Mobile Gaming Backend OpenKit Now Available To All Developers

OpenKit, an open-source social platform for mobile games, is now open to all developers, according to co-founder Peter Relan. The service, first announced in December, has been in private beta since earlier this year. There are apparently 1,500 developers already testing the service.

Relan previously told me that he started OpenKit in response to the shutdown of OpenFeint, the GREE-acquired social platform for mobile games that he co-founded. Developers still need something like this, Relan said, and he wants to build it in a way that’s both “good business and developer friendly.”

OpenKit_IO_screen

OpenKit’s current features include cloud storage (allowing a player to save their game on one device and load it on another), leaderboards and achievements, user authentication (for Facebook, Google+ and Twitter), and plug-ins that connect games with the Unity engine. Plus, it works on both iOS and Android, and it’s being developed as an open-source project, so developers can always take their data elsewhere or use the code to build their own backend service.

OpenKit isn’t live for players yet. Relan told me today that that’s coming in a couple of months. There are more social features planned, but he said he’s specifically waiting to integrate with the Google Games service that’s rumored for the Google I/O conference next week.