Inspired by this post back in August, I decided to learn how to knit just so I could make this costume of Link from The Legend of Zelda for our 3-month-old son, also named Link. My wife and I finished it just in time today to go to a party with some other new parents. Happy Halloween! → Read More
Sorry to put a damper on your night, but it looks like the artist who provided the amazing cover art for Doom has died. Don Ivan Punchatz provided illustrations for a number of publications, but perhaps no single piece of his is as widely recognized as the Space Marine gunning down that demonic horde, combined with the mechanized lettering we all know so well. The best we can do is say “Thanks, man” and display this awesome piece of video game history on the front page here for a while. Be safe tonight, kiddies, and raise a glass for Don. → Read More
Last weekend I wrote about how the big social gaming companies are making hundreds of millions of dollars in revenue on Facebook and MySpace through games like Farmville and Mobsters. Major media can’t stop applauding the companies long enough to understand what’s really going on with these games. The real story isn’t the business success of these startups. It’s the completely unethical way that they are going about achieving that success.
In short, these games try to get people to pay cash for in game currency so they can level up faster and have a better overall experience. Which is fine. But for users who won’t pay cash, a wide variety of “offers” are available where they can get in-game currency in exchange for lead gen-type offers. Most of these offers are bad for consumers because it confusingly gets them to pay far more for in-game currency than if they just paid cash (there are notable exceptions, but the scammy stuff tends to crowd out the legitimate offers). And it’s also bad for legitimate advertisers.
The reason why I call this an ecosystem is that it’s a self-reinforcing downward cycle. Users are tricked into these lead gen scams. The games get paid, and they plow that money back into Facebook and MySpace in advertising, getting more users. Who are then monetized via lead gen scams. That money is then plowed back into Facebook and MySpace in advertising to get more users…
Here’s the really insidious part: game developers who monetize the best (and that’s Zynga) make the most money and can spend the most on advertising. Those that won’t touch this stuff (Slide and others) fall further and further behind. Other game developers have to either get in on the monetization or fall behind as well. Companies like Playdom and Playfish seem to be struggling with their conscience and are constantly shifting their policies on lead gen.
The games that scam the most, win. → Read More
We interrupt normal programming to bring you an issue that’s affecting our ability to create a better tech ecosystem in Europe. At TechCrunch Europe we’ve been trying to help really energize the startup tech community across Europe – which suffers from the difficulty of being disparate and spread out – with a series of organised meetups featuring speakers, pitches and live video streaming on to TechCrunch.com.
Now, we’ve done this so far in plenty of places, such as Helsinki, Paris, Stockholm, Barcelona and more recently Berlin and Munich. Wherever we’ve been we’ve attracted 200 or more attendees – that’s practically a full conference. So we’d like to do more. But – and here’s the point of this post – we are fighting against Europe’s high venue costs. So we’re on the hunt for venue partners – maybe startups with really large spaces, or maybe universities – that can help us. Please contact our events team. → Read More
It’s Halloween, and nowhere more obviously so than in San Francisco.
This is my first 31st October as a resident of the United States and I have to say, the effort you yanks go to in celebrating the ancient Celts’ holy evening is truly astounding. Every corner store, diner, dry cleaners, police station, library and undertakers has embraced the – uh – spirit, adourning their windows with spray-on cobwebs and pumpkins and sparkly witches hats and coffins. (Although, to be fair to the undertakers, the coffins are sort of a year-round thing.)
We celebrate All Hallows’ Eve in the UK too of course, and like most things on our side of the Atlantic it’s just as commercial, albeit with more irony and a better accent. But the real difference back home is that Halloween is an evening – just one evening, not a whole fucking month – aimed squarely at kids. Here, by contrast, it seems to be something far more grown-up. Something far more – well – creepy. → Read More
In case you didn’t yet realize it, tonight is Halloween. And if you didn’t yet realize it, maybe you don’t have plans yet. If not, as usual, the Internet comes to your rescue. If you’re stuck at home tonight for whatever reason, you’ll be able to load up Facebook and watch Heidi Klum’s Halloween party, streaming live.
Sure, it’s not as good as being there, but it beats doing nothing. And it’s being done with the help of Modelinia, a site devoted to capturing the lives of super models. Enticed yet? → Read More
Our favorite jingle guy is at it again. Jonathan Mann, who TechCrunch readers will best know as the guy behind the awful Bing jingle, has released another new video (as he does every day), this time to serenade the children of Keith Valley Middle School who recently performed his Bing jingle. “It’s kind of creepy,” Mann admitted at the time, but he was happy to see his work live on, so he came up with this gem.
But this latest video almost had a very different tone. “I thought about writing them an anti-corporate anthem, something they could raise their tiny, furious fists to, but ultimately decided on this,” Mann tells us. Too bad, because that would be been awesome. It could have been “Another Brick In The Wall [Part 2]” for the 21st Century. → Read More
Sample sales are an amazing resource for marked down goods for both mainstream and luxury brands. Online private sample sales are picking up serious speed. Here is how they work: big designers, such as Marc Jacobs or Versace, place excess inventory on a sale site at 50 to 70 percent discounts over a several day period. The sales are private, available only to members, with upcoming sales from brands announced via emails. Products include clothing for men, women and children as well as jewelry, handbags and home accessories. You can get invites from other members or request invites via the site.
