Conduit Labs Strikes Deal With Universal Music Group To Bring Lady Gaga And Rihanna To Social Games

Leena Rao

Leena Rao is currently a Senior Editor for TechCrunch. She recently finished graduate school at the Medill School of Journalism at Northwestern University, where she studied business journalism and videography. From 2004 to 2007, she helped lead Congresswoman Carloyn Maloney’s community outreach and relations efforts in New York City. She graduated from Columbia University in 2003, where she was... → Learn More

Tuesday, April 6th, 2010

Universal Music Group (UMG) has struck a deal with Conduit Labs, a startup that creates musical social games, to provide users with access to UMG’s library of licensed music from the record label’s artists such as Lady Gaga, Rihanna and others. The partnership will extend to all 1 million users of Conduit Labs’ games, including Music Pets, Super Dance and Loudcrowd, to access the tracks.

All of Conduit Labs’ games are free-to-play but allow users can purchase virtual items, such as songs, to further personalize their experience. For example, Loudcrowd, which we reported on here, allows users to create their own virtual world with avatars and access music playlists while playing a series of music-themed games with friends. Conduit uses a virtual goods model to sell music within games and songs on the social network range will range from costing nothing to several dollars. Through the agreement, Conduit will share revenue from all sales of UMG’s music with the record label. Users will also be able to purchase separate digital downloads of UMG music and other products. UMG will be offering licensed music from Lady Gaga, Little Wayne, Rihanna, The Killers, Beck, Kanye West, Black Eyed Peas, Weezer, Justin Bieber and several other well-known artists.

Conduit Labs has already partnered with Indie rock record labels including the Beggars Group, DFA, Domino, Downtown Records, and Modular but the UMG deal is fairly huge for the gaming startup. The company, which recently raised another $3 million in funding, is rapidly growing its userbase. Its Facebook game, Music Pets, has already surpassed one million monthly active users less than 30 days after its launch.

And Universal Music has long been a little trigger-happy on the lawsuits against music and video sharing services (MySpace, Veoh and its investors, Grouper / Bolt.com, etc.), so the deal is definitely a win for the young gaming startup.

Company: Conduit Labs
Website: conduitlabs.com
Funding: $8.5M

Conduit Labs is the largest provider of music games on the web, creating a new model for monetizing music and other media through fun social games. Conduit Labs is the largest holder of music rights of any music games company, and driven to make the opportunity for music games even larger than the opportunity for music videos 20 years ago. We believe digital media will need to find ways to engage with users in deeper, more interactive, and lasting...

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Website: new.umusic.com
Launch Date: February 28, 1981

Universal Music Group (UMG) is the world’s leading music company and is comprised of two core businesses: recorded music and music publishing. It is currently one of the “big four” music companies. The company discovers, develops, markets and distributes recorded music through a network of subsidiaries, joint ventures and licensees in 77 countries, representing 98% of the music market. UMG also sells and distributes music video and DVD products, and licenses recordings, encouraging the legal distribution of music online and...

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