• Gendai Games Raises Over $1 Million For iPhone And iPad Game Creation Tool

    Leena Rao

    Leena Rao is currently a Senior Editor for TechCrunch. She recently finished graduate school at the Medill School of Journalism at Northwestern University, where she studied business journalism and videography. From 2004 to 2007, she helped lead Congresswoman Carloyn Maloney’s community outreach and relations efforts in New York City. She graduated from Columbia University in 2003, where she was... → Learn More

    Wednesday, July 14th, 2010

    Gendai Games, a startup that offers a simple game creation tool, has raised over $1 million in Series A funding led by DFJ Mercury with Steamboat Ventures, DFJ Frontier and ff Asset Management as well as angel investors Paul Bricault, Paige Craig, Tom McInerney, Josh Resnick and and Mark Suster participating in the round.

    The game creation tool, called GameSalad, is allows non-programmers to build, develop and publish 2D casual games games for the iPhone and iPad. GameSalad has been downloaded more than 70,000 times and in the nine months since the launch of its iPhone publishing service, GameSalad has powered over 800 titles in the iTunes App Store including Asplosion! HD and Doodle Cannon.

    The new funding will be used for product development and to hire additional talent. The startup faces competition from a number of other companies who also have democratized game development, including Playcrafter, and WIldpockets.

    Company: GameSalad
    Website: gamesalad.com
    Launch Date: August 27, 2007
    Funding: $7.1M

    GameSalad, Inc. is a new kind of game company that blends powerful, accessible, and rapid game creation technologies with independent publishing. GameSalad’s flagship product is GameSalad Creator, a game creation system for creative professionals. GameSalad enables non-programmers to create sophisticated 2D casual games for Apple’s mobile iOS platforms, such as the iPhone and iPad. Games are a powerful means of human communication, a unique form of interactive expression that should be democratized so that anyone from any age or culture...

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