Grudge match: Fallout 3 vs. Oblivion

Thursday, November 6th, 2008

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More


There’s an interesting comparison here between Bethesda’s two major works of this generation, Oblivion and Fallout 3. In the end, it seems Oblivion “won,” although the reasoning is pretty flimsy. Now, I think the idea of a comparison in the first place is flawed, since it stands to reason that for two things to be compared, they must first be different in some way. And the only difference I have found after extensive play of both is that, well, Fallout 3 has guns.

Yes, yes, there are some other little differences in the way things work, but really both games are just the same thing painted different colors. Not that there’s anything wrong with that; the formula works, it just won’t do to call it anything other than what it is.

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