Half Of All Facebook Users Play Social Games — It’s 40% Of Total Usage Time
MG Siegler
Jul 30, 2010

Perhaps you’ve heard: social games maker Playdom was acquired by Disney a few days ago for a deal potentially worth north of $750 million. Playdom CEO John Pleasants took the stage today at our Social Currency CrunchUp in Palo Alto, to talk a bit about the deal and the future.

Pleasants says that he’s not exactly sure what his title at Disney will be yet, but he thinks he’ll be the General Manager of Playdom. He’s also not sure if Tapulous (another gaming company just acquired by Disney) will be under his department, but he doesn’t think so. And he made sure to clarify that the deal was for $563.2 million plus an earn-out of up to $200 million — so he’s not super super super rich, he’s just super super rich.

But the most interesting thing Pleasants noted was that he recently heard (from his own source, apparently) that half of all users on Facebook now play social games. More impressively, 40% of total usage time on the service is spent on these games. That’s meaningful, of course, because “a huge amount the Internet is on Facebook,” Pleasants stated.

When moderator Michael Arrington asked about changes Facebook has made recently to slow the viral spread of these types of games, Pleasants acknowledged they’ve all taken a hit. But he says they’re working with Facbeook on new ways to drive growth. But he made sure to say they had to do it without spamming.

When talking about what’s next, Pleasants notes that they’ve released two new games in the past week alone. When Mike suggested that most of the games are just a combination of blindly pushing buttons, Pleasants noted that things were evolving, and that games were about to get more social.

The biggest issue going forward though? “The lack of credit cards with children,” Pleasants half-joked.

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  • Michael

    What’s really amazIng is that they do not have a single game in the top 20 in terms of DAU. Zero. $100mm in vc and not a single top 20 game. Wow!!!! What a sales job.

  • Wayne Helpard

    I am definitely not your typical Facebook gamer, rather a developer that marvels in the creativity these game designers have. But Car Town, a new game, is off the hook. Addicted to a FB game, thought it would never happen, but they found my weak spot…cars.

  • Brian Canton

    What I dont understand is that Farmville is similar to the the first installment of Age of Empires in terms of graphics. The first title of the series was Age of Empires, released in 1997 and a lot has changed since in graphics and presentation. I cant believe that Microsoft has not gotten into the space.

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  • Rajnish Jollipolly

    From what I know of John, he’s one of the nicest, most honest and smartest guys in the Valley, this is a huge +++ for Disney — just for him, it was worth it.

  • http://elearnapp.com Markus

    That was a good one. The lack of credit card with children. He shouldn’t worry about that. They will steal their parents ones like that one kid who spent $5000 on farmville.

  • http://www.petstoreunlimited.com Logan

    Haha funny joke. He has no idea that kids get down to a level where they begin stealing credit cards from their parents. U’d be surprised how many kids do it to purchase games, themes, and memberships for Xbox Live.

  • http://www.whatsnewonthenet.com NuNet

    I think that Disney getting into the social gaming market could change the equation somewhat. After all, the ‘Real World’ gaming expert now comes online.

  • http://www.bestmusicever.net Justin

    No…40% of FB usage time? That’s crazy.

  • Master Yoda

    You guys don’t get it: These are Social games, not PC games. The users are ex tv-couch-potatoes who just want some fun with their friends. Make your game complicated, and you ‘ve lost them. The game is a pretense – they just want to socialize.

    When you are at a big party you ‘re more likely to play “taboo” than some super-complicated d&d game. Facebook is a 24/7 big party

  • http://www.myafterparty.net Skip

    Well with 20 million unemployed and another 100 million hating their jobs, and then the fat house wives that watched used to watch Jerry Springer, I am not surprised. Its sad, a nation of losers that sit around on FB playing Farmville? really how pathetic we have become, or already were? Maybe the internet just showed us who we really are.

  • carolyn

    i just watched the video, and that comment about credit cards was taken out of context. he never said that was their biggest issue going forward, but rather said that is why they don’t market to kids.

  • Dagg

    Very good point. Out of curiosity, and because of my profession, I recently conducted small poll among youngsters (my kids, relatives, their friends). It was about what do they do mostly on FB. Thay said they mostly play games, while they spend very little time doing FB essence, socializing with others.

    It was abit surprise to me, but not unexpected. FB starts to look as a behemont, one-size-fits-all service. I wonder what is their vision anyway, only to gather as much traffic as possible at all cost, or having a dream to do something valuable. If former is true, then FB could lose their appeal pretty fast.

  • http://marketmpb.blogspot.com Matt Blum

    40% of the time???? Geesh, its no wonder our kids are getting fat….

    wow

    for a marketing blog with a lot of fat.. check out

    http://marketmpb.blogspot.com

    matt

  • TruthBeTold

    ARPU is more relevant than raw DAU numbers. Playdom has been able to squeeze a lot more of the former from the lot less of the latter.

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