• gWallet Launches New Format For Virtual Currency Offers; Eyes International Expansion

    Thursday, February 25th, 2010

    Leena Rao currently works as a writer for TechCrunch. She recently finished graduate school at the Medill School of Journalism at Northwestern University, where she studied business journalism and videography. From 2004 to 2007, she helped lead Congresswoman Carloyn Maloney’s community outreach and relations efforts in New York City. She graduated from Columbia University in 2003, where she was... → Learn More

    gWallet, a recently launched company that partners with both brands and game developers to bring users virtual currency offers, is launching a new format for offers. Called the Brand Bar, the offers to earn virtual currency appears in a bar across the top of a social game.

    gWallet says that the conversion rate of users who choose to pause and leave a game to earn virtual currency is so low, that offers and advertisements need to be engaging. According to the startup, only two to four percent of users choose to pause and leave the game in order to access offers and branded engagements. With the Brand Bar, gWallet says that its offers are places in a way that allows the advertisements to become part of the in-game experience.

    The “Brand Bar” is already live on more than a dozen online games, including those developed by Clipwire Games, Zen Gaming Inc., Poolhouse, FooMojo, Bubblefish, Mobscience, and Chat Republic Games. gWallet, which recently raised $10 million in funding, was founded by serial entrepreneur Gurbaksh Chahal. gWallet works directly with brands directly as opposed to adopting an affiliate leads model and uses branded video campaigns to engage with consumers. Disney, Best Buy, K-Mart, Nestle, Coke, and The History Channel are all using gWallet’s video campaigns on social networks, which are powered by Tube Mogul. gWallet also announced an early-stage venture fund to invest in social gaming companies and promote innovation within the social gaming ecosystem. gWallet faces competition from Offerpal and SuperRewards.

    Chahal told me that gWallet is seeing steady growth in the U.S. and is now looking to international gaming markets to expand its offers globally. The startup will be opening up offices in Europe later this year and will also announce a partnership with a Chinese gaming company in the near future.

    Company: RadiumOne
    Website: radiumone.com
    Launch Date: September 2009
    Funding: $33.5M

    RadiumOne is the first Dynamic Audience Platform. RadiumOne’s Dynamic Audience Platform (DAP) harnesses social interaction data through its own first party products and delivers audience scale for today’s social Web. Each day RadiumOne sees millions of social sharing interactions from their Po.st, re.Po.st, Expressions, and Via.Me products as well as through various data partnerships. This dynamic data is constantly changing and being updated to ensure the most relevant and timely ads are being delivered. RadiumOne’s patent-pending ShareGraph™ technology operates in...

    Learn more

    Tags:

    Sponsored Ads

    blog comments powered by Disqus

    Sponsored Ads

    Sponsored Ads

    Upcoming Events

    Disrupt SF 2012

    San Francisco, CA