Zero Punctuation on Demon's Souls: it's too hard!

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Wednesday, December 16th, 2009

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This week, Yahtzee takes on the game that is, to me, the best reason to buy a PS3 right now: Demon’s Souls.This innovative title was hailed widely by critics as a return to the old-school “you die now” style of gaming many of us grew up with, but it doesn’t sit quite right with Yahtzee.

Of course, he doesn’t mention the controls, graphics, depth, or anything other than the fact that it’s groin-punchingly hard, so you can bet he thought all that was great and just didn’t want to say so.

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