iPod touch gets speed and space increase, sweet new games, price drop

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Wednesday, September 9th, 2009

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There are some sweet upgrades just announced for the iPod touch, but… no camera. I guess Apple felt that would make it too good. What we have seen is a serious upgrade to the hardware. We’re also seeing a lot of new games coming out, some top-tier titles like Assassin’s Creed: Discovery, as Apple takes a shot at biting a bigger piece of the mobile gaming pie.

And of course there’s the expected price drop: 8GB for $199, 16GB for $229, 32GB for $299, and the brand new 64GB for $399. Plus, the 64GB is “50% faster” — although we know what that means when Apple says it. It does now support OpenGL|ES, which should improve game performance even further. Now, if only it had a D-pad…

I don’t know if I trust Ubisoft to really make something great out of Assassin’s Creed, since that game relied so much on the rich world you inhabited. But hey, it looks pretty awesome for what it is: a sort of simplified 2-D version of the game. Here are a couple screens:

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Then you’ve got Riddim Ribbon, which looks like Audiosurf, and Nova, a first person shooter where, in a shocking twist, you play a space marine! And Madden for iPhone, which I won’t dignify with a screenshot.

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Here are a couple hands-on shots of the 64GB. dsc_0020
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We’re all pretty surprised at the lack of a camera. It would have been a lot of fun, but maybe they just couldn’t find the space? After all, the iPod touch does have a different circuit layout than the iPhone and it may have been too difficult to incorporate the hardware changes they already were planning as well as a camera.

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