Nintendo offers (standard) warning regarding children playing games in 3D

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Friday, June 18th, 2010


Nintendo of America president Reggie Fils-Aime mentioned during a recent interview that people should be wary of their children playing 3D games for too long (or for any time at all). I suppose it’s a good idea to be on the record with this since the DS audience skews pretty low, but really, there’s no difference between Nintendo’s warning and Samsung’s.

3D in general has the potential to mess up your vision (studies are being conducted), simply because it tricks your brain into seeing depth where there isn’t. Eye fatigue can result from trying to focus on the “distant” objects, but being unable to, since obviously they are on the same plane as the “near” objects.

Rest assured, it’s not going to make your toddler cross-eyed just to encounter a 3DS, it’s just a safety warning that you should probably heed as well.

Hmm. I need to write a bigger post about this. Look for it this weekend.

blog comments powered by Disqus