EA laying off 600 people, tightening belt

Saturday, November 1st, 2008

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Really now. I would have expected the Death Star to lay off people before EA would. I guess the Empire had a pretty solid economy, though. It seems that although EA is doing well in the long term, it’s cautious of incurring too much in costs during the downturn. Don’t worry, I’m sure we’ll be having Maddens for years to come, but a 6 percent reduction in headcount at something like EA is a serious move. I hope they don’t have make any more like that.

It feels a little weird rooting for the big guy, but let’s be honest: when they make cuts, they’re going to make it to the less profitable sections, i.e. original games with new ideas that don’t sell in the millions. As much as EA gets flak for being a sequel machine, at least they still put out genuinely good stuff every once in a while.

Sponsored Ads

blog comments powered by Disqus

Sponsored Ads

Sponsored Ads

Events

Crunchies Awards
January 31, 2012
Davies Symphony Hall
San Francisco CA
Learn MoreBuy Tickets