Startups in the online sample sales space like Gilt Groupe, Ideeli and Hautelook are all raising huge amounts of money, growing their user base at a rapid pace and turning a strong profit. The concept has even attracted retail giants like Saks and Neiman Marcus, which are now jumping on the bandwagon to offer their own private sales. Even GSI Commerce, which previously wasn’t directly involved with selling luxury goods, is getting into the private sale business with the recent acquisition of sale site RueLaLa. → Read More
http://foxnews1.a.mms.mavenapps.net/mms/rt/1/site/foxnews1-foxnews-pub01-live/current/videolandingpage/fncLargePlayer/client/embedded/embedded.swf Enjoy. We did. → Read More
It’s time to put on the Swami hat and predict just what we have in store for 2010 and beyond. Considering all of the movement in the gadget world in the past few months, I’m fairly sure most of this going to be accurate. Given the current status of some of these technologies, it’s hard to prognosticate very far out but there are a few things that have become apparent over the past year, especially the rise of Android and our expectations for the iPad.
Without further ado… the envelope please:
Apple TV -> 27-inch iMac -> Wall Mount for 27-inch iMac
It’s sad but true: Apple doesn’t care about Apple TV. All the real brain power is going to the desktop and laptop and probably onto the iPad. They’ve made it clear with the 27-inch iMac that they can make a high-resolution screen and powerful computer inside of a case the thickness of a college textbook. Who needs a TV, let alone an Apple TV?
The obvious conclusion here is that the 27-inch iMac becomes a real Apple TV. The Mac Mini already makes a great multi-media system and a quick update to FrontRow, now considered abandonware, may make it a great 10-foot interface. → Read More
The following post is by guest author Edo Segal (@edosegal), an entrepreneur who has launched and sold several companies, including Relegence to AOL. Today, he runs his Incubator/Investment vehicle Futurity Ventures, which recently launched a new search engine for wisdom.
Media scarcity is dead. In the future my son will have a flash drive that he will pay $29 for that will have the capacity to hold all movies and music ever released by a major label, studio or tv/cable network. It will take 30 seconds to clone the data over the network to a friend who will pay $14.99 for a device with double capacity a year later. How does the media industry survive such a coming disruption?
For many of us that have been in this game for a while, the word “convergence” harbors some shameful vibes. It conjures up many false hopes, dashed dreams and misfires. Nevertheless, I would contend that convergence is upon us and it has arrived from an unexpected delivery man: Steve Jobs. Apple has created a media consumption experience that has reduced friction to such a point that soon the consumer will not know if he is buying music, a movie or a game. The notion of App is changing. The lines between these different forms of media are quickly blurring and soon will be completely artificial. Already these distinctions are merely fossilized conventions that stem from consumers’ discovery habits. As those evolve, like learning that it is easier to go to Amazon and search to find a product than going to aisle 9 at the store. The coming confusion of the consumption experience where a user won’t care or know if what they are buying is a movie, a game or a music track presents vast opportunity. → Read More
No one disputes that Silicon Valley is the global capital of the tech world. But this wasn’t always so. It is the Valley’s dynamism and networks which have given it an unassailable advantage. Silicon Valley has simply left rivals like Boston’s Route 128 in the dust.
I mentioned a little bit about my first Columbus Day in California in a previous column. But I didn’t tell you the whole story. I was invited to three amazing events on the night of October 12. Venture capital firm Alsop-Louie—known as one of the wackier and unconventional VC firms—invited me to their legendary Columbus Day party. On that same evening I had an invite from Henry Chesbrough, Executive Director of the Center for Open Innovation at the University of California-Berkeley to attend a dinner party for his forum. Down in Silicon Valley I also had an invite to speak at an event with India’s former Minister of Disinvestment, Arun Shorie—the guy who was once in charge of privatizing the country’s moribund nationalized firms and who is as close as you can get to financial royalty in India.
It was a really hard decision which one to pick. And I found myself wondering, where else in the world would I have to face such a decision? The answer is nowhere. Silicon Valley, which has expanded to embrace the entire Bay Area as an engine of entrepreneurship and innovation, is a unique place of powerful and concurrent overlapping networks. As a new arrival to Silicon Valley and San Francisco, I had read about this and did believe it. But it was hard to understand to what degree these types of concentric circles of connections were pervasive in the Valley. I am now studying how some of these networks develop and their influence on success rates in entrepreneurship. → Read More
A big thank you to everybody for filling our tips-at-crunchgear-dot-com inbox with wonderful, unique, and newsworthy items. Here are a few that we missed. → Read More
Sometimes less is more. In the case of a fan comic recently posted to Valve’s forums, it definitely raises a valid question. Where on earth is Half-Life: Episode 3? → Read More
Advertising is rough. People get jaded, technology gets old. Viral videos aren’t what they used to be. It’s not just a case of throwing a simple website up and hoping they come to you, you have to actually work for it.
Projectors seem to be where it’s at these days. Companies are using them on walls, pool tables, and now train stations. Sweet video inside. → Read More
I’ve been told that I need to play the original Bioshock. I missed out on it when it first came out, but picked it up on Steam a while back and just never played it. I’ve been told it’s a great game, but I haven’t had the time to check it out yet. Guess I should get to it, since the hands-on videos are already coming out for the sequel. → Read More