Spigit, the maker of collaborative innovation management software for enterprises, has acquired Crowdcast, a provider of social business intelligence solutions. Crowdcast has raised $6 million in funding.
Crowdcast aims to help companies find out what their people really know about their businesses in order to make better strategic leadership decisions. The company aggregates intelligence to deliver insights and forecasts related to current and future projects and initiatives.
Crowdcast’s solutions — which include a SaaS software platform and consulting and support services — aim to bridge the gap between traditional business intelligence and enterprise social network applications. The idea is for businesses to align their employees with the purpose of the company, bringing all their insights, plans, and experience together in one place in order to create “insanely accurate” business predictions and outcomes.
As part of the agreement, Spigit will add all of Crowdcast’s patents to its portfolio and add Crowdcast’s leadership team, including Founder/CEO Mat Fogarty and Chief Scientist Leslie Fine to Spigit’s executive team.
Spigit, which has raised $26 million in funding, also leverages collective intelligence for businesses. The company markets products that allow organizations to tap into the collective intelligence of its employees, partners, and customers to help them gain insights about their business. Spigit’s clients include Overstock.com, Citi, Allstate, Nike, J.P. Morgan Chase, eBay, and Capgemini.
Spigit is a purpose built social networking tool used by leading companies to connect their employees, customers and business partners for idea and innovation discovery. Using sophisticated analytics built on advanced mathematics, Spigit takes us beyond information gathering and analyses to real time decision making and meaningful prediction. Spigit’s advanced algorithms and business process allows you to capture and compute all of your employees’ unstructured published data while simultaneously filtering out the noise and discovering intelligence. By employing game...