Video: Gran Turismo 5′s insane “Data Logger Visualization Technology”

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Thursday, January 21st, 2010


So… “Data Logger Visualization Technology.” That’s a long and uninformative name. Technology that visualizes… data. Data that was at some point logged. What they’re trying to say is that they loaded up a real race car with monitoring gadgets and took note of a bunch of data — steering, throttle, G-force, and all that stuff — and logged it into a file. This file can be read by Gran Turismo 5 and produce essentially a 1:1 recreation of an actual real-world lap. Sure, you could race your own ghost, but why would you, when you can race Michael Schumacher’s?

niiice

This is only possible because the tracks and cars are simulated with such meticulous detail in GT5. Various scanning and storage technologies have allowed an almost unbelievable amount of precision, and although it’ll never be the same as actually going 140 around whatever circuit, it’s getting miiighty close.

[via CNET]

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