Initial Kinect Hacking Yields Much Raw Data

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Tuesday, November 9th, 2010


They sure are persistent over at Adafruit Industries. After posting a thousand-dollar bounty on an open-source Kinect driver, then raising that bounty twice, they’re hard at work on their own hacks. One of the first things that needs to happen, of course, is to figure out just what language the Kinect speaks, what tags accompany what data, how to do basic things like turn the sucker on and off and give it a legit device ID.

Adafruit put a sniffer in between the Kinect and the 360, allowing it to record the process bit-for-bit. I don’t speak hex, so I can’t tell you exactly what’s going on there, but if you’re interested in seeing exactly what bits are being passed, you can download the some of their raw log files here on GitHub.

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