Starcraft still being patched, ten years later

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Thursday, January 22nd, 2009

starcraft1
That’s dedication for you. StarCraft 1.16.1 adds a CPU throttling option and fixes a couple issues. I think it’s incredible that even in the run-up to the Starcraft 2 trilogy, they’ve still got people hammering on decade-old code. Of course, it helps that about one trillion people play the game every day, most of them in Korea.

Here are the FTP download links for the update: Brood War and original flavor.

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