Music video games, they are dying

John Biggs

Biggs is the East Coast Editor of TechCrunch. Biggs has written for the New York Times, InSync, USA Weekend, Popular Mechanics, Popular Science, Money and a number of other outlets on technology and wristwatches. He is the former editor-in-chief of Gizmodo.com and lives in Bay Ridge, Brooklyn. You can Tweet him here and G+ him here. Email him directly at... → Learn More

Saturday, December 19th, 2009

rock-band-2-drums-suck-ass_3

The NPD Group is reporting that the sale of music games like DJ Hero, Band Hero, Oboe Hero, and Violin Concerto Band are falling with a bullet, leading analysts to expect the category to crash this year.

The report finds that the Rock Band: The Beatles sold 800,000 units, missing its 1 million forecast and that Guitar Hero 5 sold 500,000 units in its first month of sales, down from 1.4 million for GH3.

Analysts blame “too much music in too short a time,” saying that the games just filled up the player’s heart with so much value that they could handle it. However, I suspect that the average gamer has room only for one or two freaking drum set ups in their living rooms and those with enough floor space have already filled it up with bongs and electric ATVs this winter, leaving little space for George Harrison’s RB:B flute attachment.

These games are great for parties but at some point you tell your host, no, you don’t want to play them anymore. Maybe you play New Super Mario Brothers or maybe you just drink beers and wrestle instead. However, the comet that was the “band game” is passed, friends. It’s sad but true.

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