Hands-on: Sega's new RAMBO Arcade game (It's so bad, it's awesome)

Friday, October 3rd, 2008

Dr. Serkan Toto currently works as the first and only Asia-based writer for the TechCrunch network, mainly covering Japan-related technology and web companies for TechCrunch, CrunchGear and MobileCrunch. Serkan also works full-time as an independent web and mobile industry consultant with a focus on the Japanese market. He is sept-lingual, holds an MBA and is a PhD in economics. Serkan... → Learn More

My favorite game center in Tokyo got the new Sega arcade game “Rambo” (obviously based on the movies of the same name) in this week. It runs on Sega’s Lindbergh system board.

And the gameplay is terrible, even for a lightgun shooter (I happen to be a big fan of this type of games). All you do is press one button and kill (almost) everything on the screen that moves. So no news there. But what is so “unique” about Rambo is that you have to keep the trigger button pressed at all times because you are killing whole armies with an Uzi – there are no single shots.

At least the game features an “anger meter”: If it fills up, Rambo goes crazy for a limited amount of time and becomes more powerful. And player 2 is Colonel Trautman, which is great.

The graphics are disappointing and Sega actually uses FMV from the movies in the cut scenes, reminding me of Mega CD times long forgotten. But although there is next to no variation in gameplay, the game is still tons of stupid fun, especially for Rambo fans like myself.

Is this out already in the US or Europe?


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