“In the Studio,” Graphicly’s Micah Baldwin Leafs Through the Future of Books

Semil Shah

I am currently an independent consultant working on mobile, growth, and operations with a small handful of early-stage, venture-backed companies. Previously, I spent six (6) months as an EIR with Javelin Venture Partners, a San Francisco-based venture capital firm investing in software startups for consumers and the enterprise, as well as in cloud technologies and infrastructure. Prior to this,... → Learn More

Thursday, October 11th, 2012

Editor’s note: Semil Shah is an EIR with Javelin Venture Partners and has been a contributor to TechCrunch since January 2011. You can follow him on Twitter at @semil.

“In the Studio” rolls into the fall months by hosting a jack of all startup trades, someone who has founded a company (and is CEO), but who also is extremely generous with his time as an advisor, coach, and storyteller to startups.

Micah Baldwin, CEO and founder of Graphicly, not only knows a lot about books, but also where books are headed. At Graphicly, Baldwin and his team focus on building SaaS tools to help current and aspiring authors market their books through the right channels and networks, as well as navigating the revenue-share models currently used by online distributors. Whereas musicians and moviemakers initially resisted aspects of the shift to online, Baldwin believes publishers are taking a different approach, as the market for e-books is trending up and to the right, and he wants his company to build tools to help speed up and smooth out that transition.

If you’re in any way, shape, or form interested in books, reading, e-books, self-publishing, and storytelling, I’d encourage you to watch this video. In our discussion, Baldwin shares a wealth of knowledge about the self-publishing movement, key players, and market dynamics, as well how each constituent — from the story creator, the publisher, and device makers — are thinking about their incentives in this fast-growing market. This is discussion may also be useful to founders of consumer-facing startups in general, as Baldwin talks philosophically about how stories are needed to spark imagination within an audience, something that web design and engaging or persuasive copy could do. Finally, for parents of young kids who play with iPhones and iPads and spend a great deal of time playing with app games or app books, Baldwin also indirectly touches on the potential effect mobile devices and apps may have on our abilities to effectively create, absorb, and share stories.


Company: Graphicly
Website: graphicly.com
Launch Date: December 1, 2009
Funding: $6.02M

The Graphicly platform offers automated self-publishing by converting, distributing and promoting image-based digital content across the most popular consumer mobile and eBook marketplaces including the Apple iOS Newsstand and iBookstore, Barnes & Noble NOOK Color, Amazon Kindle store, Facebook and many others, while streamlining the work flow, reducing production costs significantly and providing authors and publishers detailed real-time analytics. As the only platform that optimizes image-based content, Graphicly is uniquely poised to take advantage of the $23 billion publishing...

→ Learn more

Michah is currently CEO and co-founder of Graphic.ly. Micah was previously VP, Business Development and chief evangelist for Lijit Networks, where he led publisher acquisition efforts, growing the publisher base from 1,000 to 12,000 and pageviews from 11mm/monthly to more than 350mm/monthly. Prior to Lijit, Micah founded Current Wisdom, a full-service interactive agency. In early 2007, Current Wisdom was acquired by Indigio, a Denver interactive agency. He has spent most of his career working with startups, including: Kozmo.com, MyPersonal (now Synacor)...

→ Learn more