Yahtzee Versus MindJack

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Wednesday, February 23rd, 2011

http://cdn2.themis-media.com/media/global/movies/player/flowplayer.commercial-3.2.5.swf
I’ve only seen bad reviews of this MindJack game, and Zero Punctuation’s take on it is even more savage than usual. It blows my mind that two or three guys can get together and put out something amazing like Braid or World of Goo, yet a couple dozen people manage to take far more money and time and barf out something like this.

You don’t even have to make it great, people. Just make an okay game! I remember playing a game called Chaser, which wasn’t good, wasn’t bad, but it had some cool parts, a bargain price, and didn’t try to be anything but a solid shooter. But it seems like the MindJack team decided all they needed was a gimmick, and the rest would take care of itself.

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