Multi-device social gaming platform Sibblingz is debuting a new version of its game creation platform Spaceport.
Because Adobe announced that it would ve ceasing further development of its mobile Flash plug-in, Sibbling wants to fill the gap for Flash game developers.
The company says Spaceport 3.0 is the most advanced iteration of Sibblingz’s mobile game development and rendering platform yet.
Spaceport 3.0 allows developers to continue writing games with Adobe’s Flash desktop-based authoring and content creation tools while making the games instantly usable on iOS, Android and HTML5. The platform automatically converts Flash animations created in Adobe tools as “SWF” files into Spaceport vector graphics. These are then rendered on iOS and Android devices by the high performance GPU-based rendering engine in Spaceport as opposed to the much slower and battery-hogging Flash plug-in which utilizes the CPU.
Sibblingz, which is profitable, already makes ‘millions of dollars a year’ in revenue from share fees from games using its technology. The company just raised $1 million in new funding from YouWeb.
Sibblingz allows developers to simultaneously create games on Facebook as well as iOS and Android devices, allowing players to continue the same social game as they switch between devices. The platform also offers the developers the ability to monetize free-to-play games with virtual goods.