the two directors first joined creative forces to produce award-winning stereoscopic 3D films, multimedia installations and commercials across the globe. Today, Félix and …
    • Full profile for Paul Raphaël
  • Félix & Paul Studios

    • Founded 2013
    •    
    • Overview Félix & Paul studios is focused on the creation of cinematic virtual reality experiences. Led by directors and visual artists Félix Lajeunesse and Paul Raphaël, the Montreal-based studio has developed an industry-leading technology platform for virtual reality filming and a unique, pioneering and in-depth approach to the new art of virtual reality storytelling. The studio’s creations set the …
    • Founders Felix Lajeunesse, Paul Raphaël
    • Website http://www.felixandpaul.com/
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Stitch Is Slack For Healthcare Messaging

Posted Sep 21, 2015

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