Mingleverse Raises $1.4 Million For Online Voice And Video Chat Platform

Robin Wauters

Robin Wauters is the European Editor of tech blog The Next Web and lead editor of Virtualization.com. He was a senior staff writer at TechCrunch until his departure in February 2012. Aside from his professional blogging activities, he’s an entrepreneur, event organizer, occasional board adviser and angel investor but most importantly an all-round startup champion. Wauters lives and works in... → Learn More

Thursday, December 2nd, 2010

Mingleverse, which operates an online voice and video chat platform, this morning announced that it has raised $1.4 million in seed financing from Yaletown Venture Partners, unnamed angel investors and Mingleverse CEO Ron Stevens.

Mingleverse plans to use the capital to ramp up marketing efforts for its mobile offering and move forward with integration into social networking platforms to help meet the needs of cellular carriers.

Mingleverse’s communication service, which the startup says now boasts users in 196 countries, allows people to engage in conversations and share media in virtual 3D meeting rooms dubbed MingleRooms, designed to resemble real life meetings within the browser window.

This makes Mingleverse a combination of WebEx, Skype and Second Life, only better.
Says the press release, at least.

Mingleverse works with cellular carriers and handset makers to deliver a so-called “Live Social Network service” they can customize and offer to their subscribers.

The company had earlier raised $440,000 in seed funding.

Company: Mingleverse
Website: mingleverse.com
Launch Date: February 8, 2008
Funding: $1.84M

The ability to show people what you’re talking about is essential to all the most important shared experiences, including social interactions with friends and family, collaborating with the people we work with, and teaching and being taught. A MingleRoom boldly attempts to provide an alternative to having a meeting with people in a physical space. A MingleRoom gives you all the same powers you have in a physical venue – talking and being heard, being able to...

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