Straight from AT&T: We're working on reception problems, but it's your fault

Thursday, August 28th, 2008

Biggs is the editor of TechCrunch Gadgets. Biggs has written for the New York Times, InSync, USA Weekend, Popular Mechanics, Popular Science, Money and a number of other outlets on technology and wristwatches. He is the former editor-in-chief of Gizmodo.com and lives in Bay Ridge, Brooklyn. You can Tweet him here and G+ him here. Email him directly at john@techcrunch.com. → Learn More

An internal source at AT&T discussed the problems fixed by the 2.0.2 update, explaining, in no uncomplicated terms, that the update controlled the UMTS power control in the phone. Each iPhone requires a small amount of power from the transmitter and that power is requested by the phone itself. If too many phones ask for too much power at once, the transmitter starts shutting down, resulting in dropped calls. The iPhone 3G was asking for too much power and, in 2.0.2, has been fixed to stop requesting that power so often.

The result is a net effect: if everyone upgraded, we’d all be OK. But since folks are slow to update, the problem persists. The only way to fix this once and for all would be to push an over the air update to the phones, something I’m not sure Apple can or will do.

Cellular transmission is a hairy problem. Sadly, Apple’s internal policy of “be totally freaking quiet on everything until people’s hands explode from fiery batteries” doesn’t help matters much. The only “official” comment on this problem? Apple’s PR person Jennifer Bowcock telling Ed Baig that “”the software update improves communication with 3G networks.” We’re a smart bunch, I think. We can all understand “the iPhone was TOO POWERFUL for the G.S.M. networks.”

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