Adobe Breakthrough! Flash Working on the iPhone . . . In The Labs, On An Emulator, Oh Well

Tuesday, June 17th, 2008

Erick Schonfeld is a technology journalist and the former Editor in Chief of TechCrunch. At TechCrunch, he oversaw the editorial content of the site, helped to program the Disrupt conferences and CrunchUps, produced TCTV shows, and wrote daily for the blog. He joined TechCrunch as Co-Editor in 2007, and helped take it from a popular blog to a thriving... → Learn More

From CrunchGear’s Nicholas Deleon:

Adobe already has a version of Flash for the iPhone running on emulation software, and would, fingers crossed, be able to bring that over to the phone itself if Apple allowed it. That’s what Adobe said yesterday at its Q2 conference call. Or:

We have a version that’s working on the emulation. This is still on the computer and you know, we have to continue to move it from a test environment onto the device and continue to make it work. So we are pleased with the internal progress that we’ve made to date.

But will Apple allow Flash for the iPhone? Steve Jobs has claimed in the past that the mobile version of Flash—presumably what Adobe would be porting over to the iPhone—isn’t powerful enough for use on the nimble and elegant iPhone. Integration with Safari? Ha!

This leaves Adobe, if it wants a piece of that sweet, sweet iPhone market, with a few options. It could simply release a stand-alone Flash application on the upcoming App Store, but that would be cumbersome to say the least.

(Continue reading here).

Then again, there is always SproutCore, the Javascript framework behind Apple’s MobileMe service that can be used to build other “‘thick’ client applications in the Web browser.”

